Minecraft Maps / Redstone Device

Random Dungeon Generator Pack (4 Random Dungeon Generators)

  • 3,530 views, 5 today
  • 289 downloads, 0 today
  • 7
  • 2
  • 5
Statistical's Avatar Statistical
Level 38 : Artisan Electrician
52
This is my Random Dungeon Generator Pack. Four dungeons of varying sizes are included. Each dungeon piece is designed to fit easily into the next, allowing for the easy creation of massive sprawling dungeons. The World save has 2 massive dungeons made up of the 4 dungeon pieces. The MCedit Schematic has all four dungeons in separate files.

This took ages, please give feedback. ENJOY!
-Statistical
Progress100% complete
Tags

1 Update Logs

Update #1 : by Statistical 08/13/2012 6:01:23 pmAug 13th, 2012

Made a proper video and renamed it

Create an account or sign in to comment.

1
08/21/2012 10:23 am
Level 36 : Artisan Dragonborn
eij1298
eij1298's Avatar
seems a lot like what minecraft pg5 did
1
08/21/2012 5:48 pm
Level 38 : Artisan Electrician
Statistical
Statistical's Avatar
Yes, that is where I got the idea from. However, I would like to clarify that I took nothing but the idea. All the redstone was built by me and the layouts were created by me. The modular pieces and the smart piston systems were all made by me. Everything was built from scratch. I only took the idea and expanded on it.
1
08/01/2012 10:39 am
Level 25 : Expert Explorer
helen269
helen269's Avatar
Looks good. I think the randomness should be hidden from the player. As you go in you can see the walls shifting about so maybe have the shifting walls triggered by pressure plates well before the player goes in so everything's ready and done by the time he goes in.

Also, if the players realise that it is randomised and fresh loot is dropped each time then they'll just turn around and go back in to pick up another load.

It would be nice if the dispensers could be hidden so they don't just right-click on them and get the loot but I don't know how you'd do that. If I wanted to swap out the dispensers for stone brick blocks (too much loot for my liking) would that mess up the operation of the dungeon?
1
08/01/2012 11:45 am
Level 38 : Artisan Electrician
Statistical
Statistical's Avatar
Thanks for the feedback. I'll definitely take your suggestions into consideration, especially hiding the shifting walls. Deleting the loot dispensers shouldn't affect the way the dungeon is played at all. Many of the loot dispensers are actually behind chests so you can keep those hidden ones and delete the obvious ones.
Thanks Man!
1
08/01/2012 2:47 pm
Level 25 : Expert Explorer
helen269
helen269's Avatar
You're welcome :-)
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome