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Resource Pack for servers is included with the world download, but you can also grab it here. (v1.6.1 RP)
ABOUT
From the creators of Mario Kart in Minecraft comes another racing map! This one's free of copyrighted material and is intended to release as an official Minecraft Realms map. Sprint Racer isn't just a simple copy/paste however-- this map has many new features, optimizations, and improvements that make the experience tighter. It's far more streamlined and polished than MKMC ever was.
SUPPORTED LANGUAGES
en_us ----- English
fr_fr -------- Français
zh_cn ------ 中文(简体)
zh_tw ------ 中文(台灣)
ko ----------- 한국어
lol_us ------ LOLCAT
GAMEMODES
Race Mode: Race to the finish on a linear track
Battle Mode: Fight in an open arena for the highest KO count
TRACKS
50+ race tracks, 15+ battle arenas.
Map contains an easy-to-use track editor!
ITEMS
21 unique items. Every item also has an upgraded "enchanted" variant.
BOTS
You can race or battle against computer-controlled zombies. They move, pick up and use items, take shortcuts, and compete just like a human player can. You can have up to 9 of them.
SOUNDTRACK
20 music tracks.
The soundtrack is creative commons. You'll hear from a mix of artists under the Argofox label as well as the works of the super talented ZetaSphere! Permission was given by both parties. Music can be turned off if desired.
HOST IT ON A SERVER
If you want to host your own Sprint Racer session for free, use StickyPiston's free trials!
https://trial.stickypiston.co/map/sprintracer
OLDER VERSIONS
If you want to play Sprint Racer on an older version of Minecraft, check the Curseforge page: https://www.curseforge.com/minecraft/worlds/sprint-racer/files
ABOUT
From the creators of Mario Kart in Minecraft comes another racing map! This one's free of copyrighted material and is intended to release as an official Minecraft Realms map. Sprint Racer isn't just a simple copy/paste however-- this map has many new features, optimizations, and improvements that make the experience tighter. It's far more streamlined and polished than MKMC ever was.
- Map supports any number of players (1 to infinity)
- Played on Minecraft: Java Edition 1.21.4
- Resource pack is required to play (included with world download)
SUPPORTED LANGUAGES
en_us ----- English
fr_fr -------- Français
zh_cn ------ 中文(简体)
zh_tw ------ 中文(台灣)
ko ----------- 한국어
lol_us ------ LOLCAT
GAMEMODES
Race Mode: Race to the finish on a linear track
Battle Mode: Fight in an open arena for the highest KO count
TRACKS
50+ race tracks, 15+ battle arenas.
Map contains an easy-to-use track editor!
ITEMS
21 unique items. Every item also has an upgraded "enchanted" variant.
BOTS
You can race or battle against computer-controlled zombies. They move, pick up and use items, take shortcuts, and compete just like a human player can. You can have up to 9 of them.
SOUNDTRACK
20 music tracks.
The soundtrack is creative commons. You'll hear from a mix of artists under the Argofox label as well as the works of the super talented ZetaSphere! Permission was given by both parties. Music can be turned off if desired.
Played Mario Kart in Minecraft? Here's what's changed:
- Everything has been re-written as a datapack, making the game mechanics solid and snappy
- Lobby has been simplified big-time, it's now much easier to pop in and start playing almost immediately
- Added bots, making singleplayer play much more enjoyable
- Loads of new items have been added, bad/clunky/useless items have been cut
- Item chests come in many different flavors now.
- Gameplay is generally faster now.
- Race and Battle mode have new gamemode variants.
- There's a ton of new exclusive tracks!
- Old tracks have been modified and improved in many ways.
- There are boatloads of hidden cheat codes to find.
- Custom track editor is much easier to use this time around!
- All copyrighted material is removed (Mario Kart tracks, tracks from other racing games, etc)
- Mirror mode has been cut
Would you like some custom tracks with that?
Here are some Sprint Racer worlds with a bunch of awesome custom tracks included!
Mario Kart Track Pack -- ReflectedMantis
Has 20+ added tracks created by ReflectedMantis, most of which are Mario Kart track remakes
https://youtu.be/ZDJtWLMkuxc << Read the description!
(Minecraft 1.21.3)
(Sprint Racer v1.5.12)
Tournament Track Collection -- Flamingosaurus, et al.
Has 19 added tracks. Includes lost tracks from MKMC, remakes of Mario Kart tracks, and some other goodies. This world was used in several tournaments we ran.
https://www.mediafire.com/file/s9dp3srl5tb1fqy/Sprint_Racer_-_Custom_Track_Collection.zip/file
(Minecraft 1.16.4)
(Sprint Racer v1.3.5)
Please note that these worlds:
- will break if you play them on a Minecraft version newer than specified
- may use older versions of Sprint Racer, meaning you'll miss out on some of the newest features in the base map
Mario Kart Track Pack -- ReflectedMantis
Has 20+ added tracks created by ReflectedMantis, most of which are Mario Kart track remakes
https://youtu.be/ZDJtWLMkuxc << Read the description!
(Minecraft 1.21.3)
(Sprint Racer v1.5.12)
Tournament Track Collection -- Flamingosaurus, et al.
Has 19 added tracks. Includes lost tracks from MKMC, remakes of Mario Kart tracks, and some other goodies. This world was used in several tournaments we ran.
https://www.mediafire.com/file/s9dp3srl5tb1fqy/Sprint_Racer_-_Custom_Track_Collection.zip/file
(Minecraft 1.16.4)
(Sprint Racer v1.3.5)
Please note that these worlds:
- will break if you play them on a Minecraft version newer than specified
- may use older versions of Sprint Racer, meaning you'll miss out on some of the newest features in the base map
HOST IT ON A SERVER
If you want to host your own Sprint Racer session for free, use StickyPiston's free trials!
https://trial.stickypiston.co/map/sprintracer
OLDER VERSIONS
If you want to play Sprint Racer on an older version of Minecraft, check the Curseforge page: https://www.curseforge.com/minecraft/worlds/sprint-racer/files
Credit | AriaZeroQueen, MCFilms, Jayjo_, ReflectedMantis, tari_cat, Marioman237, Mezimo, JohnGlacious, StraightFlex, Cqvid_69, RedstoneBattery, alyssonjac6, Endermity, MichaelMana, Hao_cen, iceapple, icecandy, FortressFrog |
Progress | 100% complete |
Tags |
7 Update Logs
v1.6.0 (custom track import and export | new tracks | house cleaning) : by Flamingosaurus 12/06/2024 9:40:51 pmDec 6th
New Tracks
Race Tracks
[Candy Land] by MichaelMana
[Gummi Gorge] by MichaelMana
[Nether Castle] by ReflectedMantis
[Moonlit Mountains] by MichaelMana, Flamingosaurus, SwishierTuna
Battle Arenas
[Toy Tussle] by MCFilms and Flamingosaurus
[Minotaur Maze] by Flamingosaurus and Frenderman
[Candy Land] by MichaelMana
[Gummi Gorge] by MichaelMana
[Nether Castle] by ReflectedMantis
[Moonlit Mountains] by MichaelMana, Flamingosaurus, SwishierTuna
Battle Arenas
[Toy Tussle] by MCFilms and Flamingosaurus
[Minotaur Maze] by Flamingosaurus and Frenderman
Added
New content
New music track "Echo Dance", used on Moonlit Mountains
4 new cheat codes, hidden on the new tracks
Options
AI rival system can now be disabled
AI count can now "Meet" or "Add to" player count
AI difficulty is now two separate settings for Race and Battle mode
New music track "Echo Dance", used on Moonlit Mountains
4 new cheat codes, hidden on the new tracks
Options
AI rival system can now be disabled
AI count can now "Meet" or "Add to" player count
AI difficulty is now two separate settings for Race and Battle mode
Changed
Improved
Custom HUD has been re-textured to match the rest of the built-in HUD elements
Texturing improvements on tracks "Dead Canyon", "Frostbite Village", and "Roadroller Park"
Race Mode: player starting grid locations are less random
Decorative arcade cabinets in the lobby have been updated with more recent Team Scripted games
Race placements are updated more frequently
Damage numbers are easier to read
Performance optimizations
scoreboard.dat size has been massively reduced (8MB -> 100KB)
> Node data on each track is NBT-backed and only loaded in memory when a track is active
> Cleaned up memory leaks and unused data from a very long time ago
Items
Shocking Snowball item now hits invisible players
Battle Bat item deals less damage, but is now enchant-able
Reworked the mechanic where the Battle Bat does no damage until respawn invulnerability wears off
Track choice
Race mode track vote will always have at least 1 option that is Intermediate or easier
Battle mode track vote will always have at least 1 option suitable for the current number of players
Fixed
Fixed melee items dealing almost no damage due to having an incorrectly set durability
Fixed missiles doing too much damage with a perfect hit
Fixed the "burn" status effect causing instant kills if combined with other damage types
Fixed items not being collected from capsules when the player is moving at very high speed
Fixed hitsounds not playing for a brief period after you damage yourself with an item
Fixed explosions not destroying dropped items
Made some accommodations for weird Minecraft clients
Fixed players getting abnormally high item luck in Last-Place Elimination mode after lap 1
Fixed names of custom tracks not showing in Free Roam mode
Custom HUD has been re-textured to match the rest of the built-in HUD elements
Texturing improvements on tracks "Dead Canyon", "Frostbite Village", and "Roadroller Park"
Race Mode: player starting grid locations are less random
Decorative arcade cabinets in the lobby have been updated with more recent Team Scripted games
Race placements are updated more frequently
Damage numbers are easier to read
Performance optimizations
scoreboard.dat size has been massively reduced (8MB -> 100KB)
> Node data on each track is NBT-backed and only loaded in memory when a track is active
> Cleaned up memory leaks and unused data from a very long time ago
Items
Shocking Snowball item now hits invisible players
Battle Bat item deals less damage, but is now enchant-able
Reworked the mechanic where the Battle Bat does no damage until respawn invulnerability wears off
Track choice
Race mode track vote will always have at least 1 option that is Intermediate or easier
Battle mode track vote will always have at least 1 option suitable for the current number of players
Fixed
Fixed melee items dealing almost no damage due to having an incorrectly set durability
Fixed missiles doing too much damage with a perfect hit
Fixed the "burn" status effect causing instant kills if combined with other damage types
Fixed items not being collected from capsules when the player is moving at very high speed
Fixed hitsounds not playing for a brief period after you damage yourself with an item
Fixed explosions not destroying dropped items
Made some accommodations for weird Minecraft clients
Fixed players getting abnormally high item luck in Last-Place Elimination mode after lap 1
Fixed names of custom tracks not showing in Free Roam mode
Custom Tracks
Importing and exporting
Custom track config settings can be exported and imported using external files
Custom tracks can be imported and automatically loaded into a v1.6+ Sprint Racer world
> This is accomplished by extracting the necessary files into the save folder (including region and entities)
Custom Track Manager
New Track Config settings
Time limit for Gauntlet tracks can now be changed
Custom Battle tracks can now be marked as "Tiny" size
Track preview image path can point to any map.dat file
Track custom function path can use any namespace and folder
Track can use any namespace and folder to play custom music
Custom tracks can now be placed at coordinates up to +/-100,000 without game functions breaking
Editor Mode
Nodes on custom tracks can be transferred between worlds without breaking
Fixed the Time Attack Target node spawn egg not working
Fixed an issue where checkpoint boundary visualization could kill the function stack with recursion
Fixed a memory leak caused by AI Breadcrumb path tracers
Custom track config settings can be exported and imported using external files
Custom tracks can be imported and automatically loaded into a v1.6+ Sprint Racer world
> This is accomplished by extracting the necessary files into the save folder (including region and entities)
Custom Track Manager
New Track Config settings
Time limit for Gauntlet tracks can now be changed
Custom Battle tracks can now be marked as "Tiny" size
Track preview image path can point to any map.dat file
Track custom function path can use any namespace and folder
Track can use any namespace and folder to play custom music
Custom tracks can now be placed at coordinates up to +/-100,000 without game functions breaking
Editor Mode
Nodes on custom tracks can be transferred between worlds without breaking
Fixed the Time Attack Target node spawn egg not working
Fixed an issue where checkpoint boundary visualization could kill the function stack with recursion
Fixed a memory leak caused by AI Breadcrumb path tracers
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But there is a bug in it, when I have resistence effect and takes fall damage it will lead me to death instead of invulnerable.
I'm not sure if it is my fault or a game bug. Everyone else played this with me also experiences this issue.
That's a very odd bug. Some people have complained that their resistance can run out while mid-air and cause them to die when they hit the ground, but I've never heard of anyone getting killed by ALL fall damage while the effect is active. What Minecraft version and Sprint Racer version are you using?
But I'm not sure why this happens. Maybe some talk with Paper devs are needed.
Should I replicate it with vanilla server first?
If your v1.5.9 world hasn't broken yet, you can safely swap the datapack for v1.5.11 out for the new one.
1.17 ?