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Aim of the Olbrück Project is to create a medieval themed Minecraft RPG
centered around castle Olbrück in the south-west of Germany.
It takes place in the 13th Century and tries to recreate the regions of the Brohl- and Vinxt Valley.
Our map covers an area of 6.5 x 6.5 km of this region
which we transferred to a Minecraft Map Size of approximately 1100 x 1100 blocks.
This map includes 7 villages, 8 farms, 1 city, 1 castle and a small monastery.
But there are many more interesting places for the player to discover.
We intend to fill
this detailed world with NPC's and Quests, currently based on
CustomNPC's, to bring a medieval world back to life and tell a story of
adventure, war and mystery.
this detailed world with NPC's and Quests, currently based on
CustomNPC's, to bring a medieval world back to life and tell a story of
adventure, war and mystery.
Still there is a lot of work to do. Besides tasks we can easily do ourselves, that only take time we also encountered problems we couldn't solve yet.
Some of those problems concern fundamental features we planned to include in our project.
The implementation of own, not „Minecraft-like“ NPC Models, as well as a RPG and faction system, UI, maybe music and some other technical issues.
All those tasks are too much work for only two people, that are currently working on the project.
If you want to support the project, please don't hesitate to contact us!
olbrueckdevteam@gmail.com
Some of those problems concern fundamental features we planned to include in our project.
The implementation of own, not „Minecraft-like“ NPC Models, as well as a RPG and faction system, UI, maybe music and some other technical issues.
All those tasks are too much work for only two people, that are currently working on the project.
If you want to support the project, please don't hesitate to contact us!
olbrueckdevteam@gmail.com
Gatehouse Games
- ArchitectureCraft
- BetterFoliage
- Conquest Reforged
- CustomNPC's
- OptiFine
- Pam's Harvestcraft
- AmbientSounds
- AmbientSounds
Progress | 60% complete |
Tags |
3 Update Logs
Dev Blog # 2 Improvements and Problems on the way : by Gatehouse Games 10/12/2020 2:53:49 pmOct 12th, 2020

Hello everyone,
It's been a while since our last update blog released, but we are still working and improving our map.
We have added many new locations like campsites, quarries and much more.
Furthermore there was plenty to refine regarding the structures of our farmsteads.
For example we added things such as wood processing areas, gardens, outhouses and chicken coops which complete the impression of functionality of a medieval farmstead.

Exterior improvements
Some of those problems concern fundamental features we planned to include in our project.
The implementation of own, not „Minecraft-like“ NPC Models, as well as a RPG and faction system, UI, maybe music and some other technical issues.
All those tasks are too much work for only two people, that are currently working on the project.
If you want to support the project, please don't hesitate to contact us!
olbrueckdevteam@gmail.com
Greetings
Gatehouse Games
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I am looking forward to more.