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This is an adventure map called Secret of the Keepers. It is currently being updated for Minecraft 1.9. Secret of the Keepers v2.0 should be released a week or two after the first 1.9 snapshot.
If you're the kind of adventurer that loves to explore and overcome challenges with a light but epic over-arching story, I believe you'll enjoy this one, but wait for the v2.0 update.
Features
An adventure map that features a light story, with a major emphasis on the discovery, exploration and combat that comes with an adventure. This also includes:
Combat
Puzzles
Parkour
Custom Items
Custom Mobs/Spawners
Use of Command Blocks and plenty of Redstone
All hand made Terrain
Painstaking attention to detail
Linear with non-Linear progression elements
Approximately 3hours in length (if you get lost, more)
Story Introduction
The High Mage Vernus has offered you with a quest that he said would "reward you beyond your dreams", and so you accepted the request. However, he has not told you your main objective in this just yet. You will be briefed on your quest as you arrive at the snowy lands of the Keepers' settlement.
Playing the Map
Progressing through the map may not be very straightforward for some people, so don't be surprised if you say to yourself "where do I go now?". If you explore around the area a bit, you'll find where to go. This was intentional, reminiscent to games such as Legend of Zelda.
There are some torches and signs that can help guide you throughout.
Feel free to use any texture pack you like; having connected textures on your texture pack would make some things look even better.
To play this map properly you have to enable command blocks on your server and I recommend a view distance of 12.
The map is suitable for 3 people at most, and I recommend 2 - 3. Though it shouldn't be impossible to beat by yourself.
If you want the map for 1.4.7, go to the MC Forum Post.
Link to Minecraft Forum post
If you enjoyed or disliked playing this adventure map, please take a minute to post a comment about it. I seriously appreciate all feedback I get.
If you don't like to comment, giving a Diamond is all you have to say!
Thank you!
(Oh and please tell me if you find any bugs, it takes a long time to test everything so I might have missed a couple things.)
If you're the kind of adventurer that loves to explore and overcome challenges with a light but epic over-arching story, I believe you'll enjoy this one, but wait for the v2.0 update.
Features
An adventure map that features a light story, with a major emphasis on the discovery, exploration and combat that comes with an adventure. This also includes:
Combat
Puzzles
Parkour
Custom Items
Custom Mobs/Spawners
Use of Command Blocks and plenty of Redstone
All hand made Terrain
Painstaking attention to detail
Linear with non-Linear progression elements
Approximately 3hours in length (if you get lost, more)
Story Introduction
The High Mage Vernus has offered you with a quest that he said would "reward you beyond your dreams", and so you accepted the request. However, he has not told you your main objective in this just yet. You will be briefed on your quest as you arrive at the snowy lands of the Keepers' settlement.
Playing the Map
Progressing through the map may not be very straightforward for some people, so don't be surprised if you say to yourself "where do I go now?". If you explore around the area a bit, you'll find where to go. This was intentional, reminiscent to games such as Legend of Zelda.
There are some torches and signs that can help guide you throughout.
Feel free to use any texture pack you like; having connected textures on your texture pack would make some things look even better.
To play this map properly you have to enable command blocks on your server and I recommend a view distance of 12.
The map is suitable for 3 people at most, and I recommend 2 - 3. Though it shouldn't be impossible to beat by yourself.
If you want the map for 1.4.7, go to the MC Forum Post.
Link to Minecraft Forum post
If you enjoyed or disliked playing this adventure map, please take a minute to post a comment about it. I seriously appreciate all feedback I get.
If you don't like to comment, giving a Diamond is all you have to say!
Thank you!
(Oh and please tell me if you find any bugs, it takes a long time to test everything so I might have missed a couple things.)
Development Notes
My mentality is that when I thought up the ideas for the map, I never stopped to say "that'd be too hard" or "this will take too long". I just did everything I could until I was satisfied this reflected the idea nearly 100%. I believe that's a good way to test your imagination and learn the most from it. But it does take a long time.Progress | 100% complete |
Tags |
10 Update Logs
Update #10 : by Shimmerman 07/23/2015 8:53:11 amJul 23rd, 2015
This entire map is being overhauled for Minecraft 1.9! (Secret of the Keepers v2.0)
Changes:
Visual Updates in almost every area
Redstone Mechanics updated
Monster Spawners completely replaced with Command Block Spawning Systems
Dialogue improved
A few more chests of gold
Rebalanced parkour
Improved clarity of certain elements in the map
And a few more changes that could be spoilers to mention
If you consider playing this map, wait until version 2.0 comes out. This will probably arrive a week or two after the first 1.9 snapshot comes out.
Changes:
Visual Updates in almost every area
Redstone Mechanics updated
Monster Spawners completely replaced with Command Block Spawning Systems
Dialogue improved
A few more chests of gold
Rebalanced parkour
Improved clarity of certain elements in the map
And a few more changes that could be spoilers to mention
If you consider playing this map, wait until version 2.0 comes out. This will probably arrive a week or two after the first 1.9 snapshot comes out.
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