Minecraft Maps / Challenge & Adventure

T464 Labs (Zombie Survival Map)

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TextualJavakid's Avatar TextualJavakid
Level 42 : Master Architect
59
10 Diamonds?

The doctors at T464 labs have been studying a new element that could possibly bring back the dead... But something went horribly wrong...



Features:

Different difficulties: Easy and Hard

Gamemodes: Solo and Raid (Teams)

Spawning (Faster depending on Difficulty)

Made around command blocks

Teleporter and power button!



Known bugs:

Other mobs spawn (Play on easy for now so not so many spawn)

Zombies not spawning properly
Progress100% complete
Tags

4 Update Logs

Update #4 : by TextualJavakid 03/10/2013 9:36:03 pmMar 10th, 2013

-1.5 ready! Get the snapshot version here! http://www.mediafire.com/?1d2hvj5r3xj2qk4
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1
01/05/2013 10:54 pm
Level 1 : New Miner
LC3
LC3's Avatar
There are quite a few bugs with this map so I will just start to list them.

1. The number of sand needed to unlock the doors is usually incorrect and often made me miss getting in the room
2. The doors should stay unlocked once the number of sand needed has been placed. I already have trouble pushing a button and getting through a door, so this is very tedious to do. Also you should be able to get back into the rooms you have already unlocked.
3. Mobs can walk onto the pressure pads and unlock the doors for you.
4. GIVE US A DAMN WOODEN SWORD WITH UNBREAKING INFINITY!!! WE SHOULDN'T HAVE TO PUNCH EVERYTHING TO DEATH ONCE WE LOSE THE WORST SWORD IN THE GAME!!!
5. The power only works once and if you don't know what you are doing you will easily lose your one and only chance of doing whatever it is you get to do in the teleporter room.
1
01/06/2013 11:35 am
Level 42 : Master Architect
TextualJavakid
TextualJavakid's Avatar
Ah yes, But those aren't really bugs.

For 1. Try putting the sand in one by one AFTER the sand peice has fallen, Either way i'll look into it.

For 2. It was purposly done, I thought it would of been too easy to just ulock a door and keep it open, If this is the case I will either change the delay or just keep the doors open always.

For 3. Yes I will have to fix that.

For 4. Thats what makes the game hard.

For 5. I will change the teleporter room time so you have more time. And you could go in the teleporter more times, Just flip the levers off and on again.

Thanks for the feedback :)
1
01/05/2013 6:30 pm
Level 18 : Journeyman Dragon
Subzeroyoshi
Subzeroyoshi's Avatar
SO COOL!
1
01/05/2013 9:35 pm
Level 42 : Master Architect
TextualJavakid
TextualJavakid's Avatar
Thank you! Subscribe too! I'm gonna be droping some awesome maps soon!
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