Published Dec 3rd, 2020, 12/3/20 3:06 pm
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Go beyond the vanilla height limit with just 3 steps!
WARNING: Currently a dimension gets corrupted and reset if you try to modify the max height. Although I did implement a way to directly insert the datapack into a world, you should only use the last option of world selection which is to generate a data pack in the current folder. You can then add this data pack in the single-player world creation menu, before it's generated. Do not select an already existing world (just yet).
Besides increasing height, this tool can also be used to limit the height (e.g. prevent building on the Nether roof). The tool is a console application available for Windows, Mac OS and Linux (64 bit). Run the software and you'll be prompted to answer a few questions, just type in the number of your choice. First off, what world you want to modify:
Select a dimension:
And lastly, type the height and press enter. A custom data pack will be generated in that world that modifies the max build height to be whatever you specified.
If you are not on Windows or use a custom world saves path, you can edit the WorldSavesPath value in settings.json file that's generated on first launch.
Progress | 100% complete |
Game Version | Minecraft 1.17 |
Tags |
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Also, does it allow us to go deeper more or higher more? Would be pretty cool if we can unlock the world height going down to have more caves and stuff to mine!
And no, it does not affect world generation.
Unhandled exception. System.UnauthorizedAccessException: Access to the path 'C:\Users\AEDEN\Desktop\win-x64\WorldHeightUnlocker - The Overworld.zip' is denied.
at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
at System.IO.File.Create(String path)
at WorldHeightUnlocker.DataPack.Create(String path, Version version, DimensionType dimension, Int32 height)
at WorldHeightUnlocker.Program.Main(String[] args)
at WorldHeightUnlocker.Program.<Main>(String[] args)