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So this is my second Legend of Zelda Adventure map taking place in my rendition of the Water Temple, which is nothing like the Water Temple from Ocarina of Time. This time (as opposed to the first) I learned more about what I can do with command blocks, which is nice, but most of it is still pretty simple.
Anyhow, in this map you will explore the dungeon, collect keys, solve puzzles, and fight the occassional bad guy. Pretty much every room has a puzzle for you to solve, and there are pleanty of rooms to explore, and the key hunting and areas within the Water Temple should be confusing enough to stump you occasionally.
At any rate this thing took like 8 months to create (though there was a large break inbetween), test, refine and finally finish, and It won't be near perfect. Enjoy it, and if not tell me what I could do better.
It is recommended to play this map with any sort of Zelda texture pack.
Anyhow, in this map you will explore the dungeon, collect keys, solve puzzles, and fight the occassional bad guy. Pretty much every room has a puzzle for you to solve, and there are pleanty of rooms to explore, and the key hunting and areas within the Water Temple should be confusing enough to stump you occasionally.
At any rate this thing took like 8 months to create (though there was a large break inbetween), test, refine and finally finish, and It won't be near perfect. Enjoy it, and if not tell me what I could do better.
It is recommended to play this map with any sort of Zelda texture pack.
Progress | 100% complete |
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1 Update Logs
Update #1 : by Paradiseduck 09/05/2015 4:57:15 pmSep 5th, 2015
Updated version fixes redstone in Room +
tools/tracking
3268951
2
water-temple-3268951
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Started a series on this map, I've finished the map and there are five episodes, here's episode one to anyone that wants to check it out! (Opens in new window)
Episode 1