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Kaatmandu
Level 31 : Artisan Architect
12
https://www.youtube.com/@AbraCatDadBra


I build stone buildings and link them underground with paths.

As the newer versions come out, I fall further and further behind in a
sense, because the chunks that I have built were generated in version
1.6. All I need to keep working is stone, and as I destroy my buildings I
recycle them, leading to very little time spent "grinding". This means a
lot of the blocks that have been added to the game are either absent or
scarce on my map.

In the beginning, there was no granite, andesite, or diorite in the ground.
Kelp does not cover the sea floor until you venture a considerable distance
by boat, if you get lost just return to the barren ocean.

If you want to take a look at what things
looked like before I started, use the seed below in a 1.6 instance.
There were also some world-gen errors that produced the "splinter"
island and matching canal west of the ice biome, which I have yet to
reproduce.

I also highly recommend installing whatever shaders your system will allow.
Chocapic13 is the best for integrated GPU's and BSL is my favorite,
but they all have their own advantages and disadvantages. I've used the
Complementary and Complementary Reimagined shader
packs a lot recently. There are lots of optimizations available within
these packs, one can make the whole map covered in frost and another
reveals the blocks that mobs can spawn on while you hold a spider eye,
which is quite useful. The zoom function from Optifine is essential for
me, as a photographer I struggle for the few weeks after an update not
being able to crop screenshots. I use the zoom and the FOV setting
interchangeably to get my images.

I most often use a slightly customized version of the Paper-Cut Out resource pack. This will
show you what the resource pack and shaders look like in combination.
I've simply smashed a few texture packs together, and I highly recommend
doing the same as you find individual textures that fit your style.

There is an old Jicklus Orange resource pack which brings fall colors
into the game, and I recommend tinkering and trying those on your own
maps as well as mine. You will probably need Optifine, Fabric, and Fabric API
in addition to the packs themselves, others have explained their software
better than I could. There are a few options but I don't use Curseforge
directly yet.

In the interest of full disclosure, I also use cheats on occasion. I try to
stay true to vanilla survival, but I will "/give" myself glowstone, elytras,
and rockets as well as change the time and spawn in the mobs that won't
generate nearby.

I used an AFK fish farm for a while and have a potato farm and a spider collector,
neither of which get much use. I don't need a large amount of XP or the
dropped resources and I'll trade with the villagers in the northern
acacia village instead of mining diamonds. I find that servers are
eclectic and people don't want to destroy each other's buildings, which
leads to a lack of cohesion in the architecture.

I very much enjoy being able toggle to Peaceful mode. There is no wrong way to play
this game, and the rules I've made for myself are too many to list here,
but I will eventually make a video explaining why I do certain things,
and why I rage when I see people doing other things. Feel free to
message me or send a link to your maps and I'll be sure to drop in and
give you some feedback.

I have not created a server with it, but
feel free to do so and expand in whatever way you wish, just please
give me credit for the work done before you got started.The general
layout of the island is 50/50 forest and jungle, with the majority of my
work being done on the south half of the island. If you take a boat
around the whole thing, you will see almost all of the above ground
builds and offshore/underwater buildings.

There is a large amount of work underground in this area, and a structure floating in the
sea to the south of spawn. Almost all of my items are in the chests on
the southeast shore of the main island, and if you go to my Youtube or
Twitch (AbraCatDadBra) you should get a decent idea of how to get
around. If you have an idea for how to improve the map or a new use for
it please reach out, I'm interested in including it in modpacks or
creating my own someday and I'm very curious what possibilities you may
see in it.

- Kaatmandu
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