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Kingdom of Agaricus [1.8] (WIP) - Prologue Complete

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avatar ToadieOdie
Level 49 : Master Goblin
165
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This project has evolved from a land structure project to an open world server adventure map project. I aim to make sure that it can be played in both a solo and multiplayer environment so if you run into a problem with a dungeon feature of the map, be sure to let me know if you were solo or in a group when the problem arose.

I'm pretty sure at this point I have all the major structures for the Agaricus Kingdom complete and the ground work for the actual story has begun. I don't know where the percentage of my progress in this project really is anymore and for this I am sorry.

Since this project is more or less in an alpha state, the map isn't ready for official server use. If you would like to test it in a multiplayer server environment, hit me up with a PM. I really would love to have an ongoing open discussion with you on how the story is developing and what adjustments are needed for an enjoyable server experience.

If you use my map for multiplayer please give me credit for the structures I have built into the map.

Disclaimer: Until the project is complete EVERYTHING is subject to change from one update to the next due to story development and the building projects the story requires.


Features that come with the map seed:
  • 3 monuments found around the mushroom island thus far
  • 1 mineshaft located in the deep ocean
  • 1 temple located roughly east of the jungle port town
  • .dat files have stronghold but I haven't located it because I don't want to dig around too much unless I'm building there, I just know it's one of the areas I've built or surveyed for building
  • 1 Nether fortress found not far from the kingdom's portal - screenshots coming soon

Ground Work Phase - Complete
  • Agaricus Castle
  • Portabella (The port town just outside the castle walls)
  • The leading lighthouses marking safe passage pass the Monument between the jungle and the mushroom island
  • The Queen Truffle - the kingdom's cargo ferry
  • Jungle port Hirneola (I think it's pronounced "her-knee-la", but it's the genus of wood fungus)
  • Nether Fort Amanita
  • Forest Town of Oakdale

Prologue Phase – In Progress
  • Ancient Crash Site – Complete
  • Chamber of Those that Sleep – Complete
  • World Spawn - Complete
  • Introductory Tutorial - Complete (very basic though)
  • Starter Kit - Complete (although suggestions are welcome)
  • Story piece that ties all the prologue construction together - Complete

Please read the update log for additional information on project progress.

If you'd like, you can view all of the project's progress screenshots in my Photobucket album: http://s81.photobucket.com/user/toadie-odie/library/Minecraft/Agaricus%20-%20The%20Mushroom%20Kingdom

Progress50% complete
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13 Update Logs

Update #13 : 09/14/2014 7:13:04 amSep 14th, 2014

I haven't forgotten or abandoned this project. I still want to complete this adventure map. I had originally planned to use Cauldron to make repeatable dungeons/quests easier as well as add some unique flavore to this map.

Mods like Farlanders and Hardcore Ender Expansion come to mind along with plugins like ChestRegen and Shopkeepers.

Thanks to the issues going on with Bukkit, this is on hold for a bit until a I can work out a vanilla solution that can later be enhanced with these features.
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4 replies

1
08/13/2014 11:39 am
Level 1 : New Miner
Lilli33
Can I play the game
1
08/13/2014 11:43 am
Level 49 : Master Goblin
ToadieOdie
Sadly I haven't added any dungeons or story bits to this map yet otherwise you could. However, you are free to use this map any time for personal use.

I've got some things in mind for a couple of story adventures right now. I just need to choose one and start building.
1
08/03/2014 11:50 pm
Level 52 : Grandmaster Network
Crafty
I like your work, I'm looking forward to seeing what you do next.
1
08/04/2014 8:12 am
Level 49 : Master Goblin
ToadieOdie
Thank you, I hope to live up to expectation. ^_^

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