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- 2,063 downloads, 4 today
9
The Rubik's Cubes and GreenLenux, creator of The Lost Soul : Herobrine's Challenge & Wandering, are proud to introduce their new project :
"Finally!
You finally got a job and you'll be able to pay your bills and get warm
during this winter. Moreover, your boss is the unique Santa Claus. As a
proud Elf, you can't believe it!
While you're heading toward the old bearded man's domain, you feel a smooth thrill cuddling your back ... the stress perhaps.
Or something else ..."
Rules :
For redstoners : this map is entirely resetable and doesn't use any score objectives.
Leave comments/feedbacks and follow us on Twitter if you liked it!
We also love diamonds, you know ? o/
Rubik's Cubes Twitter
A Job for Christmas
"Finally!
You finally got a job and you'll be able to pay your bills and get warm
during this winter. Moreover, your boss is the unique Santa Claus. As a
proud Elf, you can't believe it!
While you're heading toward the old bearded man's domain, you feel a smooth thrill cuddling your back ... the stress perhaps.
Or something else ..."
Rules :
- Play in MC Snapshot 15w51b or higher
- Set your brightness on "Moody"
- Disable the music and turn on your volume.
- Try to play without lights with headphones. ResourcePack is included with the map. Singleplayer only.
For redstoners : this map is entirely resetable and doesn't use any score objectives.
Leave comments/feedbacks and follow us on Twitter if you liked it!
We also love diamonds, you know ? o/
Rubik's Cubes Twitter
Progress | 100% complete |
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2 Update Logs
Version 1.2 : by Rubiks Cubes Team 12/28/2015 9:18:13 amDec 28th, 2015
There is only two changes :
-The difficulty is now locked (to prevent someone changing it to peaceful, because it breaks the map).
-A translation model file has been added to the pack. This file is a .lang file (openable with Notepad++) which you can use to help us to add new translations to the map.
All informations are within this file, but to summarise you just have to change texts after "=" by their translation in your language.
When it's done just MP us the file, we'll add it to the map and credit you.
-The difficulty is now locked (to prevent someone changing it to peaceful, because it breaks the map).
-A translation model file has been added to the pack. This file is a .lang file (openable with Notepad++) which you can use to help us to add new translations to the map.
All informations are within this file, but to summarise you just have to change texts after "=" by their translation in your language.
When it's done just MP us the file, we'll add it to the map and credit you.
LOAD MORE LOGS
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3557742
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In your lines of conditional Chain command blocks, there was a block that had the command:
"/playsound behindyou @a[-161,136,-108,1] -160 137 -94 100 1 0".
Since this command was incorrect, the command block was not playing the sound and thus the Chain command blocks after that one were not activating, halting my progression in the map.
The correct command should look like this"
"/playsound behindyou block @a[-161,136,-108,1] -160 137 -94 100 1 0"
You have to specify where the sound is coming from. There are several places where this mistake occurs, and they all must be fixed in order for people using 1.9 to play through the entire map.
Another bug was with the "Computer", i.e. a stone hoe at damage level 80s. For some reason, the item that appeared in my inventory had a "-0" on it, and was not being detected in my inventory when I stood in the correct place. Thus, next door was not unlocking and I could not progress. I am not sure if this is a bug related to me playing the map on 1.9. If I manually gave myself a stone hoe with damage 80s (using /give @p minecraft:stone_hoe 1 80), the problem was fixed.
Anyhow, the site I downloaded the map from said it should be played with version 1.9. If you're supposed to play it with 1.8, maybe these bugs won't exist. Either way, cool map, and hope to see these things fixed!
I think that problem came from the lasts 1.9 snapshots who were really weird because Mojang changed a lot of things (playsound syntax for example).
Our badass redstoner would have not leave a bug that big, so I guess the map was really broken by a snapshot.
I don't know if we're gonna fix that, because actually we're working on something bigger and more interesting, in a stable version (at least, we hope :D).
Stay tuned, our next map will be an awesome collab' with a well known build team ... :D
https://www.youtube.com/watch?v=MkI4Nk7eD1Y
Après avoir commencé à tester la map, j'avoue avoir eu légèrement peur sur certains endroits et "énormément" sur d'autres. C'est une belle map que vous nous proposez là, que ce soit au niveau du build, de l'histoire et autres. Bon boulot, je rajoute un diamant aussi :)
Edit 27/12 : Beaucoup de bug rencontrés au final... Dommage.