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✠ Hello everyone, ✠
For my third project, I have built a realistic castle.
this was my first true realistic castle but I have done my best to make it impregnable.
This castle is very defensible, it have 11 layers of protection with 1 drawbridge, 3 portcullis, 4 killboxes, many defensive archs and murderholes, battlements and machicolations.
All have been built in creative 1.8.8 with plugins like WorldEdit
the castle is compatible for all versions of minecraft JAVA edition above 1.8.X.
I made lot of blueprints before arrive to this result, and I think I came to a good compromise between protection and utility.
I am the only builder for this project but many friends advise me wisely.
All the interiors are furnished and every houses are visitable.
The render is made with the Conquest_of the Sun by monsterfish and the KUDA's shaders.
I use the monsterfish_Conquered Tree Schematics for the vegetation
I recommand to use the Conquest or at least the john_smith texture pack for enjoying it.
I took inspiration for this project thanks to Dukonred1 videos: How to build a castle and many castles I visited or see in video games for exemple.
I had never conceived that building realistic structure were so intricate.
We have to think to all details and take care of the realism.
Texture pack: Conquest 32x32
[Lore / explanation / bullshit] :
This castle has been founded after the second crusade by a small dane lord and the order of knights of the hospital of saint John of Jerusalem. It is based in a completely fictionnal place near the vosges and it is a vassal of the Kaiser of the Holy Roman Empire. This castle is well fortified because it is near the french border and it is a principal road for the pilgrimage to Jerusalem.
Fun facts:
The castle and it's hamlet can contain a population of more than 160 people with a garrison of 50 guards and 50 horses.
This project took me more than 250 hours.
Copyright and ownership:
If you want to use the map or a modified version of the map for a commercial use, just send me a private message, I've always found a way to make it possible.
There is a similar but more recent and impressive project that I have made, if you like this map, then you'll surely love this one: LINK
Progress | 100% complete |
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10 Update Logs
Update #10 : by Ragnar le Rouge 07/04/2016 8:52:59 amJul 4th, 2016
-Fix the download link (add a .zip file)
-Add a schematic of the center of the map (the rest was too big)
-Fix water issues on the map
-Fix a house who burned if fire propagation was enabled
-Add more food in the reserve under the keep
-Remove 3 commands block left on the map
-Add a schematic of the center of the map (the rest was too big)
-Fix water issues on the map
-Fix a house who burned if fire propagation was enabled
-Add more food in the reserve under the keep
-Remove 3 commands block left on the map
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