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The Great Thaw

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avatar nottreysongz
Level 52 : Grandmaster Architect
So, this is the Sequel to the last map I ulpoaded, The First Fall.
This map was actually the first of the two I created, meant as an attempt to recreate this reference pic: https://gyazo.com/06a5270b1b96304a38a7684ec39cf036
However, I felt it would be cool if I used the same map twice and dramatized effects of each season. Of course, in the other maps there are aspend (hence, dramatization). In this map, however, there are solely pines (so that I could replicate the reference). Though there are still quite a few differences from the two maps.

Of the two, this is by far my favourite

So, I now want to bring attention to an announcement/question. There is a possibility that I may be incorporating my server community (ravand) more into these terrains. By this, I mean I may be inviting players to help me 'overdetail' my terrains and put on finishing touches. Instead of the work being done 95% in world machine/world painter, i am now considering adding another process to map creation, in which finishing touches would be added and the entire map would be fine tuned. This means by far, higher quality content. However, this would also mean less content. I may have to instead only upload once every other week, or maybe even once a month, something which I am hesitant to do. PLease leave me your opinions on this, provided you have read this far :P
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  • GrayRemnant
  • Level 56
  • Grandmaster Senpai
  • January 22, 2016, 2:50 pm
Ah, there it is.  Love it!  ;)
  • nottreysongz
  • Level 52
  • Grandmaster Architect
  • January 22, 2016, 2:54 pm
Curious, which of the 2 did you prefer? Personally liked this one much better, was surprised the other was a bit more popular
  • GrayRemnant
  • Level 56
  • Grandmaster Senpai
  • January 22, 2016, 3:40 pm
I think I like this one better.  I feel like I can see the actual terrain better here, whereas the other one was just a bit too heavily saturated with the snow and color effects.
  • nottreysongz
  • Level 52
  • Grandmaster Architect
  • January 22, 2016, 8:02 pm
id agree but for different reasons. I feel like the concept of the two ideas was a decent enough idea but i cant help feeling the originality was lost in the second (this is the original) one. i guess its more ethical for me as the creator versus the viewer
  • GrayRemnant
  • Level 56
  • Grandmaster Senpai
  • January 23, 2016, 1:08 pm
I think you're definitely on to something there.
really nice, but i missing a little bit sand on the beach :-)
  • nottreysongz
  • Level 52
  • Grandmaster Architect
  • January 22, 2016, 1:23 pm
its not a beach, its a basin. just because there is water doesnt mean it requires sand
ok, thanks, great job !
  • iBloody
  • Level 7
  • Apprentice Blacksmith
  • January 22, 2016, 2:59 am
You're good, nice job ! :D
  • Li0nite
  • Level 30
  • Artisan Architect
  • January 21, 2016, 4:31 am
Absolutely love the combination of tree colours you used. Good job velo :D
  • drasoli
  • Level 23
  • Expert Architect
  • January 20, 2016, 6:34 pm
Pretty nice :o

It would be interesting to see a terrain based on Japan or something one day :D
  • nottreysongz
  • Level 52
  • Grandmaster Architect
  • January 21, 2016, 2:08 pm
i do plan on moving to asia next, though i want to represent a majority of european terrain types and countries before moving. european is also more familiar to me so when i do switch there will be a learning curve i am apprhensive to make
  • drasoli
  • Level 23
  • Expert Architect
  • January 21, 2016, 6:14 pm
Interesting :3
Good luck with your future terrains then :D
  • Deroteo
  • Level 1
  • New Farmer
  • January 20, 2016, 5:26 pm
damn sun, pr33ty hot if i say so myself.
i r8 8/8 m8, letchu appreci8 the gr8 r8 m8.
  • Redranger
  • Level 39
  • Artisan Architect
  • January 20, 2016, 1:49 pm
😨😨😨this is so hawt ヾ(@^▽^@)ノ
  • iQub
  • Level 17
  • Journeyman Dragon
  • January 20, 2016, 1:12 pm
I really like your works, veloticy. But, yeah, it did catch my attention that most of your maps were too smooth and flawless, therefore looking slightly unnatural. And to be honest, familiar curves would just gradually pall, whereas seeing some peculiar details like rocks sticking out, forest glades, ruins, small huts would be great. If I were you, I would opt for the later option - taking your time to work through the project to present top quality works!
  • TheBoomNL
  • Level 43
  • Master Engineer
  • January 20, 2016, 11:46 am
Realy Nice
Diamonds to you good sir 
Yours Sworman ;)

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