Published Nov 28th, 2014, 11/28/14 5:45 am
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Please Support this project!
More pictures will Follow in a few days :D
If someone want to help please write in the comments!
If you want to be a part of the Strongest and first really Computer in Minecraft, Please leave a comment.
There are so many Registers or logics we will need and if you want, help and lets do the biggest minecraft project ever!
// = not ready, but in progress..
* = Planned..
# = Done :>
Designer: Lukasser2, MCarscheL
*GPU: Lukasser2
#2GPU Cores Lukasser2
//128Byte VRAM Lukasser2
#Display(Monitor)32Height*64Wide Lukasser2
//VideoDisplayController
*Multifunctionlogicgate (for VDC)
#4DirectionShiftRegister Lukasser2
#ASCII DECODER (build by Redstone Development Foundation)
LINK: https://www.youtube.com/Uwatch?v=gcUjjLv6ZEE
(BUT I ADD SOME LOGIC FOR PRINTING AND SAVING)
#CPU/Intel8085Based: MCarscheL, Lukasser2
#Rechenwerk(BUSRALU): MCarscheL
#Befehlsatz geschrieben: Lukasser2
#16 OPCODE DECODER (!!connected!!)
'# INSTRUCTIONBITS 0000 DRAIN 000 SOURCE 000 ALU 00000 SWITCH 0#'
#sämtliche register Lukasser2, MCarscheL
{
#Ram 1KiB: Lukasser2 *(1Kb = 1000byte, 1KiB = 1024byte)*
*SSD 5KiB .....
#Rom: Lukasser2
#Programcounter(Branchable) Lukasser2
#Soundkarte MCarscheL, Lukasser2
//Assembler Decoder Lukasser2
*Motherboard
//Assembler Encoder: MCarscheL
*simple DOS ("Verzeichnissystem")...
*Software
#Tastatur Lukasser2
NEW SERVER: 8KIB of RAM ^^
More pictures will Follow in a few days :D
If someone want to help please write in the comments!
If you want to be a part of the Strongest and first really Computer in Minecraft, Please leave a comment.
There are so many Registers or logics we will need and if you want, help and lets do the biggest minecraft project ever!
// = not ready, but in progress..
* = Planned..
# = Done :>
Designer: Lukasser2, MCarscheL
*GPU: Lukasser2
#2GPU Cores Lukasser2
//128Byte VRAM Lukasser2
#Display(Monitor)32Height*64Wide Lukasser2
//VideoDisplayController
*Multifunctionlogicgate (for VDC)
#4DirectionShiftRegister Lukasser2
#ASCII DECODER (build by Redstone Development Foundation)
LINK: https://www.youtube.com/Uwatch?v=gcUjjLv6ZEE
(BUT I ADD SOME LOGIC FOR PRINTING AND SAVING)
#CPU/Intel8085Based: MCarscheL, Lukasser2
#Rechenwerk(BUSRALU): MCarscheL
#Befehlsatz geschrieben: Lukasser2
#16 OPCODE DECODER (!!connected!!)
'# INSTRUCTIONBITS 0000 DRAIN 000 SOURCE 000 ALU 00000 SWITCH 0#'
#sämtliche register Lukasser2, MCarscheL
{
Registers:
EAX = Akkumulator Register MCarscheL
CX = Binay Count Register MCarscheL
DX = Daten Register MCarscheL
BX = Basis Register MCarscheL
CCX = Flag Register MCarscheL
//-IX = Interrupt Register(in BAU) MCarscheL (Control logic (PIC & 3-4 Register)
Interrupt Mask Register
Interrupt Request Register
Interrupt ... Register
Interrupt Mask Register
Interrupt Request Register
Interrupt ... Register
Probs to MCarscheL
AX = Adress Register Lukasser2
STX = Stackpointer Register Lukasser2
*INDX = Index Register ...
Opcode
if ( OpEnable = 0 ) dann zahl;
OpEnable ist der MSB dadurch wird das 15 bit der eigentliche MSB der 16 dient nur noch als funktions bzw als vorzeichen unterscheidungen trifft
der Assembler der am RAM anliegt.
OP | Drain | Source | ALU | OpEnable
OP | Drain | Source | ALU | OpEnable
NULL 0000 000 000 00000 1
MOV 0001 000 000 00000 1
MOVN 0010 000 000 00000 1
ADD 0000 000 000 00001 1
SUB 0000 000 000 00010 1 and so on
NULL 0000 000 000 00000 1
NULL 0000 000 000 00000 1
NULL 0000 000 000 00000 1
NULL 0000 000 000 00000 1
NULL 0000 000 000 00000 1
}MOV 0001 000 000 00000 1
MOVN 0010 000 000 00000 1
ADD 0000 000 000 00001 1
SUB 0000 000 000 00010 1 and so on
NULL 0000 000 000 00000 1
NULL 0000 000 000 00000 1
NULL 0000 000 000 00000 1
NULL 0000 000 000 00000 1
NULL 0000 000 000 00000 1
#Ram 1KiB: Lukasser2 *(1Kb = 1000byte, 1KiB = 1024byte)*
*SSD 5KiB .....
#Rom: Lukasser2
#Programcounter(Branchable) Lukasser2
#Soundkarte MCarscheL, Lukasser2
//Assembler Decoder Lukasser2
*Motherboard
//Assembler Encoder: MCarscheL
*simple DOS ("Verzeichnissystem")...
*Software
#Tastatur Lukasser2
NEW SERVER: 8KIB of RAM ^^
Progress | 35% complete |
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We need you to build an 32High x 64wide display, with an t-flip-flop pixel storage (with toggle function, and an AND gate for the save enable) and some logic funtions (4directionSHFT, 2Image Registers and multifunction logic gate) fo more informations pls comment this comment!
REGISTER BUILDERS
We need logics for interruptregisters if you know how to build these or how it works plas comment this comment!
pls build FAST logics and compact logics
BTW IF YOU HELP US YOUR NAME WILL BE LIST IN CREDITS, ON YOUR LOGIC AND ON THIS SITE(IN VIDEOS)
"... and lets do the biggest Minecraft project ever! "
1) strongest : sorry, it will never be strong because it isn't optimized for Minecraft. Please consider this aspect. Look at the Commandore 32 project and see by yourself all the problems you will have.
www.minecraftforum.net/forums/minecraft-discussion/redstone-discussion-and/redstone-creations/351957-commandore-32-advanced-command-block-based
2)Please stop to use superlative. Biggest.. strongest ... It is ridiculous.
3) A lot of RAM, cool ! But You (surely) will have not enough ROM storage to use all the RAM. It is stupid...
Anyway, good project in perspective. Viel Glück!
2:No i call it what i want
3:I do! My RAM is 1KiB and My ROM is 8KiB and my SSD is 5KiB so what do you want?
I dont understand your problem, this is a really 16bit CPU based on Intel8085, connected to an 16Bit GPU connected to an 8BIT VDC(with 16bit BUS) and an Display that will 64x64 or 128x128 and we will write a 3D rendering Programm and we build an assembler(hard-/software Based) to programm on our DOS
Anyway, good project in perspective. Viel Glück!