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THIS MAP IS FOR MINECRAFT JAVA VERSIONS 1.11.2 AND ABOVE.
I am not responsible for any Bedrock versions of the map circulating online.
If you want to use the city or parts of it in your own server/project/video etc., you are free to do so, as long as you mention me in the description of the project. YOU DON'T HAVE TO ASK ME FOR PERMISSION.
Frequently Asked Questions
When is the next release out?
Release 12 is planned to come out in 2025, more on that to be announced in the next months.
Are the buildings furnished?
Only certain buildings, such as malls, gas stations, restaurants etc. will be furnished. I work on this project alone, so to complete it faster I focus mainly on the exteriors.
What resource pack are you using?
A slightly tweaked version of Soartex Fanver. You can find my custom textures in the map archive.
What shaders are you using?
The pictures I've uploaded of the project were made with the rendering program Chunky. They are not in-game screenshots with shaders enabled. In the promotion video for Mattupolis I used the Conquest for the Sun shaders.
How do I install the custom textures?
If you already have the Soartex resource pack downloaded (or whichever resource pack basically) open that resource pack archive with an extractor like WinRAR or 7zip. If the resource pack is for version 1.11.2, you should be able to just drag and drop the contents of the "Custom Textures" folder (the folder named "assets" to be exact) into the resource pack archive.
If the resource pack is for a newer version of Minecraft, the folder names for textures (and texture filenames themselves) have changed slightly so you'll have to replace the textures manually.
What are the coordinates for the city centre?
X: 580, Z: -525.
What are the coordinates for (insert location)?
I'm working on a list of coordinates for locations of interest on the map, stay tuned.
Which versions of Minecraft Java Edition are compatible with this map?
Release 12 is planned to come out in 2025, more on that to be announced in the next months.
Are the buildings furnished?
Only certain buildings, such as malls, gas stations, restaurants etc. will be furnished. I work on this project alone, so to complete it faster I focus mainly on the exteriors.
What resource pack are you using?
A slightly tweaked version of Soartex Fanver. You can find my custom textures in the map archive.
What shaders are you using?
The pictures I've uploaded of the project were made with the rendering program Chunky. They are not in-game screenshots with shaders enabled. In the promotion video for Mattupolis I used the Conquest for the Sun shaders.
How do I install the custom textures?
If you already have the Soartex resource pack downloaded (or whichever resource pack basically) open that resource pack archive with an extractor like WinRAR or 7zip. If the resource pack is for version 1.11.2, you should be able to just drag and drop the contents of the "Custom Textures" folder (the folder named "assets" to be exact) into the resource pack archive.
If the resource pack is for a newer version of Minecraft, the folder names for textures (and texture filenames themselves) have changed slightly so you'll have to replace the textures manually.
What are the coordinates for the city centre?
X: 580, Z: -525.
What are the coordinates for (insert location)?
I'm working on a list of coordinates for locations of interest on the map, stay tuned.
Which versions of Minecraft Java Edition are compatible with this map?
1.11.2 and newer. The next release will be playable on 1.20. and above (TBA)
Check out my blog for high-res versions of the above pictures!
http://mattupolis.blogspot.fi/
There is a dedicated YouTube channel for the project.

Render by Ryer
An overview of the map as of December 2021
![Mattupolis: Modern City Project [Release 11] Minecraft Map](https://i.redd.it/krl9lyg8hq4d1.jpeg)
An aerial night view generated with Avoyd by juulcat
About the project
After ditching my old project Mattula back in December 2011, I decided to build a new city with the help of some friends on a server I hosted, and that's how Mattupolis came to be. In 2014, not satisfied in the stylistic direction of city, I started to completely rework the city. That is when Vancouver, Canada became my main influence. Once complete, the map will consist not only of a diverse range of commercial, residential and industrial districts, but also the surrounding countryside, its small towns and natural sights.
Mattupolis is a Pacific Northwest -themed city, based mostly on Vancouver, BC and Seattle, WA. The name is a combination of my Internet handle and "Metropolis". My aim is to create a somewhat modern, realistic and interesting city environment. So far there are 150-200 high-rises with more coming up at a steady pace, an observation tower based on Seattle's Space Needle, plenty of parks, a huge multi-purpose arena, at least one Tim Hortons/Starbucks per block, a music festival and a seaside convention center, just to name a few. Since New York City was my initial inspiration, the very center of Downtown is loosely based on Times Square. There is also a metro network and an airport (currently under construction).
http://mattupolis.blogspot.fi/
There is a dedicated YouTube channel for the project.

Render by Ryer

![Mattupolis: Modern City Project [Release 11] Minecraft Map](https://i.redd.it/krl9lyg8hq4d1.jpeg)
An aerial night view generated with Avoyd by juulcat
About the project
After ditching my old project Mattula back in December 2011, I decided to build a new city with the help of some friends on a server I hosted, and that's how Mattupolis came to be. In 2014, not satisfied in the stylistic direction of city, I started to completely rework the city. That is when Vancouver, Canada became my main influence. Once complete, the map will consist not only of a diverse range of commercial, residential and industrial districts, but also the surrounding countryside, its small towns and natural sights.
Mattupolis is a Pacific Northwest -themed city, based mostly on Vancouver, BC and Seattle, WA. The name is a combination of my Internet handle and "Metropolis". My aim is to create a somewhat modern, realistic and interesting city environment. So far there are 150-200 high-rises with more coming up at a steady pace, an observation tower based on Seattle's Space Needle, plenty of parks, a huge multi-purpose arena, at least one Tim Hortons/Starbucks per block, a music festival and a seaside convention center, just to name a few. Since New York City was my initial inspiration, the very center of Downtown is loosely based on Times Square. There is also a metro network and an airport (currently under construction).
From the looks of it right now, I will only furnish a few select buildings, as I barely have enough spare time to build the exteriors to begin with. I would like to see this project completed within the next couple years, not 20 years from now ;) More pictures will be uploaded as the city develops.
If you like this project and would like to see more of it in the future, please leave a diamond and subscribe!
Downloads for legacy versions
Release 2 (2012)
Release 3 (2012)
Release 4 (2013)
If you like this project and would like to see more of it in the future, please leave a diamond and subscribe!
Cities that inspire me
Vancouver (BC), Seattle (WA), Portland (OR), Helsinki (FI), Oulu (FI), Tampere (FI), Tokyo (JP), Porto (PT), Oslo (NO).
Downloads for legacy versions
Release 2 (2012)
Release 3 (2012)
Release 4 (2013)
Release 5 (2013)
Release 6 (2014)
Release 7 (2015)
Release 8 (2017)
Release 9 (2017)
Release 9.5 (2018)
Release 10 (2019)
Please ignore the progress percentage, it's not very accurate.
Release 6 (2014)
Release 7 (2015)
Release 8 (2017)
Release 9 (2017)
Release 9.5 (2018)
Release 10 (2019)
Please ignore the progress percentage, it's not very accurate.
Credit | Thanks to Flowtogo (http://www.planetminecraft.com/member/flowtogo/) and all the other builders who have helped give form to this city, Overviewer for isometric maps, Chunky for realistic renders and lentebriesje for realistic trees. |
Progress | 55% complete |
Tags |
67 Update Logs
Mattupolis Release 11 : by mattuFIN 12/04/2021 8:45:30 amDecember 4, 2021 @ 1:45 pm UTC
Mattupolis Release 11 (10 Year Anniversary)
What's new:
What's new:
- Terraformed, and populated with forests, the mountains to the north and northwest of the map, effectively completing the terrain of the entire map for now on
- Started working on the north shore of Burrard Inlet. Introduced the new cities of North Mattupolis and West Mattupolis (both are very much a work in progress).
- Extended the M3 metro line to the north shore and Pacific Heights in Mattupolis. Built a new metro-only bridge over Burrard Inlet. Most of the stations in the north are still unfinished.
- Built a monorail inspired by Shonan Monorail in Kanagawa, Japan on the coast of British Bay spanning from Burrard Park to Discovery Island
- Finished building Trans-Canada Highway all the way to the northwestern edge of the map. Some interchanges still remain unbuilt.
- Started working on a bus network, so far bus stops have only been built in newer areas of the map. This will eventually extend to the older areas, as well.
- Built St. Matthew's Cathedral in Downtown
- Improved the horribly cramped and confusing street network in Downtown and Midtown. It's still far from perfect, but this was the best I could do without tearing down all the buildings in the area and starting from scratch.
- Numerous other new buildings and improvements
- New renders
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What changes will this new update bring?
I think the Mattupolis metro is well done, it would be interesting to see a fully automatic line with high platform doors in the style of the Elizabeth line in London.
The addition of a dynmap could help the user explore the city.
also are you selling your collection of schmatics?
Do you have any updates / beta version of the last updated city ?
Unfortunately I will not be releasing any beta versions in between updates. The next one will be out this year, however.
Actually, my biggest oncerne is about the edges of the map, to get a "Square / rectangle" map border
Thank you