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Hello Planetminecraft-Community,
More than 2 years ago I started with my first big project "Roads in Minecraft". My goal was to build the biggest and most realistic road system in Minecraft, which I think I actually did. To manage this I used the awesome mod RoadWorks by Thieves. i wasn't able to finish the road system completely until today. Reasons were on the one hand the natural generation of Minecraft that placed ocean biomes all over the map, on the other hand everything I did was a bit unstructured. But the main reason to start something completely new was the criticsm of the community that there are cities and other buildings missing on the map.
Now, with "Roads in Minecraft 2.0" I try to do everything better.
Map Overview
For detailed Update-News and a description of the new built road sections I recommend reading my update logs.
Details
-> The whole road system takes place on a gigantic island. That means I'll be able to finish the project in the far future.
-> The island is a custom map (link), which I personally edited very much with WorldPainter.
-> I plan to add free spaces in the map and create ground plans for cities. The community (yes, you too) will get the opportunity to create external buildings such as houses and I will add them with McEdit to the map.
-> All roads are as realistic as possible. Country roads and (I dunno if something like that exists in the U.S., I'm German ) Kreisstraßen will get as less tunnels as possible.
-> I set myself specifications such as the road profile, curve radii, maximum speeds etc. (like in the real planning process)
-> All road signs (which are German ones) are created by myself and can be downloaded here.
___________________________________________________________________________
Please use this thread to post your opinions and to follow my process. I will unregularly post updates. There will be no more a map download during the building process.
Thank you for your interest
More than 2 years ago I started with my first big project "Roads in Minecraft". My goal was to build the biggest and most realistic road system in Minecraft, which I think I actually did. To manage this I used the awesome mod RoadWorks by Thieves. i wasn't able to finish the road system completely until today. Reasons were on the one hand the natural generation of Minecraft that placed ocean biomes all over the map, on the other hand everything I did was a bit unstructured. But the main reason to start something completely new was the criticsm of the community that there are cities and other buildings missing on the map.
Now, with "Roads in Minecraft 2.0" I try to do everything better.
Map Overview
For detailed Update-News and a description of the new built road sections I recommend reading my update logs.
Details
-> The whole road system takes place on a gigantic island. That means I'll be able to finish the project in the far future.
-> The island is a custom map (link), which I personally edited very much with WorldPainter.
-> I plan to add free spaces in the map and create ground plans for cities. The community (yes, you too) will get the opportunity to create external buildings such as houses and I will add them with McEdit to the map.
-> All roads are as realistic as possible. Country roads and (I dunno if something like that exists in the U.S., I'm German ) Kreisstraßen will get as less tunnels as possible.
-> I set myself specifications such as the road profile, curve radii, maximum speeds etc. (like in the real planning process)
-> All road signs (which are German ones) are created by myself and can be downloaded here.
___________________________________________________________________________
Please use this thread to post your opinions and to follow my process. I will unregularly post updates. There will be no more a map download during the building process.
Thank you for your interest
Progress | 50% complete |
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4 Update Logs
The dam is finished : by fabiracer12 08/26/2017 10:07:42 amAug 26th, 2017
New small update :3
The last few days, I've finished the highway mentioned one post above this one. It ends now at a three point intersection. As always, the detailed road layout is descrpipted in the spoiler below. I have to apologize that I couldn't use my standard shader for pictures (Sildur's enhanced default), the reason being flickering water textures. So today's pictures with slighthly more intense shader effects.
The 6-laned highways leads as mentioned above to a man-made dam. Beforehand the lower 3 lanes where secured with fences and my standard stonebrick-walls. Terraforming at this point wouldn't look nice.
In the picture below you can see the finished dam which I've built completely by myself and it should look as natural as possible
Afterwards the road goes above a stonebridge with arcs
For those of you being interested in how the bridge looks from below
After the bridge the end of the "Kraftfahrstraße" (freeway?) is near and with it the intersection. The speed limit is first reduced to 100kph then to 80 kph
Here is an overview. The road mentioned above is the one coming from below
As you can see I'm not 100% finished here, yet. As always terraforming was the most time consuming part, so that every road connecting to the intersection fits in the landscape
Below the bridge, the speed limit is reduced to 60kph because it is followed by a 270° turn
And up the hill. (At this point there was a hill but I managed to fit the road in the landscape anyways)
On top of the bridge the Autobahn starts and will lead through the forest. How I will manage to lead the roadway through the trees is something I'm thinking about for a long time :/
The opposite roadway is minimized to 1 lane as the country road L7 starts here. This is definetely a bottleneck
The relatively short L7 leads to the pass road B2 which was built over one year ago
junction with the B2
This is also the point where the Kraftfahrstraße ends
If you have brought some more time with you, consider watching my new video featuring some of the new roads. It will also showcase the road system in my city.
Thank you for reading this update and I hope you enjoy my project :3
The last few days, I've finished the highway mentioned one post above this one. It ends now at a three point intersection. As always, the detailed road layout is descrpipted in the spoiler below. I have to apologize that I couldn't use my standard shader for pictures (Sildur's enhanced default), the reason being flickering water textures. So today's pictures with slighthly more intense shader effects.
Spoiler - click to reveal
The 6-laned highways leads as mentioned above to a man-made dam. Beforehand the lower 3 lanes where secured with fences and my standard stonebrick-walls. Terraforming at this point wouldn't look nice.
In the picture below you can see the finished dam which I've built completely by myself and it should look as natural as possible
Afterwards the road goes above a stonebridge with arcs
For those of you being interested in how the bridge looks from below
After the bridge the end of the "Kraftfahrstraße" (freeway?) is near and with it the intersection. The speed limit is first reduced to 100kph then to 80 kph
Here is an overview. The road mentioned above is the one coming from below
As you can see I'm not 100% finished here, yet. As always terraforming was the most time consuming part, so that every road connecting to the intersection fits in the landscape
Below the bridge, the speed limit is reduced to 60kph because it is followed by a 270° turn
And up the hill. (At this point there was a hill but I managed to fit the road in the landscape anyways)
On top of the bridge the Autobahn starts and will lead through the forest. How I will manage to lead the roadway through the trees is something I'm thinking about for a long time :/
The opposite roadway is minimized to 1 lane as the country road L7 starts here. This is definetely a bottleneck
The relatively short L7 leads to the pass road B2 which was built over one year ago
junction with the B2
This is also the point where the Kraftfahrstraße ends
If you have brought some more time with you, consider watching my new video featuring some of the new roads. It will also showcase the road system in my city.
Thank you for reading this update and I hope you enjoy my project :3
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It's from the same guy that made the road markings and the traffic lights.
It looks like the roadlayout from GTA San Andreas. :)