Minecraft Maps / Land Structure

Canyon Arch Bridge

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Snaves's Avatar Snaves
Level 57 : Grandmaster Engineer
211
A steel truss arch bridge across a canyon river.  The bridge spans 133m. The bridge is 82m above the river at the center and the deck is 92m above the river.

This also represents my first foray in worldpainter. I carved out the canyon from a custom superflat preset.

Based on the Glen Canyon Dam Bridge in Arizona

Textures: Faithful 32x32
Shaders: SEUS



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All my projects are licensed under Creative Commons Attribution-NonCommercial 4.0 International License
[That means appropriate credit given (saying 'By Snaves on PMC' and/or a link to the original project would suffice) and not for commercial use]
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1
09/24/2016 6:26 pm
Level 31 : Artisan Architect
TheCalebTBrown
TheCalebTBrown's Avatar
sweet
1
06/17/2015 11:28 am
Level 20 : Expert Unicorn
The Mallard
The Mallard's Avatar
Damn! This is epic!
1
06/16/2015 1:31 pm
Level 6 : Apprentice Engineer
CoreyTheZombie
CoreyTheZombie's Avatar
Someone Needs To Make an Epic Animation Of This ( or an animation that includes this map )
1
06/15/2015 5:58 pm
Level 64 : High Grandmaster Senpai
GrayRemnant
GrayRemnant's Avatar
Fantastic job, my friend!  :)
1
06/15/2015 6:26 am
Level 6 : Apprentice Farmer
Bricky
Bricky's Avatar
Very nice indeed!
1
06/14/2015 11:40 pm
Level 67 : High Grandmaster Architect
jduartemiller
jduartemiller's Avatar
You know me, i love a good bridge. I do have one minor critique, though. While the form and structure all look fairly accurate to the bridge you referenced, i think an increase in scale actually would have benefited you in being able to express more of the steel truss arches more. But, given that you started in worldpainter, it's hard to gauge the actual size, so i understand. Still, looks fantastic, and glad you are playing around with worldpainter a bit. It's an interesting program that i have taken a liking to as well. Beautiful project :)
1
06/15/2015 12:50 am
Level 57 : Grandmaster Engineer
Snaves
Snaves's Avatar
A valid critique. I found the basic functionality of worldpainter to be intuitive, but I originally had the canyon at barely 100m across and only widened it by another 40m or so. I also tried to keep in mind the view distance I can render, but it could have been longer. Thanks for the support!
1
06/14/2015 4:33 pm
Level 48 : Master Architect
Anakiiin
Anakiiin's Avatar
Looks great, yet so simple! Awesome job, snaves. ;)
1
06/14/2015 3:38 pm
Level 49 : Master Pixel Puncher
fov360
fov360's Avatar
So simple - so great!
1
06/14/2015 2:38 pm
Level 27 : Expert Cake
Cakenonymous
Cakenonymous's Avatar
Holy crap, that's beautiful.
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