Published Nov 19th, 2024, 11/19/24 8:19 am
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This is a map that i made to test the lighting physics of minecraft bedrock RTX. This showcases how light can be split combined into different colors.
You can convert this world to java if you want and use a path traced shaders such as sues ptgi or nostalgiavx which works but you may need to change the blocks that give a RGB light source
You can convert this world to java if you want and use a path traced shaders such as sues ptgi or nostalgiavx which works but you may need to change the blocks that give a RGB light source
Progress | 100% complete |
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