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Minigames Collection
Map Version 2.7 - for MC 1.17.1
Version Comparable with MC 1.16 is 2.6.0
This map is best experienced with the custom Resource pack, you can download that here.
(this resource pack uses Gouchnox's Unique Spawn Eggs in part because I could not figure out how to change spawn egg textures myself)
A collection of mini-games (currently 9 in the roster):
Double Agent - A traitor is chosen and players must figure out who the traitor is and kill them before the traitor kills everyone else. (basically TTT)
The Haunt - A ghost is chosen and must kill all the other players (the "humans") before time runs out. Meanwhile the humans must work together to survive.
Hide and Seek - A seeker is chosen and must find and kill the hiders. When a hider dies they may rejoin the game as a seeker. The last hider alive wins.
Infection - 1 player is chosen at random to be infected, and must infiltrate and infect the other players.
Team Battle - 2 teams battle to be the last one standing.
Battle Royale - All players battle to be the last surviving.
Boss Battle - A random player becomes "the boss" and the others must work together to defeat them.
Runaway - A random player becomes "the runaway" and the others must compete to be the first to find and catch them.
Killing Spree - All players must try and kill as many other players as possible before time runs out.
This map has a large variety of mini-maps to choose from to play the mini-games on, all with their own theme and loot.
You can now customize your mini-game experience in-depth with the toggleables menu in the main lobby.
Explore the maps to unlock advancements and find hidden "collectables!"
My friends and I frequently meet up to work on this map, so if you have any ideas for features to add please let me know!
Please leave a comment, I would love to hear your opinions on the map!
Special thanks to the following players for helping test the games and build maps:
Probably_Adam, SwagLizardKing, ArdvarkEating101, CowboyAnna, TomLunch, Minecraftperson1, TulkasTheValiant
Minigames Collection Discord
By the way, if anybody decides to make a lets-play of this map, let me know and I'll pin your video on this post (provided you are ok with that).
Map Version 2.7 - for MC 1.17.1
Version Comparable with MC 1.16 is 2.6.0
This map is best experienced with the custom Resource pack, you can download that here.
(this resource pack uses Gouchnox's Unique Spawn Eggs in part because I could not figure out how to change spawn egg textures myself)
A collection of mini-games (currently 9 in the roster):
Double Agent - A traitor is chosen and players must figure out who the traitor is and kill them before the traitor kills everyone else. (basically TTT)
The Haunt - A ghost is chosen and must kill all the other players (the "humans") before time runs out. Meanwhile the humans must work together to survive.
Hide and Seek - A seeker is chosen and must find and kill the hiders. When a hider dies they may rejoin the game as a seeker. The last hider alive wins.
Infection - 1 player is chosen at random to be infected, and must infiltrate and infect the other players.
Team Battle - 2 teams battle to be the last one standing.
Battle Royale - All players battle to be the last surviving.
Boss Battle - A random player becomes "the boss" and the others must work together to defeat them.
Runaway - A random player becomes "the runaway" and the others must compete to be the first to find and catch them.
Killing Spree - All players must try and kill as many other players as possible before time runs out.
This map has a large variety of mini-maps to choose from to play the mini-games on, all with their own theme and loot.
You can now customize your mini-game experience in-depth with the toggleables menu in the main lobby.
Explore the maps to unlock advancements and find hidden "collectables!"
My friends and I frequently meet up to work on this map, so if you have any ideas for features to add please let me know!
Please leave a comment, I would love to hear your opinions on the map!
Special thanks to the following players for helping test the games and build maps:
Probably_Adam, SwagLizardKing, ArdvarkEating101, CowboyAnna, TomLunch, Minecraftperson1, TulkasTheValiant
Minigames Collection Discord
By the way, if anybody decides to make a lets-play of this map, let me know and I'll pin your video on this post (provided you are ok with that).
Credit | Probably_Adam, SwagLizardKing, ArdvarkEating101, CowboyAnna, TomLunch, Minecraftperson1, TulkasTheValiant |
Progress | 100% complete |
Tags |
24 Update Logs
Update 2.7 : by Zeewild 10/04/2021 9:54:35 amOct 4th, 2021
Officially updated to Minecraft 1.17.1
Modified some maps
Modified some maps
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tools/tracking
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minecraft-minigame-collection
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puedo usar tu mapa para mi server?
(this response was made using google translate, I cannot speak Spanish)
1) The game fails to parse some chest loot tables, causing some chest to appear empty. More precisely:
- minecraft:loot_tables/chests/aqua_basic.json (Expected name at line 479 column 6 path $.pools[0].entries[55].weight)
- minecraft:loot_tables/chests/acqua_explore.json (Missing entries)
- minecraft:loot_tables/chests/aqua_kitchen.json (malformed JSON at line 9 column 8 path $.pools[0].rolls
- minecraft:loot_tables/chests/armory.json (malformed JSON at line 8 column 8 path $.pools[0].rolls)
- minecraft:loot_tables/chests/basic.json (Expected name at line 477 column 6 path $.pools[0].entries[55].weight)
- minecraft:loot_tables/chests/mansion.json (Expected name at line 62 column 12 path $.pools[0].entries[4].weight)
- minecraft:loot_tables/chests/mine.json (Expected name at line 51 column 12 path $.pools[0].entries[3].weight)
- minecraft:loot_tables/chests/temple.json (Expected name at line 443 column 6 path $.pools[0].entries[51].weight)
- minecraft:loot_tables/chests/test.json (Expected name at line 364 column 14 path $.pools[0].entries[28].weight)
This is how I fixed them:2) Some games that are marked as "2+ players" do not work with two players and the game ends immediatly upon starting. I don't remember the exact games. The only game I tried that worked with two players is Team Battle.
P.S.: Sorry for the double comment, but my answer was put under an approval queue, so I couldn't be sure you would see it and couldn't edit it.
I just updated the world save - the loot tables should be working now!
As for the 2-players not working: I'm not sure what the problem is, but I will look into it.
The last version for 1.16 is update 2.6.0