Minecraft Maps / Other

Super Mario Bros. Ultimate Deluxe | Download | Install steps in description |

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Hollow_WasTaken's Avatar Hollow_WasTaken
Level 19 : Journeyman Crafter
Welcome to Super Mario Bros. Ultimate Deluxe. This is a modded Minecraft map that intends to recreate (most of) the Super Mario Bros. franchise. I've been at work on this for a little over 2 years now, and don't intend on stopping any time soon. Currently, the first floor of Peach's Castle in SM64 is complete, with the remainder currently in the works.

  Be advised that this world IS modded, and that you MUST place the linked SMC modpack into the Curseforge client, or use the one provided on the technic platform to play properly. Also be advised that this world is FAR from completion, and that there is still much to do. Expect holes and missing stuff everywhere.

  Special Shoutout to Axel Voss for helping me with the project, as well as making the Super Mario Craftiverse modpack. Check out the SMC modpack here, Axel's other modpacks, and his Discord server here. He deserves all of attention that this world gives!

How to install
1.) Take the linked file, unzip, and place in your /instances/ folder for Curseforge

2.) Have fun!

Optional Step.) If you want the world to run better, you might want to go into the settings for Curseforge, click on the Minecraft tab, and increase the amount of allocated memory given to your profiles under "Java Settings". Here is an example:
Super Mario Bros. Ultimate Deluxe | Download | Install steps in description | Minecraft Map

Please make sure that the amount of memory given is only around half of what your PC has in RAM. For example, my PC has 16 Gigabytes of ram, so the max amount of memory I have set for my Minecraft installs is 8 Gigabytes. This process will work for any modded client installed through Curseforge, as well as vanilla Minecraft, although that is a bit more complicated.
Current Features:

  • Fully Finished SM64, with SM64DS enhancements.
  • Finished First area of Luigi's Mansion
  • Finished Warp area and worlds 1-4 of SMB3
  • Finished Super Mario Bros.
  • Hubs for Super Mario Bros. 2 Japan, Super Mario Bros. 2 USA, and Super Mario Bros. Special

Current work is being spent on creating more of the 2D classic games (SMB1, 2, 3, etc.). Requests for other projects will now be taken into consideration in the comments on this page for other things you'll like me to add during updates.
CreditNintendo owns the rights and trademarks of the Super Mario IP. Axel Voss is credited with the creation of and permission to use the SMC modpack
Progress5% complete

15 Update Logs

Update #5.1.2 : by Hollow_WasTaken 06/30/2024 11:28:39 amJun 30th

Some more content. Most of it was done a week before publication, but I was out of town for a while and couldn't get to uploading it. Here are the changes:

  • Finished SMB1 with worlds 6-8
  • Added the hubs for both versions of SMB2
  • Added worlds 3 and 4 of SMB3
  • Slight Tweaks to the hub world and worlds 1 and 2 of SMB3
  • Added "The Tomb of Forgotten Legal Third Party Modded Re-dumps", with a certain game inside...
  • Fixed Block errors in the SM64 Castle
  • slight tweaks to the hills surrounding the hub
  • Added signs (you can't miss them) to detail what each "Sub-hub" contains
  • Added signs for Mario & Luigi: Brothership, Princess Peach Showtime, and Mario Party Superstars: Jamboree
  • Changed the signs that appear in front of spawn to show different text
While this might seem like a lot of content, there really isn't much added. The only notable additions are the remainder of SMB1 and the SMB3 hub worlds. I plan to continue pumping out content in this fashion, but the fact that I now have 3 (Look in the Tomb) games in the SMB1 format to make will probably start driving me slowly insane, including the fact that SMB2J is over 1.5x the length of SMB1.
The main reason I've added all this content is both so that I feel you get more over these shorter gaps in time between updates, but also because I can't be clogging my MEGA file storage with small updates that house the entire Instance file for SMC, lest I end up flooding my PC and MEGA in unnecessary files.
With all of that aside, I'm planning to add the hubs for the rest of the "2D" games over time as well, although Wonder might be a bit out there considering how much more detailed it is compared to something like SML2 or the NSMB games. 5.1.3 will probably be adding more hubs for SMB3 and might even give the return of the SML2 hub that I took out an entire 10 MONTHS AGO. So yeah, look forward to that. My back hurts and I need a bit of rest now. See you guys soon!

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02/04/2024 12:01 pm
Level 1 : New Miner
XIAMY144's Avatar
06/07/2023 8:07 pm
Level 47 : Master Pony
silvitimberwolfisbae's Avatar
i am glad you did peaches castle and i love peaches
03/28/2023 11:30 pm
Level 44 : Master Skinner
Axel_Voss's Avatar
Hiya! Creator of the Super Mario Craftiverse! modpack here! I've been following Hollow's work, and it's phenomenal. I hope to include it in the pack someday, once enough progress is made.
01/21/2023 6:10 pm
Level 19 : Journeyman Crafter
Hollow_WasTaken's Avatar
If anyone has additional questions or critiques of the world, feel free to share. I'd be more than willing to help out or discuss!