Minecraft Maps / Challenge & Adventure


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FlyingDustman avatar FlyingDustman
Level 31 : Artisan Engineer
Currently working on a Wolfenstein 3D recreation and inspired by One Block Dungeon Adventure (a one block tall map concept) and the Minestein 3D project.

The game takes place in a one block height environment to look like the original video game.
I created a special datapack for this map in order to use raycasting functions to better control the trajectory of the bullets when shooting with guns instead of bows/crossbows and arrows. This datapack also acts on the AI of the enemies.

So there is no mods used. It's just Vanilla Minecraft with data pack.
The resource pack with the original sounds and textures is integrated in the map files so no need to download it separately ;)

  • Level 1 is done!
  • Level 2 is done!
  • Return To Castle Wolfenstein: E2M1 Village is done!

Updated to Minecraft Version: 1.16.5

Current features:

  • Gameplay loop
  • You can shoot with Right Click after you selected a gun (More damages if you headshot enemies)
  • Guns reload is automatic if you keep it in the main hand
  • Unlock doors with golden key with Right Click
  • Eat the food you find to regain your health
  • You can use the filled map to find your way around (because some W3D maps are real mazes)
  • Number of yours XP defines your score
  • Some parts of the furniture can be destroyed by shooting at it (beware of those that could be explosive)
  • You can throw grenades

Feel free to send me your comments if you have any suggestions.


One Block Dungeon:


Minestein 3D:

CreditCloud_Wolf tutorials ; minecraft-heads.com ; mcstacker.net ; haselkern.github.io/Minecraft-ArmorStand/ ; minecraft.tools
Progress30% complete

6 Update Logs

Update #6 : by FlyingDustman 08/14/2021 1:55:18 pmAug 14th, 2021

V5 :

+ Added new level: Return To Castle Wolfenstein E2M1
+ Added new ammo
+ Added Sniper
+ Added Flamme-thrower
+ Added Panzerchreck
+ Added a new enemy: Boss
+ New health GUI textures
+ Added enchanted Agent Blaskovic player's head
* Paintings in the HUB were breakable
* Changed color display for weapons and ammo
* Modified HUB
* Better knife texture
* Reduced max ammo for Venom: from 300 to 99
* No more music loop bug when player leaves the game
* Better explosion damage for grenades and gasoline barrels
- Deleted Minecraft Damage particle

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06/26/2022 11:16 pm
This reply was removed by the poster or a moderator.
06/27/2022 10:30 amhistory
Level 31 : Artisan Engineer
FlyingDustman avatar
Yes, but currently the project is on hold because I am alone on it and working on another project.

I'm having a lot of fun re-coding Wolfenstein 3D in Minecraft but the task is more difficult and longer when I have to convert the original maps in Minecraft version.

I'd have to recruit ^^
08/15/2021 1:12 pm
Level 1 : New Crafter
Okay_Computer avatar
This is a really good map!
08/14/2021 6:09 pm
Level 39 : Artisan Electrician
BLARG85 avatar
Really impressive map! I had a ton of fun playing it!
11/21/2020 10:48 pm
Level 33 : Artisan Miner
Draglorr avatar
Looks like you put a lot of work into this! I assume you did one block to make it more interesting?
11/22/2020 7:20 am
Level 31 : Artisan Engineer
FlyingDustman avatar
Yes, that's it :)

I did this to look as close as possible to the original video game with its old-school levels that fit on a floor by being in the 3D engine of Minecraft. But I would also like to propose improvements while being inspired by the many existing Wolfenstein 3D mods.
11/16/2020 11:59 pmhistory
Level 39 : Artisan Ranger
Infantrymann avatar
Could fix the fact that when you go in the elevator of level 1 you don't fall outside of the world? and also could you create a data pack just with the guns? And a resource pack that has the mp40 to replace the crossbow and bow to Luger?
11/19/2020 9:52 am
Level 31 : Artisan Engineer
FlyingDustman avatar
I'll fix that ;)

I plan to make a datapack with just the guns but in parallel with another Minecraft map project. I could also do it for this one knowing that it's going to take me a lot of time to focus just on this part because, for it to be really perfect, I'm going to have to do a lot of adjustments with the minecraft commands in this datapack.

As for making a resource pack as you suggest, I'll think about it because I tend to prefer that guns use raycasting with Minecraft commands rather than arrows ;)
11/05/2021 1:21 am
Level 39 : Artisan Ranger
Infantrymann avatar
Planet Minecraft


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