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Sony Tower

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Tiresh
Level 56 : Grandmaster Architect
689
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Thanks to decades of technological and architectural developments, the Sony Building features something old, something new, something borrowed and something postmodern, too. The building’s trademark Chippendale-style roof pediment became an international symbol of postmodern-style architecture thanks to the Capitol's architects.

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Developer: Leslie E. Robertson Associates
Architect: Philip Johnson and John Burgee
Category: Retail, Bureaucracy
Status: Pre-Construction
Shaders: SEUS
Resourcepack: Pamplemousse


This building was created for the needs of my project, that's why there's wool behind the windows, no proper interior and the backside of the building was slightly modified. The glass colours may also slightly differ from the real ones. If you wish to edit it, feel free to do so, but please message me or tell me you did that so I can check it. Thank you!

The Capitol has also graciously offered a set of pictures that show how players without our newest shader technology will see this project.

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DIAMONDCOMMENT and SUBSCRIBE for more!
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All of the creations by Tiresh/The Capitol Architects are licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Progress: 100% Complete

Update #1 : 01/03/2015 9:24:14 am1/03/15

Added a schematic.

Comments : 18

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1 - 18 of 18

  • _SwissCraft_
  • Level 10
  • Journeyman Crafter
  • February 1, 2015, 4:18 am
Did the tower get hacked yet?
  • Tiresh
  • Level 56
  • Grandmaster Architect
  • February 1, 2015, 4:49 am
Nope. The Capitol defenses are impenetrable!
Much inspiration
  • Tiresh
  • Level 56
  • Grandmaster Architect
  • December 29, 2014, 2:52 am
Such building
  • teckforce
  • Level 18
  • Journeyman Pirate
  • December 28, 2014, 1:46 pm
Do yall focus on skyscrapers primarily? Really nice how it is furnished all the way. Most people dont go all the way, just focusing on the outside detailing... I believe a building is meant to be walked inside of, explored, and used.
  • Tiresh
  • Level 56
  • Grandmaster Architect
  • December 28, 2014, 2:20 pm
I'm making The Capitol which is a pretty BIG city and that's why I create skyscrapers mostly. I have some smaller buildings too but they are not really that interesting. Who would like to visit an office building? I wouldn't really waste my time. I have over 28 square km of land to fill with buildings (AS FOR NOW), so if I want to keep some decent speed of building I can't really focus on detailing every building from the basement to the roof. I may make a lobby here and there or maybe some kind of plaza, but no more than that.
  • teckforce
  • Level 18
  • Journeyman Pirate
  • January 7, 2015, 3:27 pm
I have not taken on such a large project, but I can understand, Im sure even with world edit or other cloning tool, it is still too time comsuming.
  • Tiresh
  • Level 56
  • Grandmaster Architect
  • January 8, 2015, 9:20 am
It really is. I try not to copy paste buildings too much and even if I do I modify them every time so it doesn't all look the same. I also have to work on it alone most of the time because the scale of it doesn't let me use World Edit. Only MCedit can operate on such huge dimensions without crashing.
  • epicjimsta
  • Level 13
  • Journeyman Architect
  • December 28, 2014, 9:32 am
make sure north korea doesnt get a hold of this
North Korea's leader: "I said "Black Pony" not "Hack Sony" you dumbasses!"
  • Tiresh
  • Level 56
  • Grandmaster Architect
  • December 28, 2014, 9:32 am
Ahaha, I'm sure they wouldn't be able to break The Capitol's defences ;D
  • VenomViper
  • Level 23
  • Expert Dragon
  • December 28, 2014, 7:11 am
You look like quite the hunger games fan. Nice work.
Oh how lovely... Send President Snow my regards.
  • Tiresh
  • Level 56
  • Grandmaster Architect
  • December 28, 2014, 6:24 am
He said thanks ;D
  • Miniqarp
  • Level 43
  • Master Taco
  • December 27, 2014, 9:54 am
very nice i love it
  • Tiresh
  • Level 56
  • Grandmaster Architect
  • December 27, 2014, 9:57 am
Thanks!
  • Nirutia
  • Level 16
  • Journeyman Architect
  • December 27, 2014, 8:55 am
Looks good ;)
  • Tiresh
  • Level 56
  • Grandmaster Architect
  • December 27, 2014, 8:56 am
Thanks :D

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