Minecraft / Servers

Omega Universe - A network of awesome modded and vanilla servers and minigames - 1.7.10 - 1.11.2

  • 23 diamonds
  • 19,177 views, 9 today
  • 45 comments
  • 11 favorites
  • 39 server score
  • 6 Votes this month
  • 23
  • 11
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avatar OmegatronMC
Level 38 : Artisan Network
23
Omega Universe - A network of awesome modded and vanilla servers and minigames - 1.7.10 - 1.11.2
Status Offline Pinged: 04/19/18
Location
United States
Game VersionMinecraft 1.11
Connect With
Players0/200
RID3779452

Join a server like you've never seen before at The Omega Universe. Featuring some of the widest variety of servers you will ever see on a network, from minigames to survival, from vanilla to modded, and so much more. Including a variety of full custom-made plugins and games, guaranteeing you a unique, exclusive experience, playing custom music and sounds across the network, and hosting official servers for mods such as Fisk's Superheroes. You won't believe it til you see it, so join today!


Ω SMASH

Based off of the classic Nintendo Super Smash Bros. franchise, this unique and exclusive server brings together the best of both worlds of Minecraft and classic Nintendo, pitting you in a fight against other players as you pick classic kits such as Mario or Luigi, and play in revamped, original arenas. Unlock more and more kits as you continue to play, and unlock premium third-party characters such as superheroes and more!


OMEGA & FISK

This is the predecessor for Omega Universe. It's a modded server that serves as the official server for the Fisk's Superheroes Mod. You can join the same IP via any version ranging from 1.7.10 - 1.11.2. But in order to play on this specific underlying part of the network, you must have Forge 1.7.10 and Fisk's Superheroes installed on your client.


SURVIVAL GAMES

Enter a full on PVP fight against up to 23 other players in a large themed arena. Choose a kit, gain points, and fight till only one player remain. You may choose a partner and team up against other players or play solo. You can also spectate games that are in progress and sponsor other players using the special "Coins" currency.


Ω BENDING
(Coming soon)

Featuring the ProjectKorra plugin, this server combines the worlds of Avatar: The Last Airbender and Minecraft, as you fire-bend fireballs at zombies, water-bend waves to push away creepers, air-bend gusts of wind to reflect skeleton arrows, or earth-bend walls of stone to block anything.
CreditFiskFille, HaakonHawk
Tags

Projects shared by members of this server

  • My Last Fiskheroes Project
    playlist_add
    12 diamonds
    1,949 views
    332 downloads
    9 comments
    5 favorited
    Last updated 06/07/18
    Posted 02/21/2018
    by Darth Feanor
    photo x 14
    insert_drive_file
    3d_rotation
    Project

Comments : 45

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1 - 45 of 45

  • CookieQ
  • Level 13
  • Journeyman Crafter
  • June 27, 2018, 3:32 am
The world might be corrupted. Check your databases. If they're broken, revert a backup from around 9 months ago
  • Darth Feanor
  • Level 60
  • High Grandmaster Lego Builder
  • March 11, 2018, 12:54 pm
So, I hear the fiskheroes server is gone and mod has essentially died. To the server I say:


Namarie mellonim, Tenna'ento lye omenta... Aa’ i’sul nora lanne’lle.
I'm a flash fan and im still waiting on the new episodes for season 4
  • Streak09
  • Level 1
  • New Miner
  • December 10, 2017, 1:30 pm
When is the QR world back and running
im getting a java pointer .null internal error or something like that
  • Darth Feanor
  • Level 60
  • High Grandmaster Lego Builder
  • November 24, 2017, 8:17 am
So I was robbed via the bug that I informed Zdeath about, is there any chance I can get my stuff back? It was every item/block I had stolen...

Darth_Feanor
  • Rottgi
  • Level 1
  • New Miner
  • November 11, 2017, 4:46 pm
Nobody go in Quantum relm with atom or antman it will make it where nobody can play for a while
  • GodsterZ
  • Level 1
  • New Miner
  • November 6, 2017, 9:16 am
GUYS THE SERVER ITS NOT WORKING
  • Rottgi
  • Level 1
  • New Miner
  • November 2, 2017, 12:20 pm
sometimes it works sometimes it dosn't
  • Rottgi
  • Level 1
  • New Miner
  • November 2, 2017, 11:49 am
still getting error java.lang u know the rest
  • Rottgi
  • Level 1
  • New Miner
  • November 1, 2017, 12:07 pm
22 people on still can't join sad xD
  • Rottgi
  • Level 1
  • New Miner
  • October 31, 2017, 12:57 pm
Okay just have too wait
  • Rottgi
  • Level 1
  • New Miner
  • October 31, 2017, 9:40 am
Happy Halloween!
still can't connect too server xd
  • Darth Feanor
  • Level 60
  • High Grandmaster Lego Builder
  • October 31, 2017, 12:10 pm
Rottgi I think it may be part of the bugged QR issue, and I hope it will be resolved soon, but till then I cannot join either. I have it ever time i try and join now, so I guess we just have to hope they fix it...
  • Rottgi
  • Level 1
  • New Miner
  • October 30, 2017, 6:34 pm
something is wrong i didn't do anything xD
  • Rottgi
  • Level 1
  • New Miner
  • October 30, 2017, 6:28 pm
java.lang.nullpointerException.
  • Rottgi
  • Level 1
  • New Miner
  • October 30, 2017, 6:26 pm
the game was working yesterday but for some reason it isn't working now it's having the eternal exception nullpointer java.lang one anyone know why?
  • Rottgi
  • Level 1
  • New Miner
  • October 27, 2017, 6:03 pm
[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) error NetworkDispatcher exception
java.lang.NullPointerException
at cpw.mods.fml.common.network.internal.FMLNetworkHandler.checkModList(FMLNetworkHandler.java:128)
at cpw.mods.fml.common.network.handshake.FMLHandshakeClientState$3.accept(FMLHandshakeClientState.java:73)
at cpw.mods.fml.common.network.handshake.FMLHandshakeClientState$3.accept(FMLHandshakeClientState.java:68)
at cpw.mods.fml.common.network.handshake.HandshakeMessageHandler.userEventTriggered(HandshakeMessageHandler.java:40)
at io.netty.channel.DefaultChannelHandlerContext.invokeUserEventTriggered(DefaultChannelHandlerContext.java:308)
at io.netty.channel.DefaultChannelHandlerContext.fireUserEventTriggered(DefaultChannelHandlerContext.java:294)
at io.netty.channel.ChannelInboundHandlerAdapter.userEventTriggered(ChannelInboundHandlerAdapter.java:108)
at io.netty.channel.DefaultChannelHandlerContext.invokeUserEventTriggered(DefaultChannelHandlerContext.java:308)
at io.netty.channel.DefaultChannelHandlerContext.fireUserEventTriggered(DefaultChannelHandlerContext.java:294)
at io.netty.channel.ChannelInboundHandlerAdapter.userEventTriggered(ChannelInboundHandlerAdapter.java:108)
at io.netty.channel.DefaultChannelHandlerContext.invokeUserEventTriggered(DefaultChannelHandlerContext.java:308)
at io.netty.channel.DefaultChannelHandlerContext.fireUserEventTriggered(DefaultChannelHandlerContext.java:294)
at io.netty.channel.DefaultChannelPipeline.fireUserEventTriggered(DefaultChannelPipeline.java:779)
at cpw.mods.fml.common.network.handshake.NetworkDispatcher.handleVanilla(NetworkDispatcher.java:218)
at cpw.mods.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:206)
at cpw.mods.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:47)
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98)
at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337)
at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:173)
at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337)
at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:173)
at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337)
at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323)
at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103)
at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337)
at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323)
at io.netty.handler.timeout.ReadTimeoutHandler.channelRead(ReadTimeoutHandler.java:149)
at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337)
at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323)
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785)
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:100)
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480)
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341)
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101)
at java.lang.Thread.run(Thread.java:745)


[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) info Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S39PacketPlayerAbilities

[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) info Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S09PacketHeldItemChange

[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) info Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S19PacketEntityStatus

[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) info Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S37PacketStatistics

[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) info Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S3EPacketTeams

[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) info Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S3EPacketTeams

[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) info Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S3EPacketTeams

[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) info Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S3EPacketTeams

[1026/205128:INFO:GameCallbacks.cpp(178)] game/FML (Netty Client IO #3) info Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S3EPacketTeams

[1026/205206:INFO:GameCallbacks.cpp(178)] game/net.minecraft.client.Minecraft (Client thread) info Stopping!

[1026/205206:INFO:GameCallbacks.cpp(178)] game/STDOUT (Client thread) info [paulscode.sound.SoundSystemLogger:message:69]:

[1026/205206:INFO:GameCallbacks.cpp(178)] game/STDOUT (Client thread) info [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...

[1026/205206:INFO:GameCallbacks.cpp(178)] game/STDOUT (Client thread) info [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com

[1026/205206:INFO:GameCallbacks.cpp(178)] game/STDOUT (Client thread) info [paulscode.sound.SoundSystemLogger:message:69]:

[1026/205207:INFO:GameCallbacks.cpp(178)] launcher/launcher (main) info Process closed with exit code 0

[1026/205207:INFO:GameCallbacks.cpp(178)] launcher/launcher (main) info


[1026/205207:INFO:ClientHandler.cpp(149)] Shutting down!
  • Rottgi
  • Level 1
  • New Miner
  • October 26, 2017, 8:29 pm
idk why it's since the update
  • Rottgi
  • Level 1
  • New Miner
  • October 26, 2017, 8:13 pm
i'm having that problem also
  • Darth Feanor
  • Level 60
  • High Grandmaster Lego Builder
  • October 25, 2017, 8:14 am
I have a odd issue when i join the fisk server, it says: Internal Exception: java.null.pointer.exception
aside from the fisk mod I am joining with a minimap mod and a hud mod is all.
  • Spider-Pug
  • Level 29
  • Expert Pokemon
  • September 23, 2017, 8:56 am
i dont know why im posting this msg :)
Just bored i guess......
does any one know how to fix minecraft error internal exception java.lang.nullpointerexception.
  • OmegatronMC
  • Level 38
  • Artisan Network
  • June 21, 2017, 4:45 pm
Make sure you have the most updated version of the mod (1.0.13 as of now). To install it, head here: https://omegamc.org/game/fisk
  • Silva_
  • Level 1
  • New Miner
  • June 5, 2017, 11:36 am
The particles for heatwaves gun aren't really working. But besides that...Its an awesome server/mod!!!
p.s. Would be better if there could be more players than 30/30 on the server. Something like 100/100 would be sUPER aWESOME!!
What do you do with balance?
I can't enter to server. It says "Fatally missing blocks and items.". Please help me.
  • Darth Feanor
  • Level 60
  • High Grandmaster Lego Builder
  • May 20, 2017, 4:10 pm
Great server Omega, really good job on that. Also help to be using the best superhero mod ever :)
love the server
  • ProfZoom
  • Level 1
  • New Miner
  • May 11, 2017, 1:10 pm
this is an amazing server :D most fun i've had in Minecraft in a long time, though the Slots seems way too low, seriously needs more than a mere 30, other than that severe hindrance- i would highly recommend giving it a shot ( if you have the patience to wait for an open slot )
it wont let me in server
  • Jonteb0y
  • Level 1
  • New Miner
  • March 14, 2017, 10:33 am
which of his mods do we use?
Como entro no server
  • Tayggon
  • Level 1
  • New Miner
  • February 23, 2017, 5:42 am
[code]How to go to the server writes not so sesiya?

[/code]
  • nilgames
  • Level 1
  • New Miner
  • January 30, 2017, 1:41 pm
Ω This server is pirate and original?
  • BatVenomPL
  • Level 1
  • New Crafter
  • January 28, 2017, 8:06 am
We need more slots!!!
  • FeliTheGnome
  • Level 12
  • Journeyman Skinner
  • January 27, 2017, 3:52 am
what do you do with money when you sell ores on the server?
  • LordKonnor
  • Level 1
  • New Miner
  • January 16, 2017, 9:57 am
or could u allow me on and how is there 31/30 players im sorry from all of this talk i just really want to play
  • LordKonnor
  • Level 1
  • New Miner
  • January 16, 2017, 9:44 am
um i have a ? could u add more playable spots like 50 so i could play
Ω
  • alekman
  • Level 1
  • New Miner
  • November 2, 2016, 1:14 pm
i would like to apply for admin

my name is AhemItsInvader
  • VedyNice88
  • Level 1
  • New Miner
  • November 6, 2016, 6:59 am
I don't think that's how...
  • Biell64
  • Level 1
  • New Miner
  • October 15, 2016, 2:03 am
Good Good Good
  • Biell64
  • Level 1
  • New Miner
  • October 15, 2016, 2:02 am
Este te server é muito bom
Ω is DARKSEID
  • Jtown03
  • Level 1
  • New Miner
  • August 21, 2016, 10:20 am
a good server noice and friendly ppls

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