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This aircraft carrier airship uses Movecraft to fly, although the AA fire guns work using just redstone so you can use those even without the plugin. Everything works, the aircraft elevator, the armored aircraft doors on the sides, the fighters and their weaponry, and of course the airship itself.
Background
The Fleet Carriers are often considered the most classic of the Silver Empire airship designs. They were developed after the successes of the smaller Escort Carriers, and included several important innovations, including armored doors opening into the hangar deck that allowed aircraft to be launched under fire. Also, the aircraft elevator was expanded to accommodate larger aircraft. Finally, the hangar bay was far larger than the old Escort Carriers, allowing more of it's aircraft to be shielded from enemy fire.
More important, however, was the symbollic power of the Fleet Carriers. They were designed to be symbols of Imperial might, with a majestic Imperial Eagle emblazoned across their belly and the phrase "Imperium Sine Fine" (Empire without end) adorning the nacelles.
Carrier Armament
32 x AA fire guns, 14 on each side, 4 aft - Used primarily for defense against enemy fighters and torpedoes. They can theoretically set enemy warships on fire after their armor had been pierced, although the carrier has no armor piercing weaponry of itself
Hangar Capacity
31-45 aircraft depending on type. The download includes the following fighters:
17 x Air Superiority Fighters - Light and nimble dogfighters. Armed with 3 x auto fire guns
13 x Multi Role Fighters - Heavily armed fighter/bombers. Armed with 3 x auto fire guns, 2 x anti-warship torpedoes (3m), and 1 auto bomb dropper
2 x Ground Assault Fighters - Strafing fighter. Armed with 2 x flaming arrow guns
1 x Armored Interceptor - Expiremental fighter for attacking warships. The armor makes the fighter impervious to AA fire from the frontal arc.
Other Features
Armored Hangar Bay Doors - Protects aircraft from fire guns, can be opened to launch the Alert 5 aircraft. Opened by controls on either side of the main bridge.
Aircraft Elevator - Controlled by the sign on the actual elevator. Park an aircraft on the elevator, then right click the sign to take control of the elevator.
Background
The Fleet Carriers are often considered the most classic of the Silver Empire airship designs. They were developed after the successes of the smaller Escort Carriers, and included several important innovations, including armored doors opening into the hangar deck that allowed aircraft to be launched under fire. Also, the aircraft elevator was expanded to accommodate larger aircraft. Finally, the hangar bay was far larger than the old Escort Carriers, allowing more of it's aircraft to be shielded from enemy fire.
More important, however, was the symbollic power of the Fleet Carriers. They were designed to be symbols of Imperial might, with a majestic Imperial Eagle emblazoned across their belly and the phrase "Imperium Sine Fine" (Empire without end) adorning the nacelles.
Carrier Armament
32 x AA fire guns, 14 on each side, 4 aft - Used primarily for defense against enemy fighters and torpedoes. They can theoretically set enemy warships on fire after their armor had been pierced, although the carrier has no armor piercing weaponry of itself
Hangar Capacity
31-45 aircraft depending on type. The download includes the following fighters:
17 x Air Superiority Fighters - Light and nimble dogfighters. Armed with 3 x auto fire guns
13 x Multi Role Fighters - Heavily armed fighter/bombers. Armed with 3 x auto fire guns, 2 x anti-warship torpedoes (3m), and 1 auto bomb dropper
2 x Ground Assault Fighters - Strafing fighter. Armed with 2 x flaming arrow guns
1 x Armored Interceptor - Expiremental fighter for attacking warships. The armor makes the fighter impervious to AA fire from the frontal arc.
Other Features
Armored Hangar Bay Doors - Protects aircraft from fire guns, can be opened to launch the Alert 5 aircraft. Opened by controls on either side of the main bridge.
Aircraft Elevator - Controlled by the sign on the actual elevator. Park an aircraft on the elevator, then right click the sign to take control of the elevator.
Credit | Eckener, Tyler1066 |
Progress | 100% complete |
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2 Update Logs
Update #2 : by Loraxe42 01/02/2015 12:05:59 pmJan 2nd, 2015
Updates fighters to use new craft files. All fighters will need fuel loaded before they will fly. Just put coal in the furnaces.
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im the co-owner but I usually know what the signs say when there's errors but this time I can't really do that
btw I love the carrier on how many fighters it has
I don't know how it fix this nor do I know what all the signs had
any chance you can upgrade your server to 1.8?