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ADD ME IF YOU'D LIKE TO SEE IT! :)
Gamertag is "Forrgive".
Details:
System- Xbox 360
Creators/Founders- Forrgive and Forrgett
Helpers- Creasian, TG Cosmic, JrdRodgers, FringedGuido, DBD Wind
Time taken- 2 years on and off
Mode: Mostly creative
Texture pack- Made for "Medieval Fantasy" texture
Approx. Blocks Used- Will be known when done
Number of rooms- Will be known when done
What this all started as was a bunch of new minecrafters playing around with TNT. For a week straight we were just filling the ground with it and after we lit the fuse we were left with a giant hole in the ground. Since then (Two and a half years ago) we have not only filled the hole entirely with creations, but blown up bigger areas to add on to it all. It is pretty cool to see the creativity from the first thing we built to where we are at now. Coming from very basic builds to very complex, and they are still getting bigger and more creative. That is the main reason this isn't actually complete yet, I am constantly thinking of new ideas and just can't keep up with it all. So the list of things to do that I have written below will be the official point of completion for "Part 1". I have a lot of ideas for "Part 2" but I'm trying not to even think about that until I have this list done. But what I have gotten done up to now I am definitely pleased with. There's so much you could do between adventuring, games, building in the open rooms and role playing. I'm not sure when I'm going to be done approximately but the way work has been going lately I haven't had much game time at all. However I'm usually fairly efficient when I build so hopefully in the next few months everything will be complete. :)
CHECKLIST:
Gold room:
-Finish running carts to:
-Falenshire
-Spot for empty room
-Pixel Art Room
-Anything else there's room for
Kingdom:
-Finish sewers, add traps and secrets
-Add invasion mode
-Build ship bay
-Detail the ceiling
City of Falenshire:
-HUGE room
-Trees and bridges
-Giant tree in centre with houses
-Waterfalls and rivers
-Redstone lamps in river/waterall
-Possibly light up the tree
-Little houses
-Dirt walls
-Create jobs and homes to move in to
Castle:
-Ship on side
Tower room:
-Finish all little rooms
National Trades Building:
-Figure out design
-Different areas of merchandise
-Big entrance sign with fountains
-Shipping and receiving area
The empty room:
-Basic empty room
-Players build whatever they want
-Cart leading to it
-Contest for who has the best build?
Other:
-Make the island beside castle
-Fix creators room
-Fix both mazes
-MINIGAME - CLIMB LADDER
-Move pixel art room
Fill chests:
-The creators room
-Secret room under diamond
-Chests in trees
-Forrgive's vault
-Chests in castle
DONE
Gamertag is "Forrgive".
Details:
System- Xbox 360
Creators/Founders- Forrgive and Forrgett
Helpers- Creasian, TG Cosmic, JrdRodgers, FringedGuido, DBD Wind
Time taken- 2 years on and off
Mode: Mostly creative
Texture pack- Made for "Medieval Fantasy" texture
Approx. Blocks Used- Will be known when done
Number of rooms- Will be known when done
What this all started as was a bunch of new minecrafters playing around with TNT. For a week straight we were just filling the ground with it and after we lit the fuse we were left with a giant hole in the ground. Since then (Two and a half years ago) we have not only filled the hole entirely with creations, but blown up bigger areas to add on to it all. It is pretty cool to see the creativity from the first thing we built to where we are at now. Coming from very basic builds to very complex, and they are still getting bigger and more creative. That is the main reason this isn't actually complete yet, I am constantly thinking of new ideas and just can't keep up with it all. So the list of things to do that I have written below will be the official point of completion for "Part 1". I have a lot of ideas for "Part 2" but I'm trying not to even think about that until I have this list done. But what I have gotten done up to now I am definitely pleased with. There's so much you could do between adventuring, games, building in the open rooms and role playing. I'm not sure when I'm going to be done approximately but the way work has been going lately I haven't had much game time at all. However I'm usually fairly efficient when I build so hopefully in the next few months everything will be complete. :)
CHECKLIST:
Gold room:
-Finish running carts to:
-Falenshire
-Spot for empty room
-Pixel Art Room
-Anything else there's room for
Kingdom:
-Finish sewers, add traps and secrets
-Add invasion mode
-Build ship bay
-Detail the ceiling
City of Falenshire:
-HUGE room
-Trees and bridges
-Giant tree in centre with houses
-Waterfalls and rivers
-Redstone lamps in river/waterall
-Possibly light up the tree
-Little houses
-Dirt walls
-Create jobs and homes to move in to
Castle:
-Ship on side
Tower room:
-Finish all little rooms
National Trades Building:
-Figure out design
-Different areas of merchandise
-Big entrance sign with fountains
-Shipping and receiving area
The empty room:
-Basic empty room
-Players build whatever they want
-Cart leading to it
-Contest for who has the best build?
Other:
-Make the island beside castle
-Fix creators room
-Fix both mazes
-MINIGAME - CLIMB LADDER
-Move pixel art room
Fill chests:
-The creators room
-Secret room under diamond
-Chests in trees
-Forrgive's vault
-Chests in castle
DONE
Progress | 80% complete |
Tags |
7 Update Logs
Update #7 : by Forrgive 02/17/2015 2:25:51 pmFeb 17th, 2015
A good amount of progression has been made this past week and a half! :) Uploading new pictures in the next half an hour or so.
Castle Updates:
Kingdom of Kuldhor:
Tower Room:
Other:
Castle Updates:
- Made the boat docks a lot more appealing, just need to build a couple ships!
- Finished making the jail
- Random little fixes
Kingdom of Kuldhor:
- Mines are 100% Finsihed
- Throne room is complete, a long with a connected area where all the people of the town can gather to talk and eat.
- I made a cage under the throne room for an ender dragon. Some of the floor is glass so you can keep your eye on him ;) Unfortunatetly, the ender dragon just likes to fly through the floor and destroy everything so I just have the spawner down in the cage but made it so nothing will spawn out of it :( It isn't as cool as it would have been but you can still see the dragon spinning on the spawner :)
- Decided the city name "Kuldhor"
Tower Room:
- Re-did the ceiling to a design of my liking :)
- Touched up the room with a couple fountains, sign post and some more lighting!
Other:
- Made a spawn house and started making little paths around the map to connect to the castle and other creations I make in the future!
- Updated pictures
LOAD MORE LOGS
tools/tracking
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But this is cool though!
I'd love to share it but I'm not sure how to with the Xbox 360 :/ Is there a way to?