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The Word of Stone - Welthauptstadt Germania 1959

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avatar Ostpreusse
Level 56 : Grandmaster Architect
537
Attention! If you become triggered quick by things related to the 3rd Reich or similar stuff just go away and don't complain. This is not a good place for you to stay.




The Word of Stone - Welthauptstadt Germania 1959

After about 4 years of collecting pictures and information, reading books and contacting several archives we are finally ready to build the most accurate version of Germania, the new Berlin.
On the 10th of August 2016 me and my good old firend SHJ1991 started to build this mega project after we were certain that we have most of the information we could get after all this years.

The name of the Project, The Word of Stone, or originally in german Das Wort aus Stein, is the name of a german documentary from 1939 about the new architecture of german cities such as Berlin and Munich.
We think that the names fits very well to our project since we include a wide divesity on builds from the time between 1932-1945 not only from Berlin, but also from cities like Munich, Nuremberg as well as our own fictional designs.

Purpose of this project is to recreate something that only existed on plans and has never been seen in reality. Beside the buildings we also want to recreate a realistic and historical atmosphere. Most important is, that we don't support any kind of national socialist ideology. Furthermore, as I already mentioned in the beginning, you should better go away if you get easily triggered by stuff like that. If you still feel the need to complain about this or start any political discussions down in the comments, feel free to do so and make your-self a fool to all publicity. I made a clear statement about this which can't be misunderstood.




The project is placed in the year 1959. We have chosen this date to be able to include the whole plan of Germania as well as the Südstadt and our own fictional ideas for buildings and parts of the city.

Inspiration to our alternative history is the series "The Man in the High Castle" which I can highly recommend if you don't know it yet.



After victory of the national socialists in 1933 life in germany changed a lot. In a very short period of time germany was one of the most modern industrial powers in the world. A time of wellfare and prosperity was the result of this modernization and developement. In addition to this the new regime established a new mean of culture and aesthetics in germany.
With Paul Ludiwg Troost, the first and most favourite architect of the regime, a new style of Architecture and Art was formed in germany. He was the role model for upcomming artists and architects of the 3rd Reich.
National socialist architecture is based on the classical styles like roman or greek architecture. By combining them with new established streams of architecture of the 1920's like for example Bauhaus or Art Déco, 3rd Reich architecture got it's unique look. A well made mixture of classical styles with modern or even futuristic looking elements considering the time.

Here a little collage of germany related posters from the 1930-40's








The Architects:

1. Paul Ludwig Troost (1878-1934)
- Role model of 3rd Reich architecture, mainly know for "Haus der deutschen Kunst" and many other buildings mostly in Munich.

2. Albert Speer (1905-1981)
- Hitler's favourite architect after P.L.Troost, chief inspector for the alteration of Berlin. Known for the "Reichsparteitagsgelände Nuremberg", "Neue Reichskanzlei", "Große Platz" and the general plan of "Welthauptstadt Germania".

3. Ernst Sagebiel (1892-1970)
- Designer of the "Reichsluftfahrtministerium", "Flughafen Tempelhof" and several other Airports and Air Command Centres in Germany

4. Wilhelm Kreis (1873-1955)
- Influencial architect from 1900-1930's. Known for "Deutsches Hygienemuseum", "Luftgaukommando IV Dresden", various monuments and "Bismarcktürme". His designs for Germania were never realized. Models and groundplans exist partially.

5. Werner March (1894-1976)
- Designer of the "Reichssportfeld Berlin" including the Olympic Stadium and the Olympic Village.

6. Konstanty Gutschow (1902-1978)
- Designer of the alterings planned for Hamburg (Gauhochhaus, Elbhochbrücke). From 1943 chief of the staff for the renovation of bomb-damaged cities.


The Artists

Arno Breker (1900-1991) and Josef Thorak (1889-1952)
-Both were sculptors who worked close together with the architects of the 3rd Reich. Their sculptures were supposed to decorate the buildings and plazas of Berlin, Munich, etc.



Pariser Platz (West)


Pariser Platz (South) Akademie der Künste, Palais Wrangel, Palais Blücher (US-Embassy)


Pariser Platz (North) Todt-Ministerium and former french Embassy


Pariser Platz (seen form the East-West-Axis)


Todt-Ministerium (seen from Hermann-Göring-Straße)


Oberkommando der Wehrmacht (OKW) (High command of the armed forces)


OKW and entrance to the Große Platz


Extension of the OKW at Hermann-Göring-Straße


Reichstag seen from Hermann-Göring-Straße


Reichstag seen from the Große Platz


Neue Reichskanzlei Entry at Voßstraße 4


Neue Reichskanzlei with Palais Borsig and Extension corner Voßstraße / Wilhelmstraße


Neue Reichskanzlei Marble Galery


Neue Reichskanzlei Entry at Voßstraße 6


Soldatenhalle at North-South-Axis (Memorial for the fallen german soldiers)


Oberkommando des Heeres (OKH) (High Command of the Army) seen from Lützow-Ufer


Pavillon at the OKW (East Side)


OKH seen from the inner Plaza


Runde Platz (Round Plaza) View towards south


Runder Platz (West Side) Left: Cinema - Middle: Haus des deutschen Framdenverkehrs (House of Tourism) - Right: Wehrmacht Cinema


North-South-Axis (West Side) Administration Building of AGFA - IG-Farben


North-South-Axis (East Side) House of Beer and Wine Trades


North-South-Axis (East Side) Administration Building Henkel-Werke


North-South-Axis (West Side) Administration Building AEG


North-South-Axis (East Side) Administration Building Hermann-Göring-Werke


General view of the North-South-Axis towards the shouth






CreditOstpreusse and SHJ1991
Progress5% complete
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2 Update Logs

"New New Reich-Chancellery" Update : 04/14/2017 4:21:39 pmApr 14th, 2017

Please Ignore this here. Seems like one cannot delete updates anymore.
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1
12/16/2019 12:06 pm
Level 35 : Artisan Engineer
FirmusPiett
This is real dedication to a historical project. Absolutely beautiful. And I can't wait to see it!
1
11/25/2019 11:51 pm
Level 24 : Expert Architect
Rafael_Carioca
Do you finished or still working on this project?
1
12/08/2019 2:54 pm
Level 56 : Grandmaster Architect
Ostpreusse
We are still working on the project. It only takes a bit of time for things to become finished.
1
01/10/2020 6:07 pm
Level 24 : Expert Architect
Rafael_Carioca
Is this in your server or singleplayer map?
2
07/14/2019 9:52 am
Level 1 : New Miner
Deathandpotatoes
When will the server be public?
1
07/28/2019 9:03 am
Level 56 : Grandmaster Architect
Ostpreusse
I can't tell yet to be honest, but I hope it won't take too long!
1
02/06/2019 1:56 pm
Level 33 : Artisan Architect
Death Order
How did you find out the role of the buildings (like the oberkammdo des heeres or todt ministerium for example) and the colour of them?
2
02/07/2019 8:43 am
Level 56 : Grandmaster Architect
Ostpreusse
Well, it's basically buying and reading a lot of books as well as doing other kinds of research.

We don't know the colour and role of each single building but for about 60%. For the the rest of 40% we just look what could fit for the building and orientate on things we already know from other buildings such as commonly used materials, etc.
You really need to understand the aesthetics of that time and do a lot of research.
1
08/27/2018 7:46 am
Level 33 : Artisan Architect
Death Order
Great project, are you the only person working on this?
1
08/27/2018 12:18 pm
Level 56 : Grandmaster Architect
Ostpreusse
Thank you!
I'm working on this project together with my friend SHJ1991.
1
08/23/2018 10:14 am
Level 44 : Master Architect
Emperor_Lucas_I
Perhaps the best embodiment of "Germania" that I saw.

Very glad that you do not forget about the details. But you can also step back from the original plans, adding more unique features and diversity to buildings, making them less monotonous.

Good luck and creative success!

P.S. What shaders did you use?
1
08/24/2018 2:22 pm
Level 56 : Grandmaster Architect
Ostpreusse
Thank you very much!
Although we have a lot of information for the city, there will be around 60% of own creations for building since we only have simple shapes and sizes but no detailed facade drawings. This gives us gladly the possibility to be creative and more unique as you indicated.
Furthermore, I also know that the city tends to look quite monotonous but we are meanwhile working on a version 3 of Germania thanks to all the info we still gather. And surprisingly the city becomes less and less monotonous after each improvement we make. As soon as we finish a few things I hope to upload new pictures of the section we are redoing right now.
When it comes to shaders I use Sildur's Vibrant Shaders for 1.7.X.

I'd like to thank you once again and wish you good luck for your projects as well!
1
08/25/2018 1:22 am
Level 44 : Master Architect
Emperor_Lucas_I
Same to you! =3
1
08/21/2018 7:46 pm
Level 1 : New Miner
Trotimus
Download?
1
01/08/2018 8:38 am
Level 35 : Artisan Engineer
FirmusPiett
Wow, beautiful.
1
08/24/2018 2:23 pm
Level 56 : Grandmaster Architect
Ostpreusse
Thanks a lot!
1
12/18/2017 7:27 pm
Level 60 : High Grandmaster Soldier
TheNexusWarrior
Großartig. Sieht super aus!
Weiter so!
1
08/24/2018 2:23 pm
Level 56 : Grandmaster Architect
Ostpreusse
Dankeschön! Wir arbeiten stets weiter^^
1
04/07/2017 9:26 am
Level 66 : High Grandmaster Architect
Xoyjaz
Looks awesome
Also all these pictures you could add to the main slideshow and if you wanted you can write these texts under them. But looks cool
1
04/07/2017 9:53 am
Level 56 : Grandmaster Architect
Ostpreusse
Thank you! I prefer the pictures down in the actual post since they have a better resolution there, but thanks anyway^^
1
04/06/2017 3:53 pm
Level 41 : Master Architect
Lord_Wernon
OMG thats so AWESOMEEE !!! :D
1
04/07/2017 9:52 am
Level 56 : Grandmaster Architect
Ostpreusse
Thank you very much! :P
1
04/07/2017 10:07 am
Level 41 : Master Architect
Lord_Wernon
I love this modern neoclassical style :D you're my new god :D
1
04/06/2017 11:13 am
Level 45 : Master Sailor
Epitaph
Ye gods, do I want to be able to walk down those boulevards in Minecraft! Will a download link be on the cards in the future?
1
04/07/2017 9:51 am
Level 56 : Grandmaster Architect
Ostpreusse
For the moment there is no donwload link planned but in one of the next update I am going to give public access to the server so everyone can take a look in game.
1
04/06/2017 10:24 am
Level 60 : High Grandmaster Sailor
CreeperCraftCity
Nach langer Zeit mal wieder etwas von dir und dann so etwas gewaltiges!
Ich bin gespannt was daraus wird.
Wird es auch Interior geben? Weil ich mich unteranderem sehr für die Neue Reichskanzlei interessiere und sie endlich mal in Minecraft von innen sehen möchte.

Freundliche Grüße
1
04/07/2017 9:50 am
Level 56 : Grandmaster Architect
Ostpreusse
Dauert ja auch bisschen, bis man genügend Material für eine Ankündigung hat^^
Interieur gibt es teilweise schon und planmäßig wird alles eine Einrichtung bekommen.

Grüße zurück!
1
04/06/2017 9:36 am
Level 26 : Expert Blacksmith
Erzherzog
Download link?
1
04/07/2017 9:53 am
Level 56 : Grandmaster Architect
Ostpreusse
Not planned for the moment.
1
04/05/2017 11:35 pm
Level 44 : Master Toast
seanquaid
Yeah this is a topic that interests me a lot too, it would have been really interesting to see what the Germans would have "done with the place" so to speak had they won the second world war. That's why Wolfenstein: the New Order is one of my favorite games because I just love that alternate history aspect and looking at the concept art and what they turned Berlin into, its fascinating, despite the horrific ideals behind it. XD
1
04/07/2017 9:55 am
Level 56 : Grandmaster Architect
Ostpreusse
Totally agree woth your points here! Wolfenstein was also one of our sources of inspiration for this, although the game did too many things wrong about Germania and especially the super concrete :D (As far as I know concrete would not have been used for these buildings)
1
04/05/2017 8:39 pm
Level 32 : Artisan Demolitionist
Zioka_
They really weren't interested in diversification of their facades, were they?
1
04/07/2017 10:01 am
Level 56 : Grandmaster Architect
Ostpreusse
Well, there are certain details and other elements which let the buildings all look individual, but most of them are just too special and hard to recreate with the give possibilities of the game. And one also has to take into account that there were only few architects who participated in this project. Everyone of them had an individual style for their buildings but I agree that many of them look quiet similar.
There are also still many buildings of which we only have a basic shape but not many details or information for facades. That gives a bit room for diversification in our case.
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