Minecraft Mods

Superior Smithing (Mindthemood's Marvelous Modifications)

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Mindthemoods's Avatar Mindthemoods
Level 39 : Artisan Scribe
33
Mojang finally added smithing, but I made this mod before then, and still think my version is better, so here we are.



Smithing Templates can be found scattered throughout the world in naturally generated structures, as per Mojang's wishes. However, instead of meager cosmetic modifications, different templates can be used in combination with different ingredients to make both cosmetic and gameplay Modifications to tools, weapons, and armor. There are 14 different templates total, (more with dyed variants), each with a unique appearance, abilities, and specialties, ranging from improved stats to death-defiance, item cycling, and more. Templates are no longer renewable- original templates found in structures have a limited number of uses; and copied templates made from originals only get a single use. Monopolize rare templates and annoy your friends, or forget about exploring and buy more common templates from traders and villagers.



Modifications for your tools are compatible with Enchantments- and on the subject of enchantments, you can now make use of five new enchantments I also took it upon myself to add. (Curse of Severing, Vengeance, Throwback, Lunar Effigy, and Life Sink)



In the latest version of the mod, Mob Loot has been overhauled as well. Depending on the difficulty, mobs will spawn with various armor and equipment with different enchantments and/or modifications based on the enemy. (Humanoids such as zombies, skeletons, piglins, etc.) In general, enemies are also far more likely to drop items they're wielding or wearing. (Albe them heavily damaged).



…Also, as I was designing and testing the over 900 unique items you can make with this, (most of them dyed variants of leather-bound items), I happened to notice that the crafting table, (Unlike, say, every other crafting station in the game), has no sound effects. So I added those too.

For more images and specific details on different modifications, check out the Curseforge page!
Progress95% complete
Game VersionMinecraft 1.20
Tags

6 Update Logs

Update #6 : by Mindthemoods 01/05/2024 3:49:55 pmJan 5th

- All ethereal items should now behave correctly when modified in the smithing table. (Previously, some ethereal tools wouldn't accept certain modifications.)

- Smithing Table and Grindstone interfaces are now hardcoded. (Should get rid of any remaining visual glitches.)

- Fixed bug where blocking with a shield in the offhand would disable custom smithing interfaces. (I still don't know why, but it should be fixed.)

- Added custom shields! You can now use basic smithing templates on them. Shields now have various levels of cooldown after blocking an attack; higher level shields can block more consecutive attacks, but may take longer to recover. Only riveted, forged, and ethereal shields will block flaming entities and projectiles.

- Added new Vengeance enchantment. This uncommon enchantment is exclusively applied to shields. When you block an attack with a vengeance shield, the damage is briefly stored, and added to your own attacks, until the effect wears off.

- Added new Throwback enchantment, also for shields. A shield with this enchantment will launch entities and projectiles backwards when it blocks their attacks. The launch increases in power for each of three levels.

- Emissive Textures are now built into the mod, and no longer require an external resource pack. (Optifine is still required.)

- Mob equipment drop rates can now be configured. There is a separate gamerule for hand, head, chest, legs, and boot drop chances.
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01/24/2023 7:00 pm
Level 1 : New Miner
TheRandomDudeman
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this is a feature now
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