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This is actually what I use for my sprays in all FPS Steam games like TF2. I decided to make it in minecraft for the lulz. Also be sure to check out thefungi's variant on this. I think he did a pretty funny job as well. We helped each other on these.
Credit | Pangamma, Thefungi |
Progress | 100% complete |
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1 Update Logs
Update #1 : by Pangamma 04/08/2012 2:40:07 pmApr 8th, 2012
changed the IP
tools/tracking
298121
2
plank-from-ed-edd-eddy
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//pos1
//hpos2
//cs ppline.js 35:15 <--- a craftscript for making a line from one place to another place.
(until lines are drawn)
then select region in cuboid. //replace 0 19
use //sp recur 20 to get rid of the outer edges so only the stuff inside the lines remains.
look at a downsized image for the face. Do it manually. Do the rest manually. But yeah. I use worldedit. I'll admit to using it as a tool.
Do I know about //draw.js? yes, of course. But the results look terrible and if I began using a script to make entire builds, none of my work would hold any value.
Your swimming pool looked WorldEdited to me. If it wasn't, I apologize for offending you. You've heard of spritecraft, right? Spritecraft has a very established... dithered look to everything. It pains me to see people building what spritecraft has made for them by hand because I know that when it is finished, no one will believe that they spent 3 weeks placing each block. It sucks, but I could say the same thing with your perfect circle. Even if it is made by hand, it still looks like it was made with WorldEdit. I wish it didn't, but it does. Which is unfortunate because people have a hard time believing you when you say you made it by hand. In that situation you would want to add a curve to your pool somewhere. Make it indent somewhere. anywhere. Anything to make it not a perfect circle. Or else show images of the project's progress as you work through the creation of the build.