Minecraft Texture Packs / Themed Packs

GatPack Resource Pack v55 for Minecraft 1.21.5

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GatKong
Level 70 : Legendary Technomancer
188
It's for 1.21.5, although this released version is not yet select-able on PlanetMinecraft.

GatKong and Tfin's GatPack Resource Pack

This texture pack has been around since the days of alpha, updating over the years, shared for the first time on Planet Minecraft 29 Sept 2018.

This iteration is:
* Minecraft version: 1.21.5
* Resource pack_format: 55
* GatPack version 55.0

This texture-resource-pack does not require Optifine, although Optifine is required to take advantage of the GatPack's connected textures, and custom entity models.

The pack tries to be true to the default textures while animating that which shouldn't be static, bringing to life what looks best in 3D, illuminating what shouldn't be dark, connecting what shouldn't be a grid , along with a few other visual and text enhancements.

Some US English language text upgrades included in this pack:
—Selecting any food item will display how much hunger it satisfies, how much health can be healed by it (saturation), and any other special abilities that particular food may offer (such as poison, hunger, nausea, teleportation, etc).
—Some minor corrections to item names and descriptions. For example... spruce leaves? C'mon. Spruce trees have needles, not leaves. (FTFY, Mojang ;)

Everything included in this Resource Pack
GatKong's contributions:
-acacia_boat with bow, bark trim, and 3D item
-acacia chest_boat with canopy and 3d item
-acacia_trapdoor 3D and matching item
-activator_rail_on_flat 3D, and emissive texture
-activator_rail_on_raised_ne 3D, and emissive texture
-activator_rail_on_raised_sw 3D, and emissive texture
-activator_rail_flat 3D
-activator_rail_raised_ne 3D
-activator_rail_raised_sw 3D
-amethyst_block emissive texture
-amethyst_cluster emissive texture
-ancient_debris_side netherrack congruent texture
-ancient_debris_side emissive texture
-ancient_debris_top netherrack congruent texture
-ancient_debris_top emissive texture
-angry particle emissive texture
-anvil gui
-apple sound effect
-armor indicator
-assets/realms
-axe.ogg
-bamboo 3D item
-bamboo_boat 3D item
-bamboo chest_boat 3D item
-bamboo_door 3D and matching item
-bamboo_trapdoor 3D and matching item
-bamboo_fence texture
-bamboo_gate texture
-barrel 3D, and barrel_open 3D, and gui item 3D
-beacon uses the original 12w36a texture, and the beam from 12w38a.
-beehive 3D and beehive_honey 3D
-bee_nest 3D and bee_nest_honey 3D
-bell entity and 3D item with emissive texture
-birch_boat with bow, bark trim, and 3D item
-birch chest_boat with canopy and 3d item
-birch_leaves animation
-birch_trapdoor 3D and matching item
-black_banner off-hand carries like a pillager
-black_dye
-black_glazed_terracotta emissive texture
-blast_furnace 3D
-blaze_powder emissive texture
-blaze_rod animation, and emissive texture
-blue_banner off-hand carries like a pillager
-blue_dye
-blue_glazed_terracotta emissive texture
-bone_meal
-bookshelf 3D and matching item
-bow and animation
-brewing stand block and item 3D model and textures
-brewing_stand emissive texture
-brown_banner off-hand carries like a pillager
-brown_dye
-brown_glazed_terracotta emissive texture
-brown_mushroom fixed so can see the 'shroom if have 10+ in inv
-butcher carries a butcher-knife
-caerbannog (killer rabbit) emissive texture
-carrot_ golden and animation
-cartography_table 3D, and gui item 3D
-cauldron item 3D
-cave_spider model
-chain 3D model
-chain_command_block emissive texture
-character Steve
-cherry_boat with bow, bark trim, and 3D item
-cherry chest_boat with canopy and 3D item
-cherry_door 3D and matching item
-cherry_fence texture
-cherry_gate texture
-cherry_trapdoor 3D and matching item
-chest_minecart item 3D
-chest_trapped
-chest_trapped_double
-chicken improved Optifine-compatible model
-chickens rarely sounds like a duck (cuz they look like a duck to me :)
-chiseled_sandstone variants, inspired by version 1.2.1
-chiseled_stone Optifine ctm textures
-chorus_flower 3D
-chorus_flower_dead 3D
-clouds with a retro-arcade motif
-coal_ore emissive texture
-cod animation
-command_block animation (I'll take credit, as of 1.12 default is now similar to mine :)
-command_block emissive texture
-comparator_on animation, and emissive texture
-conduit open_eye emissive texture
-cooked_pumpkin seeds
-cookie.ogg
-cooltools resource pack files
-copper_bulb 3D models
-copper_door 3D models and textures
-copper_trapdoor 3D models and textures
-copper_grate 3D models and textures
-copper_ore emissive texture
-crafter 3D models
-crafting gui
-creeper mustache
-creeper.primed sound effect
-crimson_door 3D models
-crimson_fence with bark posts, centered post tops
-crimson_trapped_door 3D models
-critical_hit particle emissive texture
-cyan_banner off-hand carries like a pillager
-cyan_dye
-cyan_glazed_terrocatta emissive texture
-damage predicates for tool and weapon items
-dark_oak_boat with bow, bark trim, and 3D item
-dark_oak chest_boat with canopy and 3D item
-dark_oak_door design
-dark_oak_leaves animation
-dark_oak_trapdoor 3D and matching item
-deepslate_copper_ore emissive texture
-deepslate_diamond_ore emissive texture
-deepslate_emerald_ore emissive texture
-deepslate_gold_ore emissive texture
-deepslate_iron_ore emissive texture
-deepslate_lapis_ore emissive texture
-destroy_stage_0 emissive texture
-destroy_stage_1 emissive texture
-destroy_stage_2 emissive texture
-destroy_stage_3 emissive texture
-destroy_stage_4 emissive texture
-destroy_stage_5 emissive texture
-destroy_stage_6 emissive texture
-destroy_stage_7 emissive texture
-destroy_stage_8 emissive texture
-destroy_stage_9 emissive texture
-detector_rail_flat 3D
-detector_rail_powered_flat 3D
-detector_rail_powered_raised_ne 3D
-detector_rail_powered_raised_sw 3D
-detector_rail_raised_ne 3D
-detector_rail_raised_sw 3D
-diamond and animation
-diamond armors
-diamond axe gui texture with damage deterioration, along with associated .jsons
-diamond_block animation
-diamond hoe gui texture with damage deterioration, along with associated .jsons
-diamond_ore animation, and emissive texture
-diamond pick-axe gui texture with damage deterioration, along with associated .jsons
-diamond shovel gui texture with damage deterioration, along with associated .jsons
-diamond sword gui texture with damage deterioration, along with associated .jsons
-dingdong.ogg
-dragon_breath emissive texture
-dragon_egg animation, and emissive texture
-dyesheep1.ogg
-dyesheep2.ogg
-dyesheep3.ogg
-adyesheep4.ogg
-dyesheep5.ogg
-dyesheep6.ogg
-echo_shard 3D and texture
-elder_guardian eyeball emissive texture
-emerald and animation
-emerald_block animation
-emerald_ore animation, and emissive texture
-enchanting_table animation, gui, and emissive texture
-enchanting_table_book emissive texture
-enchanted_hit particle emissive texture
-enchanted_book emissive texture
-enchanted_item_glint emissive texture (removed: is now default)
-ender_chest emissive texture
-ender_eye animation, and emissive texture
-enderdragon emissive texture
-enderman eye emissive texture (removed: is now default)
-end_portal_frame_side emissive texture
-end_portal_frame_top emissive texture
-end_portal_frame_eye emissive texture
-experience_bottle emissive texture
-fire_charge emissive texture
-fire_coral emissive texture
-fire_coral_fan emissive texture
-firework_overlay emissive texture
-fishing_rod 3D gui texture and .json
-flame emissive texture
-food info to their names in us_lang
-freefall.ogg
-furnace block 3D and animation
-furnace item 3D
-furnace_minecart item 3D
-ghast entity models
-ghast_shooting emissive texture
-ghast_tear emissive texture
-gilded_blackstone emissive texture
-glass item animation
-glass_black item animation
-glass_blue item animation
-glass_brown item animation
-glass_cyan item animation
-glass_gray item animation
-glass_green item animation
-glass_light_blue item animation
-glass_lime item animation
-glass_magenta item animation
-glass_orange item animation
-glass_pink item animation
-glass_purple item animation
-glass_red item animation
-glass_silver item animation
-glass_white item animation
-glass_yellow item animation
-glass Optifine Connected Textures Mod 46 textures
-glass_black Optifine Connected Textures Mod 46 textures
-glass_blue Optifine Connected Textures Mod 46 textures
-glass_brown Optifine Connected Textures Mod 46 textures
-glass_cyan Optifine Connected Textures Mod 46 textures
-glass_gray Optifine Connected Textures Mod 46 textures
-glass_green Optifine Connected Textures Mod 46 textures
-glass_light_blue Optifine Connected Textures Mod 46 textures
-glass_lime Optifine Connected Textures Mod 46 textures
-glass_magenta Optifine Connected Textures Mod 46 textures
-glass_orange Optifine Connected Textures Mod 46 textures
-glass_pink Optifine Connected Textures Mod 46 textures
-glass_purple Optifine Connected Textures Mod 46 textures
-glass_red Optifine Connected Textures Mod 46 textures
-glass_silver Optifine Connected Textures Mod 46 textures
-glass_white Optifine Connected Textures Mod 46 textures
-glass_yellow Optifine Connected Textures Mod 46 textures
-glistering_melon_slice animation, and emissive texture
-glow_berries emissive texture
-glow_ink_sac emissive texture
-glow_item_frame emissive texture
-glow_lichen emissive texture
-glowstone animation, and emissive texture
-glowstone_dust animation, and emissive texture
-gold_block animation
-gold_ingot animation
-gold_nugget animation
-gold_ore animation
-golden_apple animation
-golden armors
-golden axe gui texture with damage deterioration, along with associated .jsons
-golden hoe gui texture with damage deterioration, along with associated .jsons
-golden pick-axe gui texture with damage deterioration, along with associated .jsons
-golden shovel gui texture with damage deterioration, along with associated .jsons
-golden sword gui texture with damage deterioration, along with associated .jsons
-grass animation
-grass_overlay Optifine compatible
-gray_banner off-hand carries like a pillager
-gray_dye
-gray_glazed_terrocatta emissive texture
-green_banner off-hand carries like a pillager
-green_dye
-green_glazed_terrocatta emissive texture
-grindstone 3D and animation
-gui icons hearts, wither and others improved
-handheld_mace 3D model and texture
-hay.ogg
-hey1.ogg
-hey2.ogg
-hey3.ogg
-hoes
-hopper item 3D
-hopper_minecart item 3D
-hunger indicator melon motif
-ice animation
-ice_packed animation
-infested_chiseled_stone connected textures for Optifine
-iron armors
-iron axe gui texture with damage deterioration, along with associated .jsons
-iron_bars 3D
-iron_golem emissive texture
-iron hoe gui texture with damage deterioration, along with associated .jsons
-iron ore, animation, and emissive texture
-iron pick-axe gui texture with damage deterioration, along with associated .jsons
-iron shovel gui texture with damage deterioration, along with associated .jsons
-iron sword gui texture with damage deterioration, along with associated .jsons
-jigsaw_block crafting texture and title
-jukebox 3D, animation, and emissive texture
-jungle_biome sound effect
-jungle_boat with bow, bark trim, and 3D item
-jungle chest_boat with canopy and 3D item
-jungle_trapdoor 3D and matching item
-lang/en_us item name improvements and augmentations
-lantern item 3D and emissive texture
-lapis_lazuli (which is a type of stone, not an amorphous blob!)
-lapis_ore emissive texture
-lava emissive texture
-lava1.ogg
-lava2.ogg
-lava_bucket animation, and emissive texture
-lava_cauldron model
-leather_boots
-leather_tunic
-leather_helmet
-leather_leggings
-lectern 3D
-light_blue_banner off-hand carries like a pillager
-light_blue_dye
-light_blue_glazed_terrocatta emissive texture
-light_gray_banner off-hand carries like a pillager
-light_gray_dye
-light_gray_glazed_terrocatta emissive texture
-lime_banner off-hand carries like a pillager
-lime_dye
-lime_glazed_terrocatta emissive texture
-lingering_potion bottle 3D models and textures
-lit_furnace 3D, animation, and gui
-lit_pumpkin 3D and animation
-loom 3D
-magenta_banner off-hand carries like a pillager
-magenta_dye
-magenta_glazed_terrocatta emissive texture
-magma emissive texture
-magma_cream emissive texture
-mangrove_boat with bow, bark trim, and 3D item
-mangrove chest_boat with canopy and 3D item
-mangrove_fence with bark posts, centered post tops
-mangrove_gate with bark posts, centered post tops
-milk_bucket animation
-mine fatigue icon from gui container inventory
-music_disc_5
-music_disc_11
-music_disc_13
-music_disc_blocks
-music_disc_cat
-music_disc_chirp
-music_disc_creator
-music_disc_creator (music box)
-music_disc_far
-music_disc_mall
-music_disc_mellohi
-music_disc_otherside
-music_disc_pigstep
-music_disc_precipice
-music_disc_stal
-music_disc_strad
-music_disc_wait
-music_disc_ward
-nether_gold_ore emissive texture
-nether_star emissive texture
-noteblock 3D instruments, and emissive texture
-oak_boat with bow, bark trim, and 3D item
-oak chest_boat with canopy and 3D item
-oak_door design
-oak_trapdoor 3D and matching item
-observer_on emissive texture
-obsidian, animation, and emissive texture
-ominous_trial_spawner 3D models
-ominous_vault 3D models
-ominous_vault key 3D model
-orange_banner off-hand carries like a pillager
-orange_dye
-orange_glazed_terrocatta emissive texture
-order66 sound effects (for order66 data pack)
-paintings
-pale oak 3D item
-pale oak_boat 3D item
-pale oak chest_boat 3D item
-pale oak_door 3D and matching item
-pale oak_trapdoor 3D and matching item
-pale oak_fence texture
-pale oak_gate texture
-phantom_eyes emissive texture
-phantom_membrane emissive texture
-pink_banner off-hand carries like a pillager
-pink_dye
-pink_glazed_terrocata emissive texture
-pork chops
-potion bottle 3D models and textures
-powered_rail_on 3D, and emissive texture
-powered_rail_raised_ne 3D
-powered_rail_raised_sw 3D
-powered_rail_on 3D
-powered_rail_on_raised_ne 3D
-powered_rail_on_raised_sw 3D
-prismarine_crystals and animation
-pufferfish and animation
-pumpkins, removed face (why would pumpkins have a face?) (edit: since 1.13 default now does this)
-pumpkin as 3D helmet
-pumpkinblur improved
-purple_banner off-hand carries like a pillager
-purple_dye
-purple_glazed_terrocatta Optifine texture
-quartz and animation
-quartz_bricks blended pattern
-rabbit's foot as a keychain
-rail_curved 3D
-rail_flat 3D
-rail_raised_ne 3D
-rail_raised_sw 3D
-red_banner off-hand carries like a pillager
-red_dye
-red_glazed_terrocatta emissive texture
-red_mushroom fixed so can see the 'shroom if have 10+ in inv
-redstone animation, and emissive texture
-redstone_block animation (it's subtle, like an electric flicker), and emissive texture
-redstone_ore emissive texture
-redstone_torch animation, and emissive texture
-reed 3D
-repeater_on animation, and emissive texture
-repeating_command_block emissive texture
-robotgirlfast.ogg
-robotgirlmid.ogg
-robotgirlnormal.ogg
-rottenFlesh flies animation
-saddle
-saddlebags from zombie horse for all horses
-salmon animation
-sea_pickel emissive texture
-sga particles (enchanting table letters) emissive textures
-sheers texture with damage deterioration, along with associated .jsons
-shield_base
-shield_base_nopattern
-shulker shell item 3D
-slime_ball animation
-smithing_table 3D
-smoker 3D
-snow animation
-spalsh_potion bottle 3D models and textures
-soul_lantern 3D item
-soul_torch 3D item
-soulsand animation
-spark particles emissive textures
-spawn_egg emissive texture
-spawner, 3D and emissive texture
-spectral_arrow emissive texture
-spider model
-spider_eyes emissive texture (removed: is now default)
-spruce_boat with bow, bark trim, and 3D item
-spruce chest_boat with canopy and 3D item
-spruce_door design
-spruce_trapdoor 3D and matching item
-stone axe gui texture with damage deterioration, along with associated .jsons
-stone hoe gui texture with damage deterioration, along with associated .jsons
-stone pick-axe gui texture with damage deterioration, along with associated .jsons
-stone shovel gui texture with damage deterioration, along with associated .jsons
-stone sword gui texture with damage deterioration, along with associated .jsons
-suspicious_gravel emissive texture
-suspicious_sand emissive texture
-tall_grass_bottom animation
-tall_grass_top animation
-thedays.ogg
-tipped_arrow emissive texture
-tnt_minecart item 3D
-torches
-totem_of_undying 3D, and emissive texture
-trial_spawner 3D models
-trident gui texture with damage deterioration, along with associated .jsons
-trident killed sound and caption
-tropical_fish animation
-vault 3D models
-vault key 3D model
-vex_charging emissive texture
-warped_door 3D models
-warped_fence with bark posts, centered post tops
-warped_trapped_door 3D models
-water_bucket animation
-water_cauldron_level1 model
-water_cauldron_level2 model
-water_cauldron_full model
-white_banner off-hand carries like a pillager
-white_dye
-white_glazed_terrocatta emissive texture
-widgets
-witch emissive texture
-wither_bell texture, and emissive (for cooltools data pack)
-wolf_angry emissive texture
-wooden axe gui texture with damage deterioration, along with associated .jsons
-wooden hoe gui texture with damage deterioration, along with associated .jsons
-wooden pick-axe gui texture with damage deterioration, along with associated .jsons
-wooden shovel gui texture with damage deterioration, along with associated .jsons
-wooden sword gui texture with damage deterioration, along with associated .jsons
-wrench1.ogg
-wrench2.ogg
-yellow_banner off-hand carries like a pillager
-yellow_dye
-yellow_glazed_terrocatta emissive texture
-zombie "rob zombie" (it's a band, a fun name-tag pun)

Tfin's contributions
-acacia_door 3D
-acacia_fence retexturing
-birch_fence_gate retexturing
-birch_door 3D
-birch_fence retexturing
-birch_fence_gate
-crafting table 3D and matching item
-crafting table gui
-dark_oak_door 3D
-dark_oak_fence retexturing
-dark_oak_fence_gate retexturing
-iron_door 3D
-iron_trapdoor 3D
-jungle_door 3D
-jungle_fence retexturing
-jungle_fence_gate retexturing
-librarian retexturing
-mangrove door 3D models
-mangrove trapdoor 3D models
-nether_brick_fence retexturing
-oak_door 3D
-oak_fence retexturing
-oak_fence_gate retexturing
-oak_trapdoor 3D
-priest retexturing
-spruce_door 3D
-spruce_fence retexturing
-spruce_fence_gate retexturing

Item animations redone by GatKong for Minecraft version 1.14+, inspired by Zombie Killer's Minecraft version 1.7.2 Vanimation, licence creativecommons.org/licenses/by/2.0/ www.minecraftforum.net/forums/mapping-and-modding-java-edition/resource-packs/1244282-1-7-2-16x16-animated-vanimation-vpre1-7-resource
-activator_rail_active_flat animation
-activator_rail_active_raised_ne animation
-activator_rail_active_raised_sw animation
-brewing stand animation
-daylight detector animation
-detector_rail_powered_flat animation
-detector_rail_powered_raised_ne animation
-detector_rail_powered_raised_sw animation
-powered_rail_on animation
-powered_rail_on_raised_ne animation
-powered_rail_on_raised_sw animation
-repeater animation

Items redone by GatKong for Minecraft version 1.14+, inspired by Revival.2013.07.11 SMP Pack used with permission
-chainmail

Uncredited
-cloth armors were many years ago in alpha. I've since kept them updated as the leather armors.




***Be sure and check out the pairing GatPack DataPack***

If you enjoy the pack, please give it some love with diamonds and favorites >^_^<
Progress100% complete
Game VersionMinecraft 1.21.4
Resolution16x
Tags

19 Update Logs

Update #19 : by GatKong 03/28/2025 11:51:21 pmMar 28th

v55
-updated pack_format to 55
-added 3D mundane lingering_potion bottle model and texture (no mod required)
-added 3D night_vision lingering_potion bottle model and texture (no mod required)
-added 3D oozing lingering_potion bottle model and texture (no mod required)
-added 3D poison lingering_potion bottle model and texture (no mod required)
-added 3D regeneration lingering_potion bottle model and texture (no mod required)
-added 3D slow_falling lingering_potion bottle model and texture (no mod required)
-added 3D slowness lingering_potion bottle model and texture (no mod required)
-added 3D strength lingering_potion bottle model and texture (no mod required)
-added 3D swiftness lingering_potion bottle model and texture (no mod required)
-added 3D thick lingering_potion bottle model and texture (no mod required)
-added 3D turtle_master lingering_potion bottle model and texture (no mod required)
-added 3D uncraftable lingering_potion bottle model and texture (no mod required)
-added 3D water lingering_potion bottle model and texture (no mod required)
-added 3D water_breathing lingering_potion bottle model and texture (no mod required)
-added 3D weakness lingering_potion bottle model and texture (no mod required)
-added 3D weaving lingering_potion bottle model and texture (no mod required)
-added 3D wind_charged lingering_potion bottle model and texture (no mod required)
-added 3D awkward lingering_potion bottle model and texture (no mod required)
-added 3D fire_resistance lingering_potion bottle model and texture (no mod required)
-added 3D harming lingering_potion bottle model and texture (no mod required)
-added 3D healing lingering_potion bottle model and texture (no mod required)
-added 3D infested lingering_potion bottle model and texture (no mod required)
-added 3D invisibility lingering_potion bottle model and texture (no mod required)
-added 3D leaping lingering_potion bottle model and texture (no mod required)
-added 3D levitation lingering_potion bottle model and texture (no mod required)
-added 3D luck lingering_potion bottle model and texture (no mod required)
-added 3D mundane potion bottle model and texture (no mod required)
-added 3D night_vision potion bottle model and texture (no mod required)
-added 3D oozing potion bottle model and texture (no mod required)
-added 3D poison potion bottle model and texture (no mod required)
-added 3D regeneration potion bottle model and texture (no mod required)
-added 3D slow_falling potion bottle model and texture (no mod required)
-added 3D slowness potion bottle model and texture (no mod required)
-added 3D strength potion bottle model and texture (no mod required)
-added 3D swiftness potion bottle model and texture (no mod required)
-added 3D thick potion bottle model and texture (no mod required)
-added 3D turtle_master potion bottle model and texture (no mod required)
-added 3D uncraftable potion bottle model and texture (no mod required)
-added 3D water potion bottle model and texture (no mod required)
-added 3D water_breathing potion bottle model and texture (no mod required)
-added 3D weakness potion bottle model and texture (no mod required)
-added 3D weaving potion bottle model and texture (no mod required)
-added 3D wind_charged potion bottle model and texture (no mod required)
-added 3D awkward potion bottle model and texture (no mod required)
-added 3D fire_resistance potion bottle model and texture (no mod required)
-added 3D harming potion bottle model and texture (no mod required)
-added 3D healing potion bottle model and texture (no mod required)
-added 3D infested potion bottle model and texture (no mod required)
-added 3D invisibility potion bottle model and texture (no mod required)
-added 3D leaping potion bottle model and texture (no mod required)
-added 3D levitation potion bottle model and texture (no mod required)
-added 3D luck potion bottle model and texture (no mod required)
-added 3D mundane splash_potion bottle model and texture (no mod required)
-added 3D night_vision splash_potion bottle model and texture (no mod required)
-added 3D oozing splash_potion bottle model and texture (no mod required)
-added 3D poison splash_potion bottle model and texture (no mod required)
-added 3D regeneration splash_potion bottle model and texture (no mod required)
-added 3D slow_falling splash_potion bottle model and texture (no mod required)
-added 3D slowness splash_potion bottle model and texture (no mod required)
-added 3D strength splash_potion bottle model and texture (no mod required)
-added 3D swiftness splash_potion bottle model and texture (no mod required)
-added 3D thick splash_potion bottle model and texture (no mod required)
-added 3D turtle_master splash_potion bottle model and texture (no mod required)
-added 3D uncraftable splash_potion bottle model and texture (no mod required)
-added 3D water splash_potion bottle model and texture (no mod required)
-added 3D water_breathing splash_potion bottle model and texture (no mod required)
-added 3D weakness splash_potion bottle model and texture (no mod required)
-added 3D weaving splash_potion bottle model and texture (no mod required)
-added 3D wind_charged splash_potion bottle model and texture (no mod required)
-added 3D awkward splash_potion bottle model and texture (no mod required)
-added 3D fire_resistance splash_potion bottle model and texture (no mod required)
-added 3D harming splash_potion bottle model and texture (no mod required)
-added 3D healing splash_potion bottle model and texture (no mod required)
-added 3D infested splash_potion bottle model and texture (no mod required)
-added 3D invisibility splash_potion bottle model and texture (no mod required)
-added 3D leaping splash_potion bottle model and texture (no mod required)
-added 3D levitation splash_potion bottle model and texture (no mod required)
-added 3D luck splash_potion bottle model and texture (no mod required)
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SAMEER_99
09/26/2024 3:36 am
He/Him • Level 56 : Grandmaster Programmer
Thank you for 1.21 update
1
GatKong
09/29/2024 12:24 pm
Level 70 : Legendary Technomancer
My pleasure
2
SAMEER_99
09/29/2024 7:23 pm
He/Him • Level 56 : Grandmaster Programmer
Please upload legacy versions of your resourcepack.
1
SAMEER_99
06/22/2023 1:28 pm
He/Him • Level 56 : Grandmaster Programmer
history
Please upload Legacy versions of your resourcepack.

1.19

1.18

1.17

1.16

1.15
1
SAMEER_99
05/21/2022 9:20 am
He/Him • Level 56 : Grandmaster Programmer
Its been an year using GatPack. Still can't stop using this resource pack.
1
BrUh22
08/15/2021 8:08 pm
Level 1 : New Miner
can you try this but just the emmisive textures?
1
_Bluejay
10/06/2020 3:24 am
Level 19 : Journeyman Peacock
gat can you update netherite also pls
2
Lester3512
12/21/2021 1:23 pm
Level 1 : New Miner
Pls in still waiting
1
_Bluejay
09/08/2020 1:40 am
Level 19 : Journeyman Peacock
Gat, Can you make a 1.8 version of gat pack, I really like the textures and it also looks cool for pvp and the glowing ores is good for uhc games
1
Batteryacids
05/31/2020 4:43 pm
Level 26 : Expert Architect
Could you make something that has just the vanilla emissive vanilla textures?
1

Welcome