Minecraft Maps / Other

[Work in Progress][PvP Map] Village Warfare

  • 166 views, 2 today
  • 2
  • 2
AlexHallon's Avatar AlexHallon
Level 11 : Journeyman Warrior
7
bCbUXDpng
Welcome to Village Warfare, a class-based PvP map with 9 different gamemodes and 9 different classes.

Gamemodes
Team Deatmatch
In TDM, you work in teams of 1, 2, 3, 4, 6 or 8 in order to get as many kills as possible before the time runs out. Each team has a Team Captain with acces to the powerful King class.
WILL EXIST AT LAUNCH

Free For All DeathMatch
In FFA, you work alone to have the highest amount of kills when the timer runs out.
The player with the most kills when the timer runs out wins.
WILL EXIST AT LAUNCH

Last Team Standing
In LTS, you work in 2 teams to kill all of the enemy players.
Each player has one life, and when there are only players of one team left, that team wins.
MAY EXIST AT LAUNCH

Last Man Standing
In LMS, you work alone to kill all of the enemy players.
Each player has one life, and when there is only one player left, he/she wins.
There may not be a King in this mode.
MAY EXIST AT LAUNCH

Capture The Flag
In CTF, two teams try to capture the enemy team's flag while defending their own.
Each teams have their flag inside their base, and a member of the enemy team has to take it and bring it back home to win.
MAY EXIST AT LAUNCH

Kill Confirm
In KF, you work alone to get skulls.
All players drop skulls when they die.
When the time runs out, every player gets to drop their skulls into a container and the player who dropped the most skulls wins.
WILL NOT EXIST AT LAUNCH

Sword Game
In SG, players work alone to kill players until their lives are depleted.
When a player dies, he loses a life and every player gets their weapon downgraded. (If all players have a wooden sword and a player's death causes them to get an iron sword, for example, they all get upgraded) Of course, when a player respawns, they have the highest ranked weapon giving them a chance for a comeback.
There are no classes in SG, and all players are equal.
MAY EXIST AT LAUNCH

Zombie Survival
ZS is the only mode where all players kind of co-operate.
The players try to survive for as long as possible against waves of zombies, but with each wave the zombies get stronger and stronger with effects such as Strength and Speed.
The players can actually win in this mode, but it is incredibly difficult since the server setting must be at Hard.
WILL NOT EXIST AT LAUNCH

King Escort
In KE, you work as two teams.
The King spawns in his enemy's base and has to get back to his own base in order to win.
The first team to get their King home wins.
WILL NOT EXIST AT LAUNCH

Classes
King
The King is a very powerful balanced class with both a fairly strong melee and ranged weapon, but only the Team Captain is allowed to use it in modes except for King Escort.
Armor: Full Golden Armor with Unbreaking III
Melee: Golden Sword with Unbreaking III and Sharpness I
Ranged: Bow with Unbreaking III and Infinity I, also has 1 arrow
Effects: Strength I and Resistance I

Tank
The Tank is a slow class with incredibly high protection, but with a very bad weapon.
Armor: Full Diamond Armor with Unbreaking III
Weapon: Wooden Shovel with Unbreaking III
Effects: Slowness II and Resistance I

Soldier
The Soldier is an easy-to-use balanced class recommended for beginners.
Armor: Full Iron Armor with Unbreaking III
Weapon: Diamond Sword with Unbreaking III and Knockback I
Effects: None

Archer
The Archer is the only class that relies completely on it's bow. When playing as an Archer it is recommended to keep your opponents at a distance, since you have very poor protection.
Armor: Full Leather Armor with Unbreaking III
Melee: Wooden Sword with Unbreaking III and Knockback I
Ranged: Bow with Power II, Punch I and Infinity I, also has 1 arrow
Effects: Speed I and Jump Boost I

Pyromaniac
The Pyromaniac is a hard class to play. It has the most powerful Non-Hidden weapon in the game, but it is incredibly low armored and has little ammo.
Armor: Chain Chestplate with Unbreaking III
Melee: Stone Sword with Unbreaking III and Fire Aspect I
Ranged: Bow with Power III, Flame II and Punch I, also has 4 arrows
Effects: Fire Resistance

Scout
The Scout is a very swift class that gives you a high-damage melee weapon but very low armor. A hit-and-run tactic is recommended.
Armor: Diamond Leggings with Unbreaking III
Melee: Diamond Sword with Unbreaking III and Knockback I
Effects: Speed II

Ninja
The Ninja is a stealthy version of the Scout, with higher mobility and damage output but is the class with the worst armor in the game.
Armor: Chain Boots with FeatherFalling IV
Melee: Diamond Sword with Unbreaking III and Sharpness I
Effects: Jump Boost III, Speed II and Invisibility

Medic
The Medic is the only class with Healing abilities, making it vital for team modes. It is nearly the same as the Alchemist, but one has potions for harming and one has potions for healing.
Armor: Leather Boots, Leggings and Chestplate and a Diamond Helmet, all with Unbreaking III
Melee: Golden Sword with Unbreaking III
Potions: 10x Splash Instant Health, 5x Splash Instant Health II and 2x Splash Regeneration potions for 33 seconds each
Effects: Regeneration I

Alchemist
Like the Medic, the main item for a Medic is his/her potions. Unlike Alchemist though, nearly all of it's potions are for weakening or damaging opponents. It is a great class for both team and free for all modes, but it can be very hard to use.
Armor: Full Leather Armor with Unbreaking III
Melee: Wooden Sword with Unbreaking III
Potions: We're not sure about this yet.
Effects: None

Map Creators
Building
AlexHallon
CubedJustice

Redstone
AlexHallon

Class Making
AlexHallon
CubedJustice

Class Testing
AlexHallon
CubedJustice
AtomicChronos

Beta Testing
We are still in the Alpha version of the map, and we haven't tested it yet.

I will update this soon with pictures and more information!
If you have suggestions for a class (we can take 6 more!) please post it in the comments below!

I'll see you on the battlefield of village warfare ;)
Progress30% complete

1 Update Logs

Redstone Update & Arena Walls : by AlexHallon 06/04/2013 12:57:44 pmJun 4th, 2013

Did a ton of redstone (picking classes and started working on Free For All Deathmatch. NO, TEAM DEATHMATCH IS NOT COMPLETE!) and built the outline of the Arena Walls.

Create an account or sign in to comment.

Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome