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About:
This is a Minecraft Skin Fix (Patch) that fixes Minecraft Skins & Capes for version 1.2.5. This works with Tekkit Classic & Vanilla Minecraft.
I decided to make this when my friends and I were playing Tekkit Classic, and realized skins didnt work. I googled around for a few hours only to find all the Skin Patches & Fixes were yet again broken as of Feb 2019. I am proud to announce yet another skin fix, that WILL work post February 2019.
Installation:
Tekkit Classic:
1. Open the zip and extract all classes into {game_directory}/bin/modpack.jar
2. That's it. You've installed it.
Vanilla:
1. Open the zip and extract all classes into {game_directory}/versions/1.2.5/1.2.5.jar
2. Delete Meta-Inf
3. That's it. You've installed it.
Support:
If you need any support you can reach me at:
Discord: Bryce#0001
Email: pablo67340@gmail.com
Website: https://bryces.website/
This is a Minecraft Skin Fix (Patch) that fixes Minecraft Skins & Capes for version 1.2.5. This works with Tekkit Classic & Vanilla Minecraft.
I decided to make this when my friends and I were playing Tekkit Classic, and realized skins didnt work. I googled around for a few hours only to find all the Skin Patches & Fixes were yet again broken as of Feb 2019. I am proud to announce yet another skin fix, that WILL work post February 2019.
Installation:
Tekkit Classic:
1. Open the zip and extract all classes into {game_directory}/bin/modpack.jar
2. That's it. You've installed it.
Vanilla:
1. Open the zip and extract all classes into {game_directory}/versions/1.2.5/1.2.5.jar
2. Delete Meta-Inf
3. That's it. You've installed it.
Support:
If you need any support you can reach me at:
Discord: Bryce#0001
Email: pablo67340@gmail.com
Website: https://bryces.website/
Progress | 100% complete |
Game Version | Minecraft 1.2.5 |
Tags |
1 Update Logs
1.1 : by pablo67340 03/08/2019 8:51:20 pmMar 8th, 2019
Added UUID caching
1.0 had a in-efficient method of loading skins, by grabbing a user's UUID everytime you see the user, or they freshly come into your view. As of 1.1, UUID's that are grabbed, are stored into a bank, to which it is used later next time you look at the same player.
1.0 had a in-efficient method of loading skins, by grabbing a user's UUID everytime you see the user, or they freshly come into your view. As of 1.1, UUID's that are grabbed, are stored into a bank, to which it is used later next time you look at the same player.
tools/tracking
4267585
7
skinfix-minecraft-1-2-5-tekkit-classic
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Edit: Just tried with the launcher pre-1.6, also crashes.
kappa