Minecraft Maps / Other

Hypixel Bedwars - by MesterMan03 1.0 Pre-release 1

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MesterMan03's Avatar MesterMan03
Level 34 : Artisan Engineer
16
MC version: 21w14a
The map is currently not being developed and it's going to be completely rewritten in the future. You can download it and try it out, but it's not gonna stay the same in the near future.

The map is in beta, so it's still not finished. You might find bugs, which you can report on my discord server

You can find me, report bugs chat with others on my Discord server: https://discord.gg/adSmwBh2FR

How to play:

Just start up the map, select a team by right clicking with a colored wool(obv the blue wool will make you join the blue team, and so on) and then you can select a map by right clicking on a sign

IMPORTANT NOTE: You can't start the game if you are alone. Get friends!!!!

Known issues:
  • If you buy haste in a new match the game might glitch out and show haste particles. This is 100% a visual glitch, you won't have haste applied
  • If you get stuck in the game somewhere, you can always reset it by typing /function bedwars:gamelogic/win
I'm glad to hear your feedback about the map, and what do you think about my work. :)
CreditThanks for TBC Miles, for creating his awesome Bedwars map and indirecty inspiring me to make my own, check him out! Oh, and I found the image on google published from picsart.com ig somebody posted it online...
Progress95% complete
Tags

5 Update Logs

1.0 Pre-Release 1 : by MesterMan03 05/13/2021 2:49:53 pmMay 13th, 2021

Wow, I can't believe how many stuff I added in 3 days lmao

Additions:
  • Added item descriptions from Hypixel. It's not complete yet(only Blocks and Weapons are affected) but I will complete it later.
  • Added traps. They can be found in the Upgrade shop. There are 2 types of trap currently, It's a trap! which gives Blindness and Slowness II to the enemy who comes near your base, and Mining fatigue which suprisingly gives mining fatigue to the bad guys. You can buy and "store" up to 3 traps, the first trap will cost 1 diamond, then 2 and 4 respectively. When an enemy triggers the trap you will see a "Your trap has been revealed" text on your screen.
  • Added a "loading" area. When you click on a sign in the lobby it will teleport you to a place where you can load the chunks of the map. This is so the map will only start when all of the chunks are loaded, otherwise bad stuff will happen.
  • Added the map Crypt and Speedway.
  • Added a scoreboard which can display what teams are alive, when is the next event etc. Speaking of events...
  • Added events such as Diamond II, Emerald III, Bed Destroy etc. The timing for the events are: 5 minutes for Diamond II, then 6 minutes for Emerald II, Diamond III, Emerald III, Bed Gone and Game Over

Changes:
  • When you click on a starter sign, it won't start the game automatically(this is replaced with the "loading" area).
  • Doesn't really change anything, but the items for the GUI is now stored in storages(namely bedwars:gui/default_items) instead of chests in the world.
  • Most of the armor stands that are needed for the worldguard system to work is now replaced with area effect clouds, so there should be a better performace...
  • Now when you try to start the game it will first check if it can actually start. It checks for: players who didn't select a team, the number of teams, so the game won't start with only 1 team, and the players in teams if a team has 3 or more players in it the game won't start.
  • The game will now check if somebody left the game, so if the last alive player leaves the server, it will count as a team wipe or something idk...
  • I fixed up the forges' code so now forges can have different levels where they spawn resources faster(tho I was stupid enough to not make a Forge upgrade in the Upgrade Shop...)
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