Published Dec 30th, 2018, 12/30/18 3:14 am
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Another really ambitious project that has been sitting around, I wanted to make an entire world based around the world of half-Life/portal, mainly focusing on the atmosphere of Half-Life 2 which I really enjoyed. Unfortunately, I only ever got part of the canals made, and I haven't touched it for years, so I wanted to upload what i have. I haven't really placed any enemies because I couldn't figure out what would be a good stand-in for the combines attack chopper that chases through the canals section...there's ghasts, but they'd destroy the environment. And I am actually not sure if my laptop can even handle the newest version of minecraft with Phantoms, as it lagged really bad last time I tried it...
Rules:
No climbing on vines
No leaving the main canal area. The stuff out there, for the time being, is just for background scenery. There's nothing in them.
I used some industrial building models from other maps initially, but have since gutted them and they are now just empty placeholders. I can remove them completely if you are the creator and would like me to do so.
I've made a few schematics for parts of this this map, which I might upload later.
Rules:
No climbing on vines
No leaving the main canal area. The stuff out there, for the time being, is just for background scenery. There's nothing in them.
I used some industrial building models from other maps initially, but have since gutted them and they are now just empty placeholders. I can remove them completely if you are the creator and would like me to do so.
I've made a few schematics for parts of this this map, which I might upload later.
Progress | 100% complete |
Tags |
tools/tracking
4240867
2
half-life-2-canals-work-in-progress
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