Published Sep 13th, 2018, 9/13/18 12:16 am
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155
reallly reallllly bored
decided to make one of these
bridge will be on the belly as well as most guns, cos this ship is designed to fight ground targets. aa guns and air intakes on top as you can see
so far
20 thermal thrusters
6 nuclear reactors
6 aa guns
2 deck guns
if the below doesn't get done you'll know i'm lazy. ive decided that since i've somehow pulled a large ship out of my i better equip it accordingly
not being limited by CC rules and schematic-rotation requirements is also a huge liberator
defences
reactive armour
limited hull regen (PROTOTYPE)
guardian CIWS
bio-armour
shields (explosive)
shields (block-based)
shields (overshield)
stealth
weampon
formatting is screwed so i guess this is in italics now
cart lasers
firework guns patched, mahjong why
homing missiles
tnt cannons
some kind of "Primary weapon"
fissionguns
elytra fighters
shulker nukes
/clone missiles
beams if they aren't patched they're patched RIP
fireball hand cannons
controlled block-based fighters??
systems
ship damage indicator
radar
sonar?
target lock
chunk lifeform detector
target selector
distance calculator
shipboard power system
no schematic, only world dl because 1.13 is stupid
decided to make one of these
bridge will be on the belly as well as most guns, cos this ship is designed to fight ground targets. aa guns and air intakes on top as you can see
so far
20 thermal thrusters
6 nuclear reactors
6 aa guns
2 deck guns
if the below doesn't get done you'll know i'm lazy. ive decided that since i've somehow pulled a large ship out of my i better equip it accordingly
not being limited by CC rules and schematic-rotation requirements is also a huge liberator
defences
reactive armour
limited hull regen (PROTOTYPE)
guardian CIWS
bio-armour
shields (explosive)
shields (block-based)
shields (overshield)
stealth
weampon
formatting is screwed so i guess this is in italics now
cart lasers
firework guns patched, mahjong why
homing missiles
tnt cannons
some kind of "Primary weapon"
fissionguns
elytra fighters
shulker nukes
/clone missiles
beams if they aren't patched they're patched RIP
fireball hand cannons
controlled block-based fighters??
systems
ship damage indicator
radar
sonar?
target lock
chunk lifeform detector
target selector
distance calculator
shipboard power system
no schematic, only world dl because 1.13 is stupid
Credit | inspired by airshipseverywhere's skyships |
Progress | 50% complete |
Tags |
tools/tracking
4194155
2
bosphorus-class-sky-cruiser-amp-knuckles
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It's really hard to quit building.