Minecraft Maps / Environment & Landscaping

ROADS IN MINECRAFT 2.0 - The most realistic road system in Minecraft

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fabiracer12 avatar fabiracer12
Level 39 : Artisan Engineer
Hello Planetminecraft-Community,

More than 2 years ago I started with my first big project "Roads in Minecraft". My goal was to build the biggest and most realistic road system in Minecraft, which I think I actually did. To manage this I used the awesome mod RoadWorks by Thieves. i wasn't able to finish the road system completely until today. Reasons were on the one hand the natural generation of Minecraft that placed ocean biomes all over the map, on the other hand everything I did was a bit unstructured. But the main reason to start something completely new was the criticsm of the community that there are cities and other buildings missing on the map.

Now, with "Roads in Minecraft 2.0" I try to do everything better.

Map Overview

ROADS IN MINECRAFT 2.0 - The most realistic road system in Minecraft Minecraft Map

For detailed Update-News and a description of the new built road sections I recommend reading my update logs.

-> The whole road system takes place on a gigantic island. That means I'll be able to finish the project in the far future.
-> The island is a custom map (link), which I personally edited very much with WorldPainter.
-> I plan to add free spaces in the map and create ground plans for cities. The community (yes, you too) will get the opportunity to create external buildings such as houses and I will add them with McEdit to the map.
-> All roads are as realistic as possible. Country roads and (I dunno if something like that exists in the U.S., I'm German :D ) Kreisstraßen will get as less tunnels as possible.
-> I set myself specifications such as the road profile, curve radii, maximum speeds etc. (like in the real planning process)
-> All road signs (which are German ones) are created by myself and can be downloaded here.

Please use this thread to post your opinions and to follow my process. I will unregularly post updates. There will be no more a map download during the building process.
Thank you for your interest :)
Progress50% complete

4 Update Logs

The dam is finished : by fabiracer12 08/26/2017 10:07:42 amAug 26th, 2017

New small update :3

The last few days, I've finished the highway mentioned one post above this one. It ends now at a three point intersection. As always, the detailed road layout is descrpipted in the spoiler below. I have to apologize that I couldn't use my standard shader for pictures (Sildur's enhanced default), the reason being flickering water textures. So today's pictures with slighthly more intense shader effects.

Spoiler - click to reveal

The 6-laned highways leads as mentioned above to a man-made dam. Beforehand the lower 3 lanes where secured with fences and my standard stonebrick-walls. Terraforming at this point wouldn't look nice.

In the picture below you can see the finished dam which I've built completely by myself and it should look as natural as possible

Afterwards the road goes above a stonebridge with arcs

For those of you being interested in how the bridge looks from below

After the bridge the end of the "Kraftfahrstraße" (freeway?) is near and with it the intersection. The speed limit is first reduced to 100kph then to 80 kph

Here is an overview. The road mentioned above is the one coming from below

As you can see I'm not 100% finished here, yet. As always terraforming was the most time consuming part, so that every road connecting to the intersection fits in the landscape

Below the bridge, the speed limit is reduced to 60kph because it is followed by a 270° turn

And up the hill. (At this point there was a hill but I managed to fit the road in the landscape anyways)

On top of the bridge the Autobahn starts and will lead through the forest. How I will manage to lead the roadway through the trees is something I'm thinking about for a long time :/

The opposite roadway is minimized to 1 lane as the country road L7 starts here. This is definetely a bottleneck

The relatively short L7 leads to the pass road B2 which was built over one year ago

junction with the B2

This is also the point where the Kraftfahrstraße ends

If you have brought some more time with you, consider watching my new video featuring some of the new roads. It will also showcase the road system in my city.

Thank you for reading this update and I hope you enjoy my project :3

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09/23/2019 4:34 pm
Level 1 : New Miner
minecraftmania99 avatar
Is this Project Abandoned? Oh Well :(
12/17/2018 3:30 pm
Level 1 : New Miner
MagmaMusen9257 avatar
i love your map:)
08/26/2017 11:00 am
Level 36 : Artisan Architect
Pooriaz avatar
is there a schematic file!?
08/26/2017 11:32 am
Level 39 : Artisan Engineer
fabiracer12 avatar
You mean for the complete world? I plan to add a download when I'm completely finished. It would be unpractical to update the download every week and to upload an unfinished version.
08/20/2017 12:58 pm
Level 7 : Apprentice Explorer
Captain Bombastic
Captain Bombastic avatar
Now I just need a Mario Go-kart mod. :D
08/21/2017 7:39 pm
Level 44 : Master Architect
PlanetForger avatar
08/20/2017 4:36 pm
Level 39 : Artisan Engineer
fabiracer12 avatar
Or this maybe: http://wtmods.createaforum.com/general-17/wmobility-main-no-download-yet/

t's from the same guy that made the road markings and the traffic lights.
08/09/2017 12:00 pm
Level 25 : Expert Artist
Vdept avatar
Very cool and unique project, good luck!
08/10/2017 5:20 am
Level 39 : Artisan Engineer
fabiracer12 avatar
I appreciate your support, thx :)
08/06/2016 6:18 pm
Level 44 : Master Dragon
Railion Wolfy
Railion Wolfy avatar
Nice done Bro
It looks like the roadlayout from GTA San Andreas. :)
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