Published Nov 18th, 2014, 11/18/14 9:21 am
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38
If you find bugs let me know
Use ONLY on 1.8 or higher versions!!!
The Map
This is the first map of my Land Of Doom complete the monument series. It's settled in dark caverns full of lava, hostile creatures and other bad things. Expect epic architecture, powerfull weapons, beautiful environments and... death
difficulty: Medium/Hard
respawn: Easy (you'll always respawn)
type: Linear - Branching
resources: Medium
length: Standard (16 wools, 3 blocks)
Rules
1) Find and complete the Hall of Passage.
2) Find wool in chests (Fleecy Boxes) or on special boss enemies (Fleecy Mobs) scattered around the map, do NOT use dyes or spider string for wools!
3) You may craft the Iron, Gold, and Diamond blocks.
4) Use at least Easy difficulty, and never Peaceful.
5) Do not leave the boundaries of the map.
6) Survive in any way you can think of.
7) You may use spider string wool and sheep wool to craft beds and other items, but not for the Hall of Passage.
8)Don't use anvils to name items
Mods in Land of Doom
You may use mods unless they make game too easy(no too many items, xray, etc.)
Difference From Other CTM Maps
If you complete the monument something can actually happen. You may get special items, or get released to normal world or a place where you can do normal survival
Map Types
Linear - you go straight from one area to another
Linear - Branching - intersection - based map
Open World - no intersections, exploration - based map
Dungeoneering - dungeons numbered 1 - 16
Branching - like linear - branching, but bigger
Labirynth - very big, like a labirynth of areas
Tools used: MCedit, WorldEdit and Single Player Commands
You may use this on servers.
Use ONLY on 1.8 or higher versions!!!
The Map
This is the first map of my Land Of Doom complete the monument series. It's settled in dark caverns full of lava, hostile creatures and other bad things. Expect epic architecture, powerfull weapons, beautiful environments and... death
difficulty: Medium/Hard
respawn: Easy (you'll always respawn)
type: Linear - Branching
resources: Medium
length: Standard (16 wools, 3 blocks)
Rules
1) Find and complete the Hall of Passage.
2) Find wool in chests (Fleecy Boxes) or on special boss enemies (Fleecy Mobs) scattered around the map, do NOT use dyes or spider string for wools!
3) You may craft the Iron, Gold, and Diamond blocks.
4) Use at least Easy difficulty, and never Peaceful.
5) Do not leave the boundaries of the map.
6) Survive in any way you can think of.
7) You may use spider string wool and sheep wool to craft beds and other items, but not for the Hall of Passage.
8)Don't use anvils to name items
Mods in Land of Doom
You may use mods unless they make game too easy(no too many items, xray, etc.)
Difference From Other CTM Maps
If you complete the monument something can actually happen. You may get special items, or get released to normal world or a place where you can do normal survival
Map Types
Linear - you go straight from one area to another
Linear - Branching - intersection - based map
Open World - no intersections, exploration - based map
Dungeoneering - dungeons numbered 1 - 16
Branching - like linear - branching, but bigger
Labirynth - very big, like a labirynth of areas
Tools used: MCedit, WorldEdit and Single Player Commands
You may use this on servers.
Credit | Vechz, Xekaj, three_two - Inspiration; Pitrix15 - some traps and ideas |
Progress | 95% complete |
Tags |
tools/tracking
3146813
2
ctm18land-of-doom-01-caves-of-desperation
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Maybe put commandblockoutput false?
The ending was a bit weird, I thought there would be something like: "THANKS FOR PLAYING", but nope :P (will not say what is it because of spoilers)
The map is still highly recommended! If you read this comment, download the map :)