Minecraft Maps / Land Structure

Complete 1.14 Plains Village

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Seb103's Avatar Seb103
Level 47 : Master Wizard
13
Since 1.14 has so completely changed NPC Villages, I wanted to build a Plains biome village that contained every new structure in a nice, symmetrical layout.

This is a link to the list of structures that I included (I think that's all of them):
https://minecraft.gamepedia.com/Village/Structures_1.14#Plains_biome_structure_variants

The village measures 128 x 128 blocks (or 8 x 8 chunks).

The main buildings are arranged around the perimeter, in the outermost chunks.

The 'Town Center' structures are at the center. However, since this is a 'super-flat' world, there wasn't room to place the bottom of the Well at the center of the village.

The farms and animal pens are in between.

The 'medium houses', 'big house', and 'stables' are to the North.

The 'small houses' are to the South.

And all the different 'Profession' houses are divided roughly in half and placed towards the West and East, in alphabetical order, going clockwise, with two block spaces between them. I also placed an oak sign next to the front door of each of these structures, stating the profession of the occupant.

Unfortunately, the 'Farmer' wasn't given his own house, so I imagine they live in the 'Small Houses' to the South.

I haven't let any mobs spawn in (eg. Villagers, Iron Golems, Cats, Farm Animals), to minimize lag.

I've left the 'Structure Blocks' in place for all the structures (except the lamp posts), in case you wish to know their technical names. You can also view their 'bounding boxes' by clicking on the structure blocks and setting this option to 'On'.

I've included a few small Pumpkin & Melon farms, just to try and fill in the space.

I've included four Campfire areas at the center of each 'quadrant'.

I've included four basic Oak Trees to fill in the corners of the village.

I've included four Scarecrow statues on the large farms because I think they look cool.
The credit for the scarecrow design goes to 'Magmamusen' from YouTube:
https://www.youtube.com/watch?v=eSFhYKBgJaE

The world is a basic, Super-flat world with 'naturally-generated' structures and the 'bonus chest' turned off.

The seed is: 1

I have set the following:

/gamerule doMobSpwning false
/gamerule doDaylightCycle false
/gamerule doWeatherCycle false

If you like this idea, may I suggest you create a similar 'Complete 1.14 Village' for the other village types (ie. Desert, Savanna, Snowy & Taiga).

Any questions - just leave a comment below.

Thanks everyone, and I hope you enjoy! :)
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A_Cold_Day
11/02/2019 9:38 am
Level 8 : Apprentice Explorer
A_Cold_Day's Avatar
Fantastic! But may I ask what are you planning to do with the empty fields?
1
Seb103
11/02/2019 8:10 pm
Level 47 : Master Wizard
Seb103's Avatar
I wasn't planning to do anything with them. May I suggest some more farms, or market stalls.
1
A_Cold_Day
11/02/2019 11:57 pm
Level 8 : Apprentice Explorer
A_Cold_Day's Avatar
Probably fountains or lakes
1
Sollux4Smash
09/12/2019 10:34 pm
Level 22 : Expert Miner
Sollux4Smash's Avatar
this is amazing! would you be okay if i used these schematics on a map i'm making? (i would credit you in the description ofc)
1
Seb103
09/13/2019 9:55 pm
Level 47 : Master Wizard
Seb103's Avatar
Thanks. That would be fine. :)
1
EternityMine
08/11/2019 7:49 pm
Level 63 : High Grandmaster Artist
EternityMine's Avatar
Thank you. This is very useful as I am expanding my survival village and wanted to know what all the variations looked like so I can imitate them.
2
Kiwishiwi
05/06/2019 9:37 am
They/Them • Level 29 : Expert Birb Musician
Kiwishiwi's Avatar
This is exactly what I was looking for :D thank you for making this.
1
Seb103
05/06/2019 6:59 pm
Level 47 : Master Wizard
Seb103's Avatar
No worries. You're very welcome. :)
1
thedutchlord
05/03/2019 6:53 am
Level 33 : Artisan Architect
thedutchlord's Avatar
Great
1
Seb103
05/03/2019 7:50 pm
Level 47 : Master Wizard
Seb103's Avatar
Thanks man! :)
1
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