Published Aug 9th, 2018, 8/9/18 12:30 pm
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Hello ladies and gentlemen,
I present you today a map I’ve been working for a few months: The Minecraft City of the Captive Globe.
Based on a Rem Koolhaas’s idea, exposed in Delirious New York, create a modern and contemporary architecture laboratory. There is the text idea, resumed in one sentence:
And there is the picture Koolhaas joint to this text:
That is all well and good, but practically, how does it works? Well, in a very similar way to the Koolhaas idea, like that:
Chunky render, the globe in the centre, the isles deploying around it on a Grid plan.
Each player would have the opportunity to build on a bloc, downloadable here, which follows:
Chunky render.
Players could do anything on this block, but with 2 conditions:
Don’t be afraid, they’re just 2 examples among many other possible ones. You are clearly not forced to make it like me, the only things I’m asking for are:
Chunky render. This Grid is waiting for you!
Dropbox
I present you today a map I’ve been working for a few months: The Minecraft City of the Captive Globe.
Principle of the map
Based on a Rem Koolhaas’s idea, exposed in Delirious New York, create a modern and contemporary architecture laboratory. There is the text idea, resumed in one sentence:
Around a central Globe and on a controlled structure, spaces are developing their selves with their own rules, defying their own worlds.
And there is the picture Koolhaas joint to this text:
Setting up
That is all well and good, but practically, how does it works? Well, in a very similar way to the Koolhaas idea, like that:
Chunky render, the globe in the centre, the isles deploying around it on a Grid plan.
Each player would have the opportunity to build on a bloc, downloadable here, which follows:
Chunky render.
Players could do anything on this block, but with 2 conditions:
- Everything higher than the block should not going out the aerial space defined by the base of the block, this condition doesn’t apply to the ground entrance
- Build in a modern or contemporary style
Don’t be afraid, they’re just 2 examples among many other possible ones. You are clearly not forced to make it like me, the only things I’m asking for are:
- Write a short text (max 1p), briefly explaining your creation and documentation. Imagine that you should make a very quick speech of both your creation and documentation to random people, and put it in a text, that’s all! Providing it in PDF. (without any mandatory translation, I can deal with it)
- Take 3 representative IG screenshots of the creation. Every pic should be shared in a JPG format, to reduce the weight of the documentation.
And in practice?
As far as I don’t have the time to run a server, I propose that: every player willing to share its creation sending me, building on the downloadable plot, I put it on the map and update it, and send me its documentation so I could upload it in the Dropbox.Chunky render. This Grid is waiting for you!
Links
PlotDropbox
Progress | 5% complete |
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