Minecraft Texture Packs / Themed Packs

[1.18] compatible Conquest_ 32x32

  • check_circle Armor
  • check_circle Art
  • check_circle Environment
  • check_circle Font
  • check_circle GUI
  • check_circle Items
  • check_circle Misc
  • check_circle Mobs
  • check_circle Particles
  • check_circle Terrain
  • check_circle Audio
  • check_circle Models
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Monsterfish_ avatar Monsterfish_
Level 88 : Elite Artist
1,974

You need to use Optifine or Mcpatcher together with this Resource pack also make sure to allocate more ram to your game if you encounter loading issues!

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Optifine/McPatcher required!

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Not convinced yet? Check out these Videos
Spoiler - click to reveal














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or support me on patreon

Additional to supporting me with a donation I provide a syncing server that will keep the pack on your PC up to date 24/7 and you will be able to see content I am working on and explore the new changes without having to download the pack entirely from scratch. The syncing works similar to a torrent and dropbox as it uses a network to provide the download and only downloads the changes made to the pack so each update for you is as small as possible. Note that I will only provide this if the donation is a min of 5$.


Custom sounds


Since I'm not the type of guy who takes other peoples work,
to make profit with it here is a free for personal use music, from the game Stronghold.
You can officially download it from here for free. Or use this conveniently placed button, to
download and already to the .ogg format converted and renamed version of the music, that
you simply unzip and place inside your../assets/minecraft/musicdictionary.



How to use custom sounds.
In order to use custom sounds i added to conquest you have to use the ingame command
/playsound [​Name of the sound] [@p/a/r/personname] [​x] [​y] [​z]] [​loudness] .
This command can either be used in chat or with command blocks
List of all the currently available sound names



Spoiler - click to reveal
wolves (0:10s=100 redstoneticks)
Wind (0:14s=140 redstoneticks)
waterfall (0:29s=290 redstoneticks)
tavern (0:50s=500 redstoneticks)
seagulls (0:29s=290 redstoneticks)
rainforest (0:08s=80 redstoneticks)
ocean (0:20s=200 redstoneticks)
market (0:29s=290 redstoneticks)
forest (0:30s=300 redstoneticks)
crickets (0:36s=360 redstoneticks)
bells (0:25s=250 redstoneticks)
stream (0:16s=160 redstoneticks)
smallwaterfall (0:16s=160 redstoneticks)
city (0:30s=300 redstoneticks)
harbor (0:31s=310 redstoneticks)



Custom heads (hopefully still functional =/)
Spoiler - click to reveal

cabbage
/give @p 397 1 3 {display:{Name:"Cabbage"},SkullOwner:{Id:4B06F254-C109-71BB-99E0-BDA65CC21E45,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FiYmFnZS5wbmcifX19=}]}}}


cage
/give @p 397 1 3 {display:{Name:"Cage"},SkullOwner:{Id:F0693E9D-75F3-7573-AE3C-452A2AB891F0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FnZS5wbmcifX19=}]}}}



fruitcake
/give @p 397 1 3 {display:{Name:"Fruitcake"},SkullOwner:{Id:498A5ADF-C7F1-D85D-F8F4-4EC8F8612E63,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FrZTEucG5nIn19fQ===}]}}}



sandstone
/give @p 397 1 3 {display:{Name:"Sandstone"},SkullOwner:{Id:562585C7-B745-FBAE-1E15-649F9F85314F,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc2FuZHN0b25lLnBuZyJ9fX0==}]}}}


pumpkin
/give @p 397 1 3 {display:{Name:"Pumpkin"},SkullOwner:{Id:73B66A6F-883C-AE00-0479-98EF889B2154,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbi5wbmcifX19=}]}}}


stonebolder
/give @p 397 1 3 {display:{Name:"Stonebolder"},SkullOwner:{Id:C05E8EEF-9F07-FAB3-B64E-E5050A29386E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc3RvbmUucG5nIn19fQ===}]}}}


pumpkinlit
/give @p 397 1 3 {display:{Name:"Jack o lantern"},SkullOwner:{Id:8A42F625-FF78-2D79-3F35-3BDF8FA9B41B,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbl9saXQucG5nIn19fQ===}]}}}



lamp
/give @p 397 1 3 {display:{Name:"Lamp"},SkullOwner:{Id:D2009BC0-603C-6E4F-0F26-08D97574A832,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvbGFtYi5wbmcifX19=}]}}}


books
/give @p 397 1 3 {display:{Name:"Books"},SkullOwner:{Id:A8FDAB10-D590-8388-E66B-5E8A451E461E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYm9va3MucG5nIn19fQ===}]}}}


birdcage
/give @p 397 1 3 {display:{Name:"Birdcage"},SkullOwner:{Id:1B56DB58-15E7-AAAE-5DCC-6BCD8F74766E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYmlyZGNhZ2UucG5nIn19fQ===}]}}}

crystal
/give @p 397 1 3 {display:{Name:"crystal"},SkullOwner:{Id:9DC24CA0-8509-F364-1C9B-1AB0EF521063,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY3J5c3RhbC5wbmcifX19=}]}}}


globe
/give @p 397 1 3 {display:{Name:"globe"},SkullOwner:{Id:5453C009-61E5-B590-0AFA-09DF21B7E2B0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9nbG9iZS5wbmcifX19=}]}}}


old lamp
/give @p 397 1 3 {display:{Name:"Oldlamp"},SkullOwner:{Id:6C258963-82C6-0034-AC95-CB70841B8F2E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9sYW1wLnBuZyJ9fX0==}]}}}

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1.8 Support

3d models to go along with conquest by Jugbot


Mod support

Spoiler - click to reveal

Shaderpack optimized for Conquest by me
Shaderpack made by Triliton
Better Than Wolves [​BTW] made&edited by nebux
Balcons Weaponsmod by BlueboyS13
bump mapping/normal map support by Antroz59
got content related to conquest post it here =)


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For the expert builders and worldedit users out there I
have some cool metadata textures in the pack (you can place them with //set, /lrbuild
and /replace etc. -if you are playing on a server I recommend this plugin for better access to the metadata blocks) click here for reference sheet and here for the biome specific texture sheet. Most Images are from my builds on ravand.org.Feel
free to pass by and have a look for yourself.


An ongoing list of projects using Conquest can be found here

(additions/suggestions are welcome )



Spoiler - click to reveal
Adventure map "perfect Vacation" by vagosssssss
Video series "Noctis" by CreativeComunity
tree&rockpack by Monsterfish_ (me)
Medieval Building pack by creativerealmsmc
Roman style Addonpack by Origines
Roman banners by tom_clark
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For more info on updates and indev things feel free to visit me on
https://twitter.com/Monsterfish_
and check out what's coming next.






You can find me streaming my work and more @ https://www.twitch.tv/monsterfish_


Notice the pack can't be run as a mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame! this isnt nessecary for the newer versions of the game!



All Rights Reserved

If you want to use my work as a server pack make sure to stick to the following guidelines: do not use in-game prompts to the download of the pack (rehosting on your server), you can simply have a clickable link show in chat that leads to the official pack download.If you want to put custom content in the pack, you can make an addon pack that server users can load on top of conquest (that way they can always be updated to conquest without having to wait for you to update your custom version).
Creditto JohnSmith for the permission to use his textures as placeholders in the past.
Progress100% complete
Game VersionMinecraft 1.18.1
Resolution32x
Tags

208 Update Logs

Update #208 : by Monsterfish_ 12/31/2021 5:44:22 pmDec 31st, 2021

Update

1.16-1.17

-fixed lightmap issue



1.18

- Fixed broken Biome coloring for
  • grass
  • water
  • sky
  • fog
  • all leaves
- added biome coloring to mycelium to make it look less boring in large quantities
- added biome coloring to endstone to make it look less boring in large quantities
- added custom Ui to the setting and pause screen
- updated leaf models to support ambient occlusions and cull when a full block or snow layers are placed on top of it
- fixed entity texture UV mapping being broken with shaders
- adjusted villager ui slightly
- updated strider model
- fixed animation for ice knight painting
- added shader to reenable transparency for paintings and tridents
- changed trident custom model (still no custom rename function yet)
- changed flower models to be less bright
- added better grass model to grass (experimental)


-added biome specific textures for more info on biome specific textures here
  • lectern
  • blast furnace
  • smithing table
  • grass in taigas

- added more custom items more info on custom items here
  • added blue triangle heater custom shield
  • added defender of the stronghold heater custom shield

-





Feel free to try it out, comment and have fun

_Monster


You can also follow me on twitter and get news on upcoming changes as soon as they happen. https://twitter.com/Monsterfish_ .
In case you are a donator to my work you can also get access to an auto-sync tool to get the alpha changes of the textures so you are always a step ahead of the competition
LOAD MORE LOGS

Create an account or sign in to comment.

1
04/18/2022 2:44 pmhistory
Level 1 : New Miner
meowety_meow
meowety_meow avatar
Grass on the sides of blocks and in the connected textures are shades of gray, the dirt is colored correctly however, what might be causing this?
1
01/15/2022 1:41 pm
Level 3 : Apprentice Miner
RamieTheRebel
RamieTheRebel avatar
This has been one of the best texture packs of all time for a long time and I'm so happy and appreciative that you still update it to this day. Thank you!
1
12/26/2021 1:24 pm
Level 1 : New Miner
flokii
flokii avatar
Is it possible that I could use some textures from this to retexture aspects of a mod I use alongside it? It's for personal use only and would not be redistributed to anybody else, I just want the mods textures to match everything else. All good if not, thank you for your time and for this lovely texture pack :)
1
12/30/2021 6:39 pm
Level 88 : Elite Artist
Monsterfish_
Monsterfish_ avatar
you are welcome to make modsupport ofc if you join the discord and post it there I will also add it to the upcoming new website I am making
1
12/05/2021 6:39 am
Level 6 : Apprentice Blacksmith
Yerdyn
Yerdyn avatar
Why water is red in some areas?
1
12/06/2021 9:10 am
Level 88 : Elite Artist
Monsterfish_
Monsterfish_ avatar
its an issue with 1.18 unless you are talking about mushroomislands where it is intended. i will habve to amke a seperate pack for 1.18 essentially so it might take a little to fix all the things that broke now
2
12/03/2021 5:55 pm
Level 67 : High Grandmaster Kitten
FunkyToc
FunkyToc avatar
Yeaaaah ! 1.18 release !
1
11/21/2021 9:14 pmhistory
Level 1 : New Miner
xxicemannxx
xxicemannxx avatar
Just an FYI...download links don't appear to be working at this time.
1
12/03/2021 7:06 pm
Level 88 : Elite Artist
Monsterfish_
Monsterfish_ avatar
moving downloads over to curseforge so that should help in the future
1
09/06/2021 11:03 pm
Level 1 : New Miner
Saiba_Ranya
Saiba_Ranya avatar
Animal models and texture are all glitched with some shader packs, any idea what's causing this and hopefully any fix? Thanks!
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