Published May 20th, 5/20/25 10:59 am
- 1,727 views, 24 today
- 262 downloads, 2 today
2
This map is only for minecraft java 1.20.4
Ascended is a vast CTM adventure map focused on exploration, combat, and gameplay diversity. With surprises at every turn, you’ll find valuable resources, custom weapons, and epic boss fights in an adventure that never stops evolving. Explore over 25 unique areas with custom mobs, enviromental hazards and ambient custom music.
The map offers three handcrafted difficulty levels: Explorer, for a more relaxed journey; Normal, which adjusts based on how well you do; and Hardcore, for a real challenge.
Objectives: 16 Wool + 26 Bonus Objectives
Length: ~20 HoursDifficulty: Medium
Multiplayer Compatible:1-4 Players
Map Type: Branching
For Multiplayerserver.properties must be set as follows. Make sure the level-name coresponds to the world file name:
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enable-command-block=true
gamemode=adventure
max-chained-neighbor-updates=1000000
difficulty=hard
max-players=4
allow-flight=true
force-gamemode=false
level-name=Ascended - Shadow of Kingdoms #Name of the world file in your server directory
view-distance=8 #MUST BE 8 OR HIGHER
simulation-distance=8 #MUST BE 8 OR HIGHER
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Legal
Ascended - Shadow of Kingdoms is property of maketues and protected under copyright law and may not be altered or reuploaded without direct permission from maketues.
Custom music used was made by Kai Engel (Creative Commons License)
Credit | Kai Engel for the awsome music, misode of invisible minecarts datapack, and McTsts for Inv-Manipulation datapack |
Progress | 100% complete |
Tags |
1 Update Logs
1.2 : by Maketues 06/12/2025 9:35:45 amJun 12th
- Fixed lantern hitbox when using Riptide.
- Fixed dripleaf dropping in white wool area.
- Fixed setting difficulty to Explorer, affecting normal difficulty.
- Fixed Adventure Guild key deletion at arena.
- Fixed arena bow cheese.
- Fixed spawning issues with Skeleton Master Wand.
- Fixed IO positioning during Challenge 3.
- Fixed IO collision bug.
- Fixed floating leaf particles in cutscenes.
- Adjusted crimson indicators at death drop in starting area.
- Corrected multiple typos.
- Adjusted backtracking path in Dark Forest.
- Adjusted clue 3 of the treasure hunt
- Fixed an issue where the final boss was detected as dead after players had died.
- Updated the particle setting description in the lobby.
- Added detection for players joining multiplayer after the first cutscene.
6622851
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There's a specific tab in the editing page where you can post update logs, whenever you post your update there, your map will be bumped up the map list and allow more people to see it.