Published Nov 25th, 2020, 11/25/20 8:53 pm
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10
Hey everyone Reach Here.
When I say the new snapshot I knew I had to build this, and as a thank you for all the support on reddit (Im u/FuriousSlayer73) I decided to upload this here.
Hope you all enjoy it
Feel free to check our channel!! No pressure tho
YT: https://www.youtube.com/user/provideospro
When I say the new snapshot I knew I had to build this, and as a thank you for all the support on reddit (Im u/FuriousSlayer73) I decided to upload this here.
Hope you all enjoy it
Feel free to check our channel!! No pressure tho
YT: https://www.youtube.com/user/provideospro
Progress | 100% complete |
Tags |
tools/tracking
4851756
2
1-17-t-rex-skull-fossil
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But that's not your fault, it's Jeb's fault for adding them and the consoomers' fault for endorsing them.
Jappa is the lead artist behind the 1.17 textures, and behind the look of the pointed dripstone, rather than Jeb, and the Mojang employee developing them is Adrian if I'm not mistaken. And the community isn't too fond of the way the dripstone looks now, either. The community wants the pointed dripstone to have a fully fledged model rather than two crossed planes, but Jappa doesn't appear to want to give it a model, which goes against the current consistency of how crossed plane blocks and modeled blocks work ingame.
I thought Adrian was the developer working on the pointed dripstones, but I believe that I may be wrong on that, as it seems like Henrik Kniberg is the dev who is actually working on them.
Nice Build bro