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For the most recent updates and pictures please see this thread here
We're looking for more workers! Check out the link above!
This is a 1:1 building of the Imperial City form Oblivion, however what makes this unique is that we shall be building this in SMP survival. This means mobs are on, health is on, no cheating from any sort of mod/op/admin tools, griefers and the fact that we need a land from 500 by 500 cleared all the way down to level 10.
This project has been started in December 2010 and still continues today with a dedicated team.
This project was featured in the Escapist Magazine!
-All of the districts, including the Arcane University, the prison and garrsion, and the Waterfront (with the ships)
-All of the large iconic structures; Temple of the One, the Arboretum, the Arena
-All of the houses within the city walls and on the Waterfront
-White Gold Tower, with the Elder Council Chambers at the heart of the city
-Walkable battlements & watchtowers
-The shallow pools located at the base of the inner wall in each district
-Tiber Bridge
-There will be a lake, and a bit of the land mass around the city, but the exact details are still to be decided.
One of the reasons for why I haven't included the stables or inn outside the city is simply, 'what do we define as the Imperial City, and therefore, where do we stop?' One could argue that they should also be included. You could then argue that the road around the lake should also be built since it provides views of the city, until it snowballs into a reproduction of Cyrodiil. We're not going to do that.
Added to that are aesthetic concerns. The main gates will be just above bedrock. If you recall from the game, the city was located on a bit of a uphill slope when you enter, giving the gates a clear view when you're on Tiber Bridge. If we add the stables near there in our design, it'll ruin the view.
As for Wawnet Inn and the homestead, I probably won't be building that either. What I am building though, at that end, is the new quarters for our volunteers (it's at sea level). It's an expanded Priory of the Nine, so that it will accomodate (funnily enough) nine people. Black has already build minecart tracks near there, so anyone living at the Priory can get quick access to the warehouse. It's part of my rather nascent plan for a north-south highway.
Foreman: Infesord
We're looking for more workers! Check out the link above!
This is a 1:1 building of the Imperial City form Oblivion, however what makes this unique is that we shall be building this in SMP survival. This means mobs are on, health is on, no cheating from any sort of mod/op/admin tools, griefers and the fact that we need a land from 500 by 500 cleared all the way down to level 10.
This project has been started in December 2010 and still continues today with a dedicated team.
This project was featured in the Escapist Magazine!
-All of the districts, including the Arcane University, the prison and garrsion, and the Waterfront (with the ships)
-All of the large iconic structures; Temple of the One, the Arboretum, the Arena
-All of the houses within the city walls and on the Waterfront
-White Gold Tower, with the Elder Council Chambers at the heart of the city
-Walkable battlements & watchtowers
-The shallow pools located at the base of the inner wall in each district
-Tiber Bridge
-There will be a lake, and a bit of the land mass around the city, but the exact details are still to be decided.
One of the reasons for why I haven't included the stables or inn outside the city is simply, 'what do we define as the Imperial City, and therefore, where do we stop?' One could argue that they should also be included. You could then argue that the road around the lake should also be built since it provides views of the city, until it snowballs into a reproduction of Cyrodiil. We're not going to do that.
Added to that are aesthetic concerns. The main gates will be just above bedrock. If you recall from the game, the city was located on a bit of a uphill slope when you enter, giving the gates a clear view when you're on Tiber Bridge. If we add the stables near there in our design, it'll ruin the view.
As for Wawnet Inn and the homestead, I probably won't be building that either. What I am building though, at that end, is the new quarters for our volunteers (it's at sea level). It's an expanded Priory of the Nine, so that it will accomodate (funnily enough) nine people. Black has already build minecart tracks near there, so anyone living at the Priory can get quick access to the warehouse. It's part of my rather nascent plan for a north-south highway.
Additional Notes
Task Managers: Blackadder51, Lionheart_1Foreman: Infesord
Progress | 50% complete |
Tags |
1 Update Logs
Update #1 : by escapecraft 06/18/2011 12:23:32 pmJun 18th, 2011
Progress
tools/tracking
27370
2
imperial-city-from-oblivion
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