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π Discord: discord.stedit.com
βΊ Patreon: www.patreon.com/mcmeddonο»Ώ
βΊYoutube: https://www.youtube.com/c/McMeddon
βΊ PMC: www.planetminecraft.com/member/mcmeddon/
βΊ Instagram: www.instagram.com/mcmeddon/
βΊ Twitch: www.twitch.tv/mcmeddon
Whats in it?
π | Special |
β | Patreon Village included (with all active Patreons from 2021 Feb 13) |
β | Wallpapers |
π | General |
β | Download |
β | Map Size 4000x4000 |
β | Exported for 1.16 Java |
β | Exported for 1.12 Java |
β | Exported for 1.16 Bedrock |
β | Caves, Ores |
β | structures or strongholds (on 1.16 Maps) [+dungeons are located at the center of the world] |
β | Mineshafts (but no loot,since world painter cant set entities and chests stuff) |
β | Desert temple (but no loot,since world painter cant set entities and chests stuff) |
π | Biomes | 1.12 | 1.16 |
β | Custom Arctic Biomes | β | β |
β | Custom Taiga Biome | β | β |
β | Custom Tempered Biomes | β | β |
β | Custom Tropic Biomes | β | β |
β | Custom Desert Biomes | β | β |
β | Custom River Biomes | β | β |
β | Custom Ocean Biome | β | β |
β | Custom Warm Ocean Biome | β | β |
π | Foliage |
β | Custom Birch Trees |
β | Custom Oak Trees |
β | Custom Spruce Trees |
β | Custom Taiga Trees |
β | Custom Trees |
β | Custom bushes |
β | Bamboo (1.16 Maps) |
π | Landscape features |
β | Water Level 62 (Minecraft Default is 62) |
β | Dedicated Rivers |
β | Rocks and boulders |
β | custom biomes (new) |
β | custom coast |
β | custom cliffs |
β | custom mountains |
β | custom sea floor |
β | custom underground |
Minecraft Maps Java Installation Guide
- Download map by clicking the yellow button at the top right of the description.
- On Windows, use keys Windows+R and then typing “%appdata%/.minecraft/saves/” into the command line. (On a Mac, your save files are in: ~/Library/Application Support/minecraft/saves/). This will open the saves folder
- Drag your downloader map (after unzip or unrar) in the zip/rar folderMap into saves folder.
- Close windows and reopen Minecraft
- .Select your map and play.
For more insights how to install it check out PMC´s Tutorial: www.planetminecraft.com/blog/how-to-download-and-install-minecraft-maps/
Whats new? Whats Changed?
With each new map i try to develop, evolve or refine a technique. See all my maps as rapid prototype maps.
- π Nodes: added more erosion to the clean mountains bottom half, to preserver the lean shape of the tops
- π Wordpainter: added a complete Arctic Biome to the Worldpainter master file
- π Datapack / Behavior Pack: Development to implement in a more popper way people into Minecraft without these annoying thext label that come from the conversion
Possible questions:
π Which Programs did you use?
WorldPainter
Gaea
WorldEdit
π How long did it take to make it?
- The Total Development time.. around 200h+
- Building this export, around: 40h+
- Building, fixing, improving and adding customized small bits: ca 10h
- General process
- - 1 days, map development (heightmap, worldpainter developement, & troubleshooting for bedrock map)
- 1 day of developement on the implementation of proper named villagers on bedrock
- 1 day, map finalizing
Yes, they are enhanced default tree’s and assets I made.
π What are your plans with these maps?
These are adventure maps, survival maps, creative maps for you to build, play and explore. For my part, i gain new techniques and experience with every new map, building on that for the next and making map by map better maps.
π Timelapse? Showcase? Breakdown?
Uploaded, coming soon (follow the yt channel)
π Do you do commissions?
No - since i dont have the time for the additional workload. My Current workload with management, development and content creation is pretty packed already, but I plan do once or twice a public project per month. For these I'm up for collaborations with people, and teams. So write me on PlanetMinecraft about it!
π PMC Member: "[...] Out of curiosity, if someone else uses your world to build things in and wanted to share, do you just request a credit?"
- Yes always - please credit the origins of work / the creator. (people want to know where to find the stuff)
- Redistributing or selling my Intellectual Property without consent is not allowed.
- Showcase Submissions are allowed
- (Backside info: I've spent hundreds of hours to achieve the knowledge to create those maps. And can spend days on creating each Map. For the casual people: I encourage you to play..test and build on these maps. I actually like to see what you can do on/with them. I see my maps as canvases for people to explore and enjoy... what i don't like is when people just plainly say: I made that canvas , that's mine. [βanalogy end] It's IP theft, disrespectful, and ungodly frustrating to deal with. And there are either Kids who just entered the internet and dont know better and there are 3rd Parties that do that intentionally)
Progress | 100% complete |
Tags |
5 Update Logs
Update #5 added renders and updated description : by McMeddon 04/24/2021 7:28:29 amApr 24th, 2021
Update #5 added renders and updated description
LOAD MORE LOGS
tools/tracking
4951701
2
hamerian
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Thanks for your answer.
Vanilla generation is available at map edge, and able to generate mod adjusted things
Thank you! :)
yes - its set to $5 USD - but will adjust to your local currency
> I will generate new vanilla normal chunks?
Java = yes ; Bedrock oldermaps like this: no / Bedrock newer maps: yes
will soon update the bedrock maps, so that they will be also able to do vanilla generation
convert booth maps to bedrock, stick together with mccpe, convert it to java
maybe mcedit could also do the job