Published Jul 6th, 2019, 7/6/19 6:13 pm
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Important: use Conquest resource pack, Optifine with connected textures and preferably shaders with this map.
My take on the Town Hall design made by Lord Dakr. I decided to transform the town hall into a medieval mansion/keep. Hopefully someone can take some inspiration from the build because the interior of the town hall was not posted before.
My idea was to build the interior because I couldn't find it anywhere online, but while doing the surroundings I kinda built a lot of random stuff around it.
Most of the build was done in survival, which I do not recommend. I switched to creative when doing the interior, but many caves, tunnels and villages might already be discovered.
Unfortunately I wasn't able to use the Conquest biome-specific or metadata blocks, because the map is in 1.14. The interior was therefore hard to decorate and several blocks (i.e. paintings, signs and smooth stone slabs) did not get the correct Conquest textures.
Features
Town hall, including:- Dining hall
- Libraries
- Informal dining area
- Butcher
- Kitchen
- Storage rooms
- Bedrooms
- Sitting rooms
- Offices/study rooms
- Dressing room
- Toilet
- Bathroom
- Rooms for servants
- Ice room
- (small) stable
- Gallery
- Indoor garden
- Princess locked in tower :)
- Secret entrance
- Prison cells
- Sewer
Cottage
Farmland
Gazebo
Pond
Graves
Animal pen
Shipwrecked beach
Ship
Fishing area
Campsite
Wizard hideout
Credits to
Lord Dakr: <3 Town hall, chapel, cottage, small ship (www.youtube.com/watch?v=gJeyrWbAvK4)Ector Vynk: Gazebo
Disclaimer
I may have gone a bit overboard with the coral and bonemeal.The build is not meant to be realistic, it is meant to look natural.
Any feedback is appreciated.
Progress | 90% complete |
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