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Atapuerca: The Insane Adventure - Part 2

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avatar PeonofthePen
Level 15 : Journeyman Architect
12
After his adventures in Part 1, Henry finally found the lost city of Atapuerca, its fate shrouded in mystery. He finds himself in a courtyard that still prevents access to the rest of the city untill he completes a set of trials involving the four elements. That's all fine and dandy, but he's still very angry at his mom, curious about the talking rubik's cube he found and amazed at how the city shows no decay whatsoever. It is as if the people of Atapuerca are still there, yet hiding in the shadows. Then there's some references he found to time travel, but being of great extelligence, all of that went right over his puny little head.

Atapuerca Part 2 still aims to be as open world as part 1, yet without using minecraft's original landscape. So what's new?
- non linear (or only semi linear) progression through the world
- boss fights included
- easter eggs and secret passages

Part 1 can be found here: www.planetminecraft.com/project/atapuerca-the-insane-adventure/
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  • Spikol
  • Level 1
  • New Crafter
  • January 4, 2019, 2:37 pm
I just finished atapuerca 1 and it was ok first it was short i finished it in around 20 minutes second it was a good Idea to use just an normal minecraft survival world but some parts where just too much walking like the beginning when you search the world to find the marked spot atleast some structures or more detail there would make it a bit better like some bones scattered around or secrets with informations about the place just these things.The story writing was I would say weird you started good ´with the plane crash but then it was just weird especially when you just enter these camps and find diary entrys I personally would just say that theese camps where already there and the entries made by a person that arrived there a long time ago but disappeared/died or some other shit happened to him.The last thing is the gameplay so i played your water trial and it was just awesome felt like a zelda dungeon the puzzles were just something i never saw before in minecraft (not all were completely new to me but new for minecraft) I would really like to see more of these even if you said that you want to make them much shorter but you should know for yourself what you want to do its just a suggestion, so after all this i would give your map an 4/10 yes that isn't a good rating I know but the first part is just nothing too special already seen maps that were kinda like that and did that better please be aware that my critic here is just my so if I said something that you did accept the way I wrote it or not just let me know.
  • PeonofthePen
  • Level 15
  • Journeyman Architect
  • January 4, 2019, 11:43 pm
Hi Filou, thanks for your detailed feedback, I really appreciate you going into detail about your experience with my map. Note that this map is very experiemental for me (as was the trial of water). I think I can indeed conclude that the trial of water was a much more succesful experiment, which is why Atapuerca Part 2 is going to be a lot more like the Trial of Water than Atapuerca Part 1 (Trial of Water used to be part of the original map). As for the writing; that is not going to change. It will stay just as weird because you are playing as an unstable character. Henry is not right in the head, that's his mom's fault. Henry is also letting himself be controlled by people with keyboards and mouses.

You did give me some really good tips here, so I would love it if you have a good look at Atapuerca part 2 and tell me what you think of the impression you get from the screenshots.
  • Spikol
  • Level 1
  • New Crafter
  • January 5, 2019, 4:38 am
thanks I think the screenshots just look good the enviroment fuse good with the builds are these strange cyphers custom textures? cant say much more about the screens I would nee to play ist to get a better look but I already think it will be better than part 1
  • PeonofthePen
  • Level 15
  • Journeyman Architect
  • January 5, 2019, 5:08 am
Cool :) thank you. The strange cyphers are the Standard Galactic Alphabet, used in enchanting tables. They are not custom textures but rather maps in item frames.

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