Minecraft Maps / Challenge & Adventure

Trials of Whiteton - RPG Adventure Map

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novojoe86 avatar novojoe86
Level 42 : Master Engineer
42
Trials of Whiteton - RPG Adventure Map Minecraft Map


*This map is designed for the snapshot 19w07a*

Trials of Whiteton - RPG Adventure Map Minecraft Map
Trials of Whiteton - RPG Adventure Map Minecraft Map




Links

Twitter: https://twitter.com/TheDudeMC
Youtube: https://www.youtube.com/channel/UC4tcCpoWx4scwsgsjDMVALg
Discord: https://discord.gg/5MxyAC

*New horse racing mini game added!
Progress100% complete
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18 Update Logs

Update #18: Horse Racing : 02/24/2019 9:22:46 pmFeb 24th, 2019

I created a new mini game in the world, it's a mario kart style horse racing game with power ups and items!
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1
05/17/2019 7:11 pm
Level 1 : New Miner
ObsidianRainbowXD
ObsidianRainbowXD avatar
In the map version 1.2.0, the quest to search for the sunken ship/journal won't start.

You obtain the boat, but the green particles stay above the quest NPC's head instead of starting the quest and changing to blue.

I'm really disappointed, because it was such a fun, unique map up until this point ):
1
05/28/2019 4:47 am
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
Hey I'm sorry for the late reply but that was actually the quest starting. You're supposed to take the boat into the water and find a sunken ship out there and explore it to find the location of the last quest. I apologize if that is unclear
1
03/03/2019 4:27 pm
Level 1 : New Miner
Jsrgaming123
Jsrgaming123 avatar
i would love to play this map and i've been waiting for it before it came out but it runs at 25-40 fps in whiteton so i can't
1
03/03/2019 9:32 pm
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
Oh it does? What are the specs on your computer? I didn't know people were experiencing performance issues
1
02/23/2019 8:15 pm
Level 39 : Artisan Herobrine
Minecraft Maniac X
Minecraft Maniac X avatar
Please Help! I killed all bandits and it won't bring me to the next quest! HELPPPP!
1
02/23/2019 8:52 pm
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
Hi! So once you kill the bandits, you need to find Fiske again in the village. Have you done that yet?
1
02/24/2019 3:28 pm
Level 39 : Artisan Herobrine
Minecraft Maniac X
Minecraft Maniac X avatar
yes, and he just asked if I knew what to do, and told me to find the bandit camp.
1
02/24/2019 5:03 pm
Level 39 : Artisan Herobrine
Minecraft Maniac X
Minecraft Maniac X avatar
Also, how did you make the villagers talk, and also how did you do the player responces?
1
02/17/2019 5:16 am
Level 1 : New Miner
Evelixka
Evelixka avatar
Excuse me. Your map looks so awesome, but I am new at this and don't know how to install it. It doesn't show in singleplayer when I put it in saves. I extracted it and put folder in saves. Did I miss something?
1
02/17/2019 6:01 am
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
Sorry about that, the folder you downloaded has both the wold and the resource pack in it, however that version had a bug in the game so I'd recommend downloading the new version of the map. This one is just the world, so try doing what you did before and place the folder in your saves and it should show up now.
1
02/19/2019 8:55 am
Level 1 : New Miner
Evelixka
Evelixka avatar
Omg it works thank you very much! :D
1
02/19/2019 12:55 pm
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
You're welcome! Please let me know how you like it!
1
02/19/2019 3:55 pm
Level 1 : New Miner
Evelixka
Evelixka avatar
Spoiler alert!
I guess it's long story. Beautiful simple houses, surprising secret places, shocking "moving things"(dont wanna spoil too much :D). I really liked the game but I am angry now cuz I can't find that underwater dungeon! >.< I hope I'll find it soon.
Mini Games are also cool, but for player it's farm for emeralds- endless source. Dialogues sometimes had grammatical errors and story seems too simple and short. Monsters are too easy to beat (lucky me :D) and when I want only to look at the map I can't close it, I have to teleport somewhere.
Even though I've just uglily criticized your hard work I liked the fact that shop is opened only at night, that every villager has their own routine and other little things... I'm enjoying it. I'm glad your map could be my first map. Good job. ^-^
1
02/20/2019 10:54 pm
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
I'm so glad you enjoyed it! This was the first map I've made so there are definitely some areas I want to work on for my next map but for the most part I'm really happy with how this map turned out!
1
02/11/2019 7:31 am
Level 1 : New Miner
Extrymas
Extrymas avatar
Is this map multi-player compatible? Can I run it in mc realms?
1
02/15/2019 9:18 pm
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
I'm sorry it's single player only, I'll try to make future maps co-op though!
1
02/20/2019 6:03 am
Level 1 : New Miner
Extrymas
Extrymas avatar
thanks :)
1
02/06/2019 6:07 am
Level 43 : Master Bear
raigoo
raigoo avatar
hehe, the winter (snow) is breaking in to whiteton. I hope the villagers have it pleasantly warm at home :-)
1
01/19/2019 4:06 pm
Level 29 : Expert Archer
Kwanatla
Kwanatla avatar
And how did you get the villagers to walk where you want, for example in the opening scene? Sorry, I'm just curious, thanks for your patience.
PS: I had an idea that might make the minimap a bit easier. If I understood correctly, then you throw a map to the ground, which is picked up by a scoreboard (dropped: minecraft:map if I'm not mistaken). Well, I thought you could use a scoreboard that counts how often players use empty maps (used:minecraft:map). The map would then be written to display the terrain around the player. You could then replace the map for another empty one. Pro: No items can be lost that have been dropped with the map, since dropping is no longer necessary. Con: Players will never be able to make their own, normal maps, however, that is not always needed, especially not if you have access to the minimap. I hope this would work, haven't tested it myself.
PPS: How do you set the warps on the minimap? I don't understand that. And also, to be teleported, you need to drop the map again?
Thank you for your time and patience with my questions :D
1
01/19/2019 6:26 pm
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
I had thought about that approach with the maps, however every time you use a map, it's another file written to the world and each world has a limited amount of maps you can use (it's in the thosands but still not scalable for a large RPG map) so I decided to stick with this. Plus I made it so it only kills dropped items with the tag "map". I found out you can tag items in your inventory, so I was able to solve the excessive item killing problem that way.

As for the NPCs, it's just done with a data pack that teleports them half a block forward (tp @s ^ ^ ^0.5) and editing their rotation in little increments.

And the way the warps work is the map tracks the player's x and y coordinates in the scoreboard and the checks the scores when you drop the map (so yes you need to drop the map twice) to see what warp you are standing over, if none are there, you're teleported back to your last spot
1
01/19/2019 7:18 pm
Level 29 : Expert Archer
Kwanatla
Kwanatla avatar
Ok, thanks a lot. Much more understandable now. But how do you do that you have no items when switching to creative, and get them back after? And I spotted a small glowstone cube in one room. It's too large to be made with an armour stand, but not a full block either. Is that a skull? I've heard about special skulls. How do you get them like that in vanilla? Thanks! Sorry very curious, thinking of doing this myself...
1
01/17/2019 7:13 am
Level 29 : Expert Archer
Kwanatla
Kwanatla avatar
Looks nice! Love your small additions, like the modified Zombie AI. Although I would suggest making more and larger houses, that is a matter of opinion, it could just stay as a small village. I'll keep an eye out for it! Diamond!
PS: I'm intrigued by your teleportation map! Could you tell me how that works? :D
1
01/17/2019 7:31 am
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
I have a tutorial on how to make a mini map like this on YouTube here

And the way it works in game is you drop an empty map to view the mini map and then you move over the location you want to teleport to and drop the map again, and ghen you'll be teleported to the new location

1
01/17/2019 11:33 pm
Level 29 : Expert Archer
Kwanatla
Kwanatla avatar
Good video, only I'd like it if you attached the text files (the /function ones), so players can replicate it, which is difficult right now because of the cropped screen. Thanks in advance! :D And also, if the players get teleported to the minimap room, and their gamemode is set to creative, couldn't they destroy the thing, and then get out? Wouldn't it be better to leave them in survival/adventure, at the cost of not being able to zoom?
1
01/18/2019 4:14 am
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
A player could do that in theory however the data pack will force the player to always be looking straight down so it wouldn't be possible to break any block's above them. Also the floor is recreated twice a second so even if you make a mistake it'll auto fix itself. I'm sure there are other ways to exploit this feature but I'm leaving it to the honor code in the end; if you want to break the map and cheat, that's your choice but I'd reccrecom against that if you want to have fun
1
01/18/2019 5:34 am
Level 29 : Expert Archer
Kwanatla
Kwanatla avatar
Ah, OK. I think it would be easier to leave the player in survival/adventure though. Especially for adventure/story maps. But thanks, I might implement that in a world of mine. And what about the function files? Could you please make them accessible? Thx. Also, about the items around the place (mushrooms on the table, swords, etc) you did those with armour stands, right? Because that's another thing I'm curious about, planning to implement it. Thanks for your patience!
1
01/18/2019 6:21 am
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
You're welcome, I'm happy to help!
I have the data pack from the video that you can download here
It's a little out dated since I'm always updating my data packs but it still works with the map and teleporting functionalities.
And for the floating items, yes I did use armor stands. I use this site for posing the armor stand here and to get the item, you just need to set the armor stand's "hand item" to the item you want floating, lastly just set the armor stand to invisible.
1
01/14/2019 10:55 pm
Level 18 : Journeyman Engineer
mikejpro
mikejpro avatar
Not to be confused with Whiterun
1
01/15/2019 3:25 pm
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
Haha yeah, I got the name off of a website and liked it because of the word white since it's in a snow biome, it being similar to Whiterun was a coincidence
1
12/20/2018 5:15 pm
Level 3 : Apprentice Miner
babyzulu1
babyzulu1 avatar
looks good
1
12/21/2018 12:25 am
Level 42 : Master Engineer
novojoe86
novojoe86 avatar
Thanks! The map will be finished soon, I hope you enjoy!
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