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MIAGANI ISLAND BY GOTHAM EDIFICE TEAM:
FULL CITY PROGRESS: ~15%
MIAGANI ISLAND: 50%
BEXLEY | CURRENT DISTRICT: 100%
INTRODUCTION:
Me [BludPanda] and my friend HeirOfAzrael have been building in this game for years. We've always been obsessed with the Batman mythos and have built so many projects pertaining to it from Arkham Asylums to Wayne Manors to, of course, Gotham itself. After so many attempts we have learned so much. This Gotham City is our final attempt, a monument to all that we have learned about architecture, art direction, and tone. We have constructed a plan for a complex, detailed, yet compact Gotham that we have always dreamed of seeing in official Batman media--this is our perfect Gotham City, and you get to see it realized island by island, starting with Miagani.FULL CITY PROGRESS: ~15%
MIAGANI ISLAND: 50%
BEXLEY | CURRENT DISTRICT: 100%
INTRODUCTION:
PROJECT PLAN:
We plan to release sections of the map here for each set amount of progress we make--each submission will include more and more of the city. This is so that people interested can have a tangible time frame in which they can experience this map. Each submission is hopefully more and more exciting as we reach bigger and bigger areas of the City. Our first submission will be for Miagani Island, the shortest of the inner islands, which includes Bexley, Park Row, Industrial District, and Dock Yards.EXPLORATION:
This project is primarily an 3d art piece, but we also want the city to be massive story in of itself. The shape of the city reflects the rough path we want to take our audience in. From the poorest district wedged between the industrial zone and the central highway line around to the richest district where great, gothic-deco buildings rise to the peaks of Gotham. Every single block will and is detailed with its own secrets and alleyways providing insight into the history and state of this corrupt, horrific, yet beautiful city. We aren't interested in copy-paste macro-builds that solely look good from far away. We want a city frozen in time, not just to peer at, but to enter and navigate. We may also include hidden collectables and unmarked mysteries for more content down the line.SOURCES OF INSPIRATION:
Our dream Gotham is one that combines grounded expressionism and vibrant fantasy together into a unique atmosphere that is believable yet exaggerated. The best example of this balance of tone is the game Batman: Arkham Asylum--A world that feels so gritty and real with its many details and realistic graphics, yet also contains fantastical, Bronze Age motifs and designs. Somehow the odd reality of a crocodile man, a clay shapeshifter, and a goofy clown molded perfectly with a realistic, horror-esque art style. While this is our favorite interpretation of the tone of Gotham, this project is taking inspiration from countless sources including movies like The Batman [2022], Batman [1989], and Joker [2019] and the works of Hugh Ferris, Anton Furst, and Lee Bermejo. Architectural styles we take from include: Gothic, Neo-Gothic, Gothic Revival, Elizabethan, Georgian, New York, Chicago, Neo-Classical, Brutalist, German Expressionism, ~Steampunk, and ~Spanish Colonial Revival. We love Gothams that feel timeless and classic--a mix of retro futurism and vintage 1900s.
CREDITS:
Golden Records | Build Team:-HeirOfAzrael [Project Manager]
-BludPanda
Additional Help | Minor Help:
-CretinInPeril
-Hero 0011
-XxDuckletxX
-JamOnToast
-Sanity
-Jrod
-SuperFastFlash
World Painter was used to create terrain:
[style b=false size=14px]https://www.worldpainter.net/[/style]
Blockbench used to create Riddler Trophy:
[style b=false size=14px]https://www.blockbench.net/[/style]
ADDITIONAL INFORMATION:
If you would like to see more of this project and the a behind the scenes look at what we do, you can follow our links. This will greatly support us and this project, Thank you!HeirOfAzrael's Links:
SUPPORT WHAT WE DO ON KO-FI! [It means the world to us<3]
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Progress | 30% complete |
Tags |
8 Update Logs
Update #8 - Gotham One Center, Park Row, Edifice Gate Bridge, Arkham Asylum, & Elliot Memorial : by BludPanda 09/08/2024 3:48:18 pmSep 8th
Hello! We have some news to share as well as some recent progress on Edifice. First things first, we have a massive project up for download on this map page ↓
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♦ Gotham One Center [DOWNLOADABLE MAP] ♦
The Gotham One Center [previously called Elliot Plaza] was one the first buildings we made for our Gotham back in 2022. It is easily the largest building we’ve ever made, but as time goes on it seems to not align with our plans for our Gotham which is considerably condensed. So, we’ve decided to give it away to our community we’ve just starting on Ko-Fi. We look forward to seeing how people end up using the build in their own cities/worlds.
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Park Row:
Right across the highway from Bexley is the start of Park Row, a new district on Miagani Island. Here we are focused on transitioning from Bexley’s architecture to Park Row’s, which will contain heightened Victorian buildings, townhouses, and industrial era residential buildings.
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Edifice Gate Bridge:
Can’t wait to make a video on this one! This bridge is a perfect example of our commitment to originality. Originally Pioneers Bridge from the comics and Arkham Origins was planned for Gotham, but we realized that this would be a safe, uninteresting option. Instead we wanted to come up with a bridge no one has ever seen before nor exists in real life. This bridge is not only absolutely massive but holds up two monorail lines and requires multiple sets of thick cables to support itself.
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Arkham Asylum:
The philosophy of originality goes for Arkham as well. We’ve been quite slow in developing this location simply because we want this small location to be perfect and unlike any Arkham before. We will be taking inspiration from all previous versions of this location, but also take real life references very seriously
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Elliot Memorial Hospital:
As we’ve said before, we want to litter the city with interior locations and secrets. One of these interiors is Elliot Memorial which has a unique look for a type of location rarely seen in Gotham projects.
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