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Perfect Desert Exploration Seed (Large Biomes) [1.14+]

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iPoopLegos's Avatar iPoopLegos
Level 18 : Journeyman Skinner
3
Seed: -8112375533542474378

Hello. So here I was generating a simple world to explore the End when I came across this gem. A quick important note that while many generated structures exist here, they all contain medium-to-lower-grade loot, meaning that while this is fun to explore, it is not practical for an actual survival world.

Upon spawning, you will be standing next to a river in the middle of the desert. Very close to the west (instantly visible) is a Desert Temple. Very close to the east (instantly visible) is a large Desert Village. Note that this isn't your standard everyday pre-1.14 desert village, this is a large unique village with towers and houses and all that. By going for a little while northwest of your spawnpoint, you will soon reach another desert village, which is relatively close to several other villages and desert temples. Scattered all around the landscape are also the useless-but-rare desert wells.

Requirements for Proper Load:
Minecraft: Java Edition
Update 1.14+
Large Biomes


Note that while the seed will still load without large biomes (default,) it will not be as explorable. The desert temple will still spawn to your close west, with an acacia village north after a little while from the temple. Desert wells also spawn all over anyway.

The stronghold to reach the End is unfortunately not very close to the spawn location, but is located far southeast of the spawn. On the way to the stronghold you will pass through the acacia forest that surrounds the desert on a few angles. You will first, however, come across yet another desert temple, however this one instantly exploded on me before I even entered it, so potenttial glitched temple.The stronghold actually spawns inside of a ravine, meaning that many key features of the stronghold, including the library, are instantly visible. Note that when I say ravine, I mean that it is 100% underground, and the eyes of ender will not actually direct precisely on top of the stronghold, so some mining at a certain level will be required to reach it. The portal room also requires some further mining. Upon reaching the End, you receive a pretty good spawn location, as it is both above the surface and touching the main island. By traveling several thousand blocks or so away from the island from the platform, you will find a single standing tower on an island covered in shulkers with some pretty good loot on the top floor. No actual end cities in sight, however, just this one building that does still qualify for the City at the End of the Game advancement. End Crystal towers spawn in a neat tight circle, allowing for a slightly easier boss fight.

Overall, this is a pretty good map. There are more features not labeled, such as a Pillager Temple in the middle of the acacia forest if you go just too far in the eye of ender trail.

Just to recap, the drops themselves are pretty bad until you reach the End, in which they become pretty good. Mostly for if you want to see a heavily increased number of desert structures, of which all three spawn everywhere.
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