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I have been trying to make a hide and seek game (where you are disguised as a block) without mods for a while, but I haven't been able to do it very well until the /execute command was added in one of the 1.8 snapshots. It isn't finished yet, but it is probably playable (I haven't been able to test it with multiple players yet). Unlike some other hide and seek games i have seen, it doesn't place blocks where the player is, it uses falling sand instead. The problem with using solid blocks is that the player can't stand inside them, so you have to use non-solid blocks like mushrooms and torches.
It uses command blocks to summon a falling sand entity where the player is. the falling sand disapears almost instantly, so I made the command blocks summon it 20 times per second. You can't tell the difference between the falling sand and an actual block, except if the player is flying, because the falling sand looks glitchy if there is no block under it.
To start the game, select your block (or be the seeker) by stepping on a pressure plate. Then press the start button. The hiders will be teleported to the hiding area where they have 30 seconds to hide. After that, the seeker gets teleported there to find them. If you get killed, you become a seeker.
This map is only partially completed, but it should work. I haven't been able to do any multiplayer testing yet, but I will soon.
If you find any things that don't work, tell me and I will try to fix them.
You can probably use any snapshot after 14w07a, but you should use the most recent snapshot just in case.
Old map: www.dropbox.com/s/ru21wfnboenj03p/Hide%20and%20Seek.zip
It uses command blocks to summon a falling sand entity where the player is. the falling sand disapears almost instantly, so I made the command blocks summon it 20 times per second. You can't tell the difference between the falling sand and an actual block, except if the player is flying, because the falling sand looks glitchy if there is no block under it.
To start the game, select your block (or be the seeker) by stepping on a pressure plate. Then press the start button. The hiders will be teleported to the hiding area where they have 30 seconds to hide. After that, the seeker gets teleported there to find them. If you get killed, you become a seeker.
This map is only partially completed, but it should work. I haven't been able to do any multiplayer testing yet, but I will soon.
If you find any things that don't work, tell me and I will try to fix them.
You can probably use any snapshot after 14w07a, but you should use the most recent snapshot just in case.
Old map: www.dropbox.com/s/ru21wfnboenj03p/Hide%20and%20Seek.zip
Credit | NBTExplorer |
Progress | 70% complete |
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3 Update Logs
Update #3 : by 12Me21 05/23/2014 3:31:01 pmMay 23rd, 2014
Fixed error, fixed stuff
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But, could you get rid of the "Hider" Thing next to our names tags.
It makes it look better, but when i turned invisible, my friend could see my name tag.
+1 Diamond
Good luck with the project!
(Also, maybe rename the title to Prop Hunt to grab a few more views)