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Lacuna Egos Loth

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avatar Circleight
Level 69 : High Grandmaster Princess


This project began around February 4, 2016, and was worked on for about 10 months. The physical project was completed in June-July, though writing took some time to finish, as well as filming, editing, taking screenshots and double checking everything for the final release. Lacuna Egos Loth is something personal and dear to me, having worked on it for so long by myself, I hope it can bring some light to others and that they may find their own personal connection with it. I wanted to create something special with this project, especially for everyone who enjoyed my previous ones and had supportive and kind things to say—I hope this can make it up to you for my 3+ year absence. A lot of the ideas I've had for this project have been similar to some in the past, though I went well beyond what I initially had planned for it, it's definitely a universe in itself, separate from the ones I previously created. Creating a dragon was the inception of this project, along with a few designs I had in mind. I thought originally that the dragon might be destroying a very small city, as well as having a ruinous city on its back, but I wanted to go much further than that for a comeback project. The ideas and universe unfolded in my head and it quickly became more ambitious as I worked on it and developed the ideas I originally had, up to a point where I had to finalize it and consider it finished.

Although Lacuna Egos Loth is not actually an adventure map, it does have a dynamic story and soundtrack for the player to experience. I encourage everyone to experience what the story has to offer, as well as listening to the soundtrack while you do so—without the two, I believe that the experience is incomplete and hollow. I've chosen to tell the story mostly through signs this time around, mostly because they are out in the open for the player to read, although they have the choice whether they want to read or not, I think this method encourages them more than NPCs would. The other reasoning behind this is because I did not want faces to these characters, I wanted the player to imagine them on their own, and it plays a part into the concept of Lacuna Egos Loth's world. The world is somewhat 'frozen' in time, though there is feedback in that time, so there are characters talking in one part of the map and another. It is not a linear story, though I chose to start the player in Saprus Am Tenure (the central building that houses most of the people in the story), because I wanted to create instant immersion upon starting. I want to encourage the player to read the signs and immerse themselves in the world, while they are able to quickly take notice of the physical dialogue, and make a choice of which parts they will read before the others. Most signs will display a name before the initial dialogue, though signs without names are called 'Nameless', and they represent wandering spirits in the city that you may learn about as you read more into the story. Maestus Lucid has 7 main streets, each representing 1 of the 7 stages of grief—the reason for this is that the story deals with a lot of grief in general and has various characters displaying it.

I am happy to finally be able to share this with everyone, it was a monumental task to complete, full of ups and downs, that I had done completely on my own. I hope that when you do take your time to experience my map, you are able to connect and resonate in your own ways with it; that you're able to find appreciation in all the work that I've put into this project. I'd also like to thank you in advance, and that I hope my map can have a positive impact on you and even inspire you to create your own worlds.


Prophetic visions of old now begin to uncoil, in the wake of Maestus Lucid's turmoil within the city, the people of Maestus Lucid continue their lives in ignorance of the foreboding signs that slowly reveal their inexorable termination. The eyes of the people have been blinded by opulence and a vehement hatred for those pushed into financial gallows, constructed by the elite of Maestus Lucid. Those who were sentenced to poverty by the elite were shunned as 'Inops' and deemed 'spiritually corrupted'; it has been indoctrinated into the youth by these elite to spite them. Numerous inops have been forced into hiding, setting up tents in various locations throughout the city, hidden from the elite's wrath, they stick together to remain intact. Those of fortune and power have the privilege to walk the streets of Maestus Lucid without worry, without fear—it is these very people who may turn their cheek to murders of the impoverished, or the very people who may inflict it themselves. Throughout the city, ornamental corpses hang, slowly spun by the pull of Satea's breeze, they are hung by the elite as a warning to those who are disobedient; showing what may become of them if they tempt the powers above them. Not bound by class or coin, the fear in the people's heart is unconditional, churned by warfare perpetuated by their own brothers and sisters. They are people from the same background, divided by those in power to fortify the sanctity of their city by setting fire to their chosen scapegoats, allowing them to maintain their system while also strengthening their grip on the city. However, the citizens of Maestus Lucid are not actual natives to the island of Satea, rather, their forefathers stole the land from its people with ruthless violence. Satean natives originally cultivated a thriving society of peace with its capital city Omikron, though imperials sought to take their commodities for themselves, thus sparking the Satean Holocaust. For years the imperials spared no native, torturing and murdering every last one until no more were left. The blueprints for Omikron and its agriculture were stolen and used to form what is now referred to as 'The City of Conquest', Maestus Lucid. The natives were killed off decades ago, yet their souls roam around the city still, sentenced to a life eternally in limbo, unable to ascend to the Ether, forever locked in a trap of echoing memories. No matter their past or present circumstances, the plight of tortured souls is brought to an end at the jaws of the Holocaust Angel—destruction that begets the end of the world.

Additional Notes:

Soundtrack created by Elizabeth Mao, if you plan on using it in a video or anything, please give her credit.

The map's size is 5632 x 5632

The city is roughly 1400 x 1700

All pictures and renders are created by me unless stated otherwise.

Shaders used: Continuum, KUDA, SEUS, Sildurs Vibrant Shaders, TME

You can find other content located on my twitter

Additional images found here

Additional DL link here

Special Thanks:

Thank you so much, my good friend, Elizabeth Mao, for creating a wonderful soundtrack for my map. It would not be the same without the atmosphere your music produces.

Thank you to Blockworks for having me and putting up with some of the crashes I caused (oops) and to the members Tickandtock and Block_Fortress for the smaller trees they provided in our archive that I used.

Thank you Udvio for the renders!
Progress100% complete

Comments : 51

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1 - 50 of 51

  • Boku768
  • Level 1
  • New Miner
  • February 9, 2018, 11:49 am
  • Nyroc
  • Level 37
  • Artisan Architect
  • March 13, 2017, 12:43 pm
  • zeus127
  • Level 58
  • Grandmaster Architect
  • March 2, 2017, 10:41 pm
Looks really good
  • Sir_Arzie
  • Level 36
  • Artisan Architect
  • February 14, 2017, 8:45 pm
I feel like you chose wrong render for the thumbnail, this could have gotten more likes. However
Magnificent work indeed :O
  • Jodiix
  • Level 31
  • Artisan Architect
  • January 26, 2017, 9:43 am
You've outdone yourself again, this is so amazing Circleight!
  • _Purple
  • Level 10
  • Journeyman Pokemon
  • January 24, 2017, 11:39 am
Outstanding. Magnificent work!
This is amazing! I don't even know what the heck this is, which most builds I know what they are but this is so creative I can't even tell if it's a city or a biome or a combination of both! This build just goes to show that even if some people don't know what this flippin' big map is, they can still like it. Fav. and diamond

  • crudolfd
  • Level 50
  • Grandmaster Lad
  • January 20, 2017, 1:07 pm
wow, it's been years for you to make something again! I used to get inspiration and motivation from your builds back then! the legend returned
  • Abycia
  • Level 35
  • Artisan Mountaineer
  • January 17, 2017, 7:11 am
You are my all-time favorite minecraft builder since many many years. Never expected to see something from you again. It is truly amazing! (as usual)
  • samochips
  • Level 49
  • Master Pegasus
  • January 6, 2017, 11:43 am
Hey Circle, just wanted to pop by and tell you how great this looks. Just logged in here after a couple of years. Maybe you remember me? We were on the crysis server I believe together.
  • Circleight
  • Level 69
  • High Grandmaster Princess
  • January 7, 2017, 6:40 am
It's been forever, I definitely remember samo! Thank you, it's nice to hear from you again
  • shanewolf38
  • Level 49
  • Master Engineer
  • January 2, 2017, 5:16 pm
Wow, this looks amazing! Fantastic job!
  • Tickandtock
  • Level 32
  • Artisan Architect
  • January 2, 2017, 3:18 pm
Circle, I spent nearly a week exploring your map and I'm still running into all kinds of places and details I had not yet seen. It's something so special to be able to explore your worlds and let them inspire me and others. You're such an amazing artist and storyteller. This map is extremely detailed, and I love all the characters you created in it.
  • Circleight
  • Level 69
  • High Grandmaster Princess
  • January 7, 2017, 6:38 am
Thanks a lot tick, it's so nice to hear that from you! :)
  • ChickenMac7
  • Level 23
  • Expert Botanist
  • December 28, 2016, 1:53 pm
This is godly, amazing job!
  • TripleBeat
  • Level 11
  • Journeyman Narwhal
  • December 28, 2016, 3:01 am
It's been a while since you've posted :O
  • Barbarian
  • Level 53
  • Grandmaster Ladybug
  • December 27, 2016, 7:59 am
"Soft onions are more soft than other onions" - Beautifully executed masterpiece! <3
  • Gleanight
  • Level 11
  • Journeyman Architect
  • December 26, 2016, 11:56 am
Just amazing ! ^^
  • Bambuspanda
  • Level 54
  • Grandmaster Ninja
  • December 26, 2016, 7:18 am
I know why Circleight is my most favourite creator of all time...
  • Zatharel
  • Level 44
  • Master Sweetheart
  • December 24, 2016, 11:03 am
  • DJpaulii
  • Level 71
  • Legendary Architect
  • December 24, 2016, 7:10 am
beautiful <3
  • Ozorian
  • Level 22
  • Expert Toast
  • December 24, 2016, 3:34 am
Wow, what a masterpiece!
  • Moustafa74
  • Level 45
  • Master Artist
  • December 24, 2016, 1:59 am
Good work on this map, very unique athmosphere, love it :)
  • bowbuilder
  • Level 40
  • Master Blacksmith
  • December 24, 2016, 1:57 am
oh woah amazing glad you're back this build so cool. first time i actually downloaded a map to see it in game actually i'll stop wasting my time typing and take a closer look :D.
  • bidule995
  • Level 47
  • Master Mountaineer
  • December 24, 2016, 1:49 am
  • Myller
  • Level 33
  • Artisan Artist
  • December 24, 2016, 1:30 am
  • sinnamon_bun
  • Level 31
  • Artisan Princess
  • December 24, 2016, 1:14 am
wot wow
  • Pang
  • Level 35
  • Artisan Architect
  • December 24, 2016, 12:56 am
never been in such a mad rush before to download a map, but this Circle... another masterpiece again!! Such a great feeling to see another project from you and I can tell you put a butt ton of time into this. I just hope this gets the appreciation it deserves in this community (pmc is kinda slowly dying imo) as your other works and we say thank you for being such an inspiration and important individual in our community. I really do wonder how you do these incredible builds and it always pushes me as well as plenty others, I'd assume, to keep going with theirs. Hope you have a merry christmas, take the time to relax after this.. haha. Much love + thanks again =) (time to spend the rest of the day exploring this!) sorry for the long winded comment!
  • MaxLeon
  • Level 32
  • Artisan Architect
  • December 24, 2016, 12:18 am
Awesome work Circle !
  • BloodBuilds
  • Level 1
  • New Explorer
  • December 23, 2016, 10:28 pm
  • CarrotCake
  • Level 35
  • Artisan Cake
  • December 23, 2016, 9:17 pm
This build is a Mind-- Um
Trip through the mind!
Stunning work!
  • Necrosys
  • Level 53
  • Grandmaster Architect
  • December 23, 2016, 8:18 pm
oh my lord, absolutely breathtaking
  • Circleight
  • Level 69
  • High Grandmaster Princess
  • December 23, 2016, 9:56 pm
Thanks a lot guys :)
  • CarrotCake
  • Level 35
  • Artisan Cake
  • December 23, 2016, 9:00 pm
I'm with you on that
  • pilsbaas
  • Level 37
  • Artisan Miner
  • December 23, 2016, 6:44 pm
Love it Circle! :)
  • mizusen
  • Level 1
  • New Network
  • December 23, 2016, 6:06 pm
I can't help this exciting feeling! I am glad to see your work again.
  • Scotttty
  • Level 36
  • Artisan Artist
  • December 23, 2016, 5:40 pm
  • Anwill
  • Level 12
  • Journeyman Architect
  • December 23, 2016, 5:21 pm
  • Cis
  • Level 26
  • Expert Architect
  • December 23, 2016, 4:06 pm
That's fair cute.
  • Notux
  • Level 63
  • High Grandmaster Wizard
  • December 23, 2016, 4:02 pm
Amazing work on this map Circle!
Fantastic projects as always, never a let down to this community. You continue to shock us all and very glad to see you posting again!
  • crudolfd
  • Level 50
  • Grandmaster Lad
  • January 20, 2017, 1:06 pm
so true
  • Ivain
  • Level 51
  • Grandmaster Terraformer
  • December 23, 2016, 3:00 pm
It's been so long, yet it looks like you never stopped improving since your last submission.
This submission makes me wish there was an option to triple-diamond or double-favorite.
  • Baikingu
  • Level 39
  • Artisan Zombie
  • December 23, 2016, 2:51 pm
Just amazing , this is one of the best Minecraft creation
  • EonlI
  • Level 34
  • Artisan Artist
  • December 23, 2016, 2:31 pm
Good job!
  • oakley09
  • Level 67
  • High Grandmaster Wizard
  • December 23, 2016, 2:12 pm
Stellar work Circleight, nice to see you posting again!
  • Circleight
  • Level 69
  • High Grandmaster Princess
  • December 23, 2016, 2:15 pm
Thank you! I'm glad to be back
  • Pytharion
  • Level 13
  • Journeyman Caveman
  • December 23, 2016, 2:07 pm
holy blyat that is utterly amazing!
  • Circleight
  • Level 69
  • High Grandmaster Princess
  • December 23, 2016, 2:15 pm

1 - 50 of 51

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