Minecraft Maps / Environment & Landscaping

The Dimension | A Post-Apocalyptic Fungal Inter-Dimensional Socialist Nightmare World

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MadAdaMada avatar MadAdaMada
Level 21 : Expert Architect
32

Welcome to The Dimension!

The Dimension is a post-apocalyptic fungal inter-dimensional socialist nightmare world. What does that mean? Well, let me tell you:

The Lore


It all takes place in an alternate timeline. The Soviet Union emerged as the dominant force in Europe after WWII and much more of Europe fell into it's sphere of influence. The Cold War was accelerated as a result of increased Soviet capabilities to the point that both sides were conducting elaborate and outlandish research programs to get ahead. The Soviet Union began a secret research program into alternate dimensions - something that was expected to fail and was always laughed at. Still, the program was funded and held in a government facility built deep beneath a nuclear power plant in the city of Madagrad, the capital of the Madavian ASSR. The Dimension surprisingly emerged after what was at first called a success without explanation, but it soon couldn't be contained within the facility. Now, The Dimension has spread all across the southeast of Madavia and with it has come dangerous fungi, mutants, aberrations and treasures which threaten human life.

I kind of got the idea for a weird fungal growth from a mix of Last of Us meets that purple stuff from War of the Worlds. I've taken a lot of inspiration from some of the things I like (games, books, my studies) and want to craft it into something of my own for Minecraft.

The Textures

The textures are my own work with a few things from Last Days, the End is Extremely Nigh and The Zone tossed in where I don't have anything. Combining these packs has created a pretty unique apocalyptic vibe without losing the Minecraft look (nothing wrong with ultra realistic texture packs, I just enjoy keeping things visibly Minecraft). I've been making 3D models like trees/vegetation, vehicles, decorations, guns etc. and I'll post more of this at some point too. What you see in the house is from a data pack which I don't use anymore, and so some of the pictures are pretty outdated. I'm so slow at working that by the time I get into a groove, Minecraft has updated and there are so many new blocks/items/mobs that I have to deal with.


The Map

I made the world map in WorldPainter. It's large, can't remember how large actually (maybe 10k x 5k?). It's coastal with plenty of rivers, islands, hills, and dense forests. I didn't model the world on any real-life place or make it accurate to any geographic region - it's just sort of a blend of things that I like in a map. I think the coastal environment plus the rivers and hills give it a sort of realistically undeveloped feel. I'm always tweaking something with the map, so the overall render will probably change a lot.

The Builds

You'll notice there aren't really any pictures of builds yet (there are a few, but they're outdated too). I plan to make villages, medium towns, industry, and a large metropolis. There will also be decorative builds (hydro towers, oil pipelines, railroads, lighthouses, etc.) The theme of my builds could probably be described as socialist (I'm not going for real Soviet builds, but maybe Soviet-inspired). I'll post build pictures at some point too, but basically I try to keep things small, simple, and somewhat realistic. Nothing fancy. I do modular schematics to get a good variety. For example: 9 sizes of village houses, each with 5 floorplans, each in 7 colour schemes, and about 20 different entranceways to attach to them. 9*5*7*20 = 6300 possible combinations/unique village houses. I'm doing the same thing for apartment buildings.
Progress20% complete
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4 Update Logs

Update #4 : 02/12/2021 1:01:57 pmFeb 12th

Working on a new feature: Blowouts, (name will probably change). Check it out in the video. If you're familiar with STALKER, these are my version of "emissions" - random violent storms that roll in almost unannounced. You'll get an emergency alert when one is about to happen. The sky goes dark, then it turns bright yellow, then blue thunder and lightning rolls in overhead. I need to work on them causing damage to things left outside.

I've also added a picture of one of the apartments I've made plus the configurations it comes in. This is a MSHS Series-80B 4-section, 16-storey building in red. There's a series 50, 60, 70A, 70B, 70C, 80A, 80B, 80C, 80D. The way I set up my builds is modular. For example, you can find a series 80B building in 1-4 sections, 4-16 storeys, red/blue/green/yellow, and with elevators, garbage chutes, underground parking, and shopping attached. Each floor of an 80B has 8 apartments, so the one you see here has a whopping 512, all enterable and with balconies.

I've once again changed the forests and the sky, but haven't bothered to take screenshots yet. Just getting back into working on this project, so let me know what you think!
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1
12/16/2020 2:44 pm
Level 1 : New Miner
TrApOgOL1K
TrApOgOL1K avatar
лес из колбасы
1
07/20/2020 8:19 amhistory
Level 5 : Apprentice Explorer
dyliams
dyliams avatar
Hey it is me! I'm glad to read the new update and decription, see you getting close to ending it. I can hear those skins scream cheeki breei!
You could try use command blocks for recreating anomalies.

Hope you are doin fine, will pass again later.
1
07/20/2020 9:03 am
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
Thanks! I've used skript plugins to make a few anomalies. I'm calling them "aberrations" in the Dimension though (just so it's less on-the-nose). I should try and post them at some point but I'd have to make a video. The ones I've made so far:

Gust: Found outdoors, behaves like a mini-tornado that spins you high up into the sky and drops you

Choker: Found both outdoors and indoors, lifts you up a few blocks, chokes you, and throws you to the side

Thor: Found indoors in tight areas, emits a series of electric shocks on you

Bunsen: Found both outdoors and indoors, produces a firestream from the ground when stepped over

Trampoline: Found outdoors in radioactive terrain, bounces you higher and higher the more you land on it until you die from the fall if you can't get off

Breakneck: Found indoors in large areas, slams you all around the room at breakneck speeds usually killing you unless you're lucky
1
07/19/2020 9:22 pm
Level 1 : New Miner
madcat6
madcat6 avatar
Nice map, the building style really fits the setting and the 3D modeling of the various plants, trees, and the manmade structures are very nice. I'm glad to see that you are still building and doing stuff with the game. I didn't know if you had quit or not after your towny servers.
1
07/19/2020 10:13 pm
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
I thought your username looked familiar! No, I haven't "quit" exactly. I don't run a server or play with anyone these days though, I just mess around with this map from time to time. How are you doing?
1
07/19/2020 10:20 pm
Level 1 : New Miner
madcat6
madcat6 avatar
I'm doing alright, the whole quarantine thing has been a new experience. How about you?
1
07/20/2020 9:22 am
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
Quarantine hasn't really bothered me. I'm kept busy with work most of the time anyway. You're Ryan's brother, right? I'm not making that up?
1
07/21/2020 2:22 pm
Level 1 : New Miner
madcat6
madcat6 avatar
Yeah, you're not making that up. We are indeed related.
1
07/21/2020 3:41 pm
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
I thought so! It's hard to remember everyone's username.
1
05/16/2020 2:19 am
Level 32 : Artisan Warrior
Stannis Baratheon
Stannis Baratheon avatar
Please Post the Resource Pack
2
05/09/2020 2:17 am
Level 1 : New Miner
edward11
edward11 avatar
very nice map. i am waiting release date
1
06/22/2020 9:25 am
Level 1 : New Miner
Andrey6081
Andrey6081 avatar
i'm waiting for it too.
2
05/10/2020 12:20 am
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
Thanks for your interest. I have been working off and on. I redesigned the map, focused on texturing the plants and trees, some unique 3D models, and building modular schematics to speed up location construction.

The map now has rivers and is updated to have aquatic vegetation. The plants and trees will be larger, more numerous, and more alien-like. There are 3D models for lots of things (toilets, sinks, workbenches, decorations).

An example of the modular building schematics: I have 9 different sizes of village houses, each has 5 different floorplans, each can come in 7 different colour schemes, and I have about 20 different entranceways to attach to them. 9*5*7*20=6300 possible combinations/unique village houses. It is similar for apartment buildings as well.
1
11/30/2019 6:24 pm
Level 1 : New Miner
Jut_su
Jut_su avatar
Hello! I am from Ukraine. I am very interested in your project. I want a little interest in the map, will there be a texture pack and, accordingly, a map? or some kind of mod? Thank you in advance for your attention)))
2
10/20/2019 2:40 am
Level 5 : Apprentice Explorer
dyliams
dyliams avatar
Hi I'm back just see the new pictures and it looks really nice. amors, computer texture and potion stand, SKY, acid rain.. fair superior from any resource pack on it's page!
2
10/21/2019 7:46 am
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
Thanks. I've been working on updating the map to 1.4 but it's taking a bit. Working to improve the water areas mostly, because the map was started a long time ago before they added seagrass and stuff. Will update when I have something to show!
1
09/21/2019 2:49 amhistory
Level 1 : New Miner
Squipo
Squipo avatar
Looks amazing. I would see this as an open world zombie survival, with lots of stuff like guns, food, water bar, base building. And maybe even some story added to it.
1
09/21/2019 11:13 am
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
Thanks. Precisely what I've been working on. Maybe I should update the pictures.
3
09/02/2019 2:23 am
Level 60 : High Grandmaster Gent
chuckchuk
chuckchuk avatar
Love it!
2
08/29/2019 7:07 pmhistory
Level 5 : Apprentice Explorer
dyliams
dyliams avatar
I just create this account to say Please drop resource pack IT FUCKING LOVE looks like some 80's horror movie thing. Even with might take time, don't give up with the map, would love to see it finished and plays it someday

Suggestions ( Vague ideas) maybe you like someone:

  • Nuclear explosion hole
  • Old Soviet Buildings
  • Altairs/Monuments to a *god* ( some creature invented by you?)
  • Sign's over the map with strange creepy text like "All mountains are ancient trees'
  • Cabin with torture/kidnapping room
  • Helter Skelter Build
  • Sign's with coordinates to random builds or undeground builds like hidden bunker
  • Golems ( https://files.catbox.moe/iugxia.jpg )
  • Creepy noise generator ( activated only at night )
  • Builds/references to real life urban legends
  • Children's playground
  • Witch houses
  • Tombs / Cementery
1
08/30/2019 8:47 am
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
Thanks for the comments and everything else!
  • Nuclear explosion hole -> Nuclear Power Plant will be an explosion site
  • Old Soviet Buildings -> All buildings will be mostly recognizably Soviet
  • Altairs/Monuments to a *god* ( some creature invented by you?) -> Maybe
  • Sign's over the map with strange creepy text like "All mountains are ancient trees' -> Probably
  • Cabin with torture/kidnapping room -> Already done
  • Helter Skelter Build -> Just a house where a cultish massacre happened, or the actual house?
  • Sign's with coordinates to random builds or undeground builds like hidden bunker -> Already planned
  • Golems ( https://files.catbox.moe/iugxia.jpg ) -> Maybe
  • Creepy noise generator ( activated only at night ) -> Maybe
  • Builds/references to real life urban legends -> Like what?
  • Children's playground -> There are schools with playgrounds already
  • Witch houses -> Maybe
  • Tombs / Cementery -> Done, and there's a stonehenge with catacombs next to a ruined castle
1
08/21/2019 8:47 am
Level 40 : Master Professor
sociialist
sociialist avatar
hello)
1
08/21/2019 12:43 pm
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
Hey
1
08/22/2019 6:55 am
Level 40 : Master Professor
sociialist
sociialist avatar
yesss
1
08/02/2019 10:50 am
Level 1 : New Miner
carlob384
carlob384 avatar
looks really nice man!
2
08/02/2019 10:54 am
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
Thanks! Got any suggestions for it to be improved at all?
1
08/02/2019 9:03 am
Level 1 : New Miner
BismarckMagQuark
BismarckMagQuark avatar
It looks amazing so far. Are you planning to do include a story or just the world?
1
08/02/2019 9:42 am
Level 21 : Expert Architect
MadAdaMada
MadAdaMada avatar
Thanks! Originally this was going to be a server, but who knows where it'll go. I was planning things like looting (think MineZ loot chests), safe zone trading communities (there's going to be a large cold-war bomb shelter connected to the subway system where people live), guns (time-period realistic active military Russian ones), drivable vehicles (as you see from the car), and special anomalies (think STALKER anomalies if you're familiar with them). Building all this is just so time consuming and I doubt it would be popular. The background story/lore was originally just a nuclear plant accident but I changed my mind to go with the secret inter-dimensional research experiment gone wrong and fungal takeover instead. The lab will be underneath the nuclear plant and the plant itself will have been demolished in a cover-up "accidental" explosion.
1
08/12/2019 1:35 pm
Level 1 : New Miner
BismarckMagQuark
BismarckMagQuark avatar
Sounds amazing so far!
I love the idea and yeah... mapmaking can take a lot of effort and time
so if you need any help feel free to let me know via direct message!
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