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Atapuerca: The Insane adventure - Part 1

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avatar PeonofthePen
Level 15 : Journeyman Architect
Crawl into the skin of Henry: an adventurer with severe mommy issues. You will not be stopped by drunk pilots, undercooked chicken or houses that hang upside down from the ceiling of a cave. Besides, all of that is an elaborate hallucination. This map was not made under the influence of any narcotics, this map IS the narcotic. Henry is just a floating particle among a sea of possibility, a mere acolyte of the flux. Reality is nothing, insanity is everything. Time, space, fungal infections and towers that look like backmassagers. I promise you all these things and more.

I created this adventure map to experiment with a format for minecraft adventure maps where, in spite of a linear progression, you are not playing from one closed off box into another. The map uses minecraft's naturally generated world (if not adjusted to improve gameplay) and leads you through an expedition with the use of maps, beacons, clues in diaries and hints in the environment. There is a danger that you might get terribly, terribly lost. If that happens, either kill yourself (for real, the map uses auto save points) or take a look at the full walkthrough in the zip file.

All of that being said, this is meant to be an entirely different yet enjoyable experience. Stay sharp, and be the first to find the Lost City of Atapuerca, it's fate shrouded in Mystery. Just don't... you know... go crazy... and stuff.

Strictly a single player map. Run in 1.12.2, graphics: fancy, render distance: 12, clouds: off.

Commenting is highly appreciated! I will work out bugs and work in improvements from your feedback. Thank you very much for playing and rating. Part 2 is also currently being worked on: www.planetminecraft.com/project/atapuerca-the-insane-adventure-part-2/
Progress100% complete

7 Update Logs

Update #7 : 01/03/2019 3:40:35 amJan 3rd

Someone was kind enough to submit a bug in the map! I have fixed it instantly and the new upload is once again available. The teleport at the start didn't work if you pressed the button too early, but all of that is not a problem anymore. Enjoy!

Comments : 8

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1 - 8 of 8

  • EpicYo11
  • Level 10
  • Journeyman Miner
  • January 2, 2019, 3:52 pm
I'm not quite sure what to do. I pressed the button at the beginning and it said some text, then nothing happened. Help please!
  • PeonofthePen
  • Level 15
  • Journeyman Architect
  • January 4, 2019, 12:41 pm
Fixed and reuploaded

  • PeonofthePen
  • Level 15
  • Journeyman Architect
  • January 2, 2019, 10:21 pm
By the way, you have no idea how valuable it is that you actually reported this to me. Many people don't and then it stays broken. The reason I never caught this bug was that my test audience got a bit of a speech from me in the first room: "Don't ask me what to do, I want you to figure it out. Please tell me what you're thinking about the map while you're thinking it aloud" etc. So I learned from this: let them decide when to open the map. Thanks man, you helped me bitg time!
  • PeonofthePen
  • Level 15
  • Journeyman Architect
  • January 2, 2019, 10:14 pm
You're right! It doesn't always happen, but sometimes the command blocks that are supposed to teleport you to spawn are not in a loaded chunk. That is a bug and I'm currently fixing it. Will re-upload soon.
Very fun and humorous map! The builds looked great and the style of having it be open world worked really well to make this map even better! Can't wait till the second part comes out, you've definitely earned my diamond!
  • PeonofthePen
  • Level 15
  • Journeyman Architect
  • January 1, 2019, 11:37 pm
Thank you so much! Your feedback is very important to me and it's nice to know you appreciate the specific qualities I was trying to give this map. My goal is to have the next one have an openworld feel without using minecraft's original landscape in it.
  • ShoobadomD
  • Level 3
  • Apprentice Ranger
  • June 6, 2018, 9:43 am
Looks cool

Keep it up!
Contains numerous interesting builds. You have a very nice design style and I hope you keep up the polishing work as this could be an awesome project to check out in game. Though, due to the size of some of those builds, I'm shocked you aren't posting them as seperate projects and linking them together through a Blog or Master Project so that you can post more images per build. I for one would like to see the Library in better detail and angles.


All In All good build, and You my friend have earned My diamond. Keep up the good work.

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